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* SkQP: skia_skqp_global_error_toleranceGravatar Hal Canary2018-02-01
| | | | | | | Change-Id: I991f6a5a6fde3815cd5487227f22014570cfb5d5 Reviewed-on: https://skia-review.googlesource.com/102681 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* [sksg] Initial text supportGravatar Florin Malita2018-01-31
| | | | | | | | | | | Use the new node type for SkottieSlide2 labels. TBR= Change-Id: Icd6a4faf1c281bd83a2331c0072d1a6ed71acc09 Reviewed-on: https://skia-review.googlesource.com/102441 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [skottie] Convert (most of) SkottieSlide2 to SkSceneGraphGravatar Florin Malita2018-01-31
| | | | | | | | | | | Each Skottie animation is now a transformed sksg node. TBR= Change-Id: Ib5c153e8279e1a74a242b0eb193c4463898b09ea Reviewed-on: https://skia-review.googlesource.com/102201 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* SkQP: skia_skqp_enable_driver_correctness_workaroundsGravatar Hal Canary2018-01-31
| | | | | | | Change-Id: If61341423ff03efa48814a393f16eaaee02cecbd Reviewed-on: https://skia-review.googlesource.com/102183 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* SkQP: remove skia_embed_resources optionGravatar Hal Canary2018-01-30
| | | | | | | | | | Motivation: delete unnecessary code. ResourceFactory.h provides a much more flexible way of fixing the same problem. Change-Id: Ib8a3ce25ce98e4f752dc1e7ce88eb9ceb95a4372 Reviewed-on: https://skia-review.googlesource.com/101920 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* SkQP: slim deps. Also skia_enable_fontmgr_emptyGravatar Hal Canary2018-01-30
| | | | | | | Change-Id: I24ee2fb3a4a4ca03a60ee2f1a90e022825eee409 Reviewed-on: https://skia-review.googlesource.com/101820 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* [skottie] Layer clip supportGravatar Florin Malita2018-01-29
| | | | | | | | | TBR= Change-Id: Ibf65efc69031f8f6e19f4f28cccab29c357e704d Reviewed-on: https://skia-review.googlesource.com/101540 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* SkQP: ResourceFactoryGravatar Hal Canary2018-01-29
| | | | | | | Change-Id: Ic57a86ec115e3ace52615c0b8e9a22a915988850 Reviewed-on: https://skia-review.googlesource.com/101320 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Rename .include files to .incGravatar Ben Wagner2018-01-26
| | | | | | | Change-Id: Ie7a59d598a5916d8620cb55064a1204f90bc148d Reviewed-on: https://skia-review.googlesource.com/99244 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ben Wagner <benjaminwagner@google.com>
* add basic skia -> skcms dependencyGravatar Mike Klein2018-01-26
| | | | | | | | | | | | | This rolls skcms into skia and builds it in dev configurations. We don't use it in any way yet, but if nothing else this gives us roundabout Windows skcms build bots. Bug: skia:7493 Change-Id: Idd945ccd5c7a543841d76ab600cc117f2ee074dc Reviewed-on: https://skia-review.googlesource.com/99880 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* [skottie] Parser cleanupGravatar Florin Malita2018-01-25
| | | | | | | | | | | Consolidate parsing utils into their own CU. TBR= Change-Id: Idbf6db5220135ba91df6ebefce3a241c6ec4af15 Reviewed-on: https://skia-review.googlesource.com/99721 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Start of cross process SkScalerContext.Gravatar Mike Klein2018-01-24
| | | | | | | Change-Id: I16d9293cbc0bef1bdce1260d1bd9b43d8853d070 Reviewed-on: https://skia-review.googlesource.com/93641 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Herb Derby <herb@google.com>
* SkQP: replace blacklist with: DoNotExecuteInExperimentalMode and ↵Gravatar Hal Canary2018-01-22
| | | | | | | | | | | NoScoreInCompatibilityTestMode Also clean up some things, fix docs, whitelist. Change-Id: I2818d973978ffe1b8ce0cc9c69f8d91ab4a0ef22 Reviewed-on: https://skia-review.googlesource.com/91805 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* [sksg] Animator, SceneGravatar Florin Malita2018-01-22
| | | | | | | | | | Relocate some reusable logic from Skottie TBR= Change-Id: I8764e666c9f1127ed895ee1d16cd66d052469ac5 Reviewed-on: https://skia-review.googlesource.com/98160 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [skottie,sksg] Improved shape group semanticsGravatar Florin Malita2018-01-19
| | | | | | | | | | | * paints also apply to preceding nested geometries * path effects also apply to preceding nested geometries TBR= Change-Id: Ic72f8d032fb5823f506ff688630b786a23219f20 Reviewed-on: https://skia-review.googlesource.com/97222 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Skotty -> SkottieGravatar Florin Malita2018-01-17
| | | | | | | Change-Id: If8b6516024c69b0fc256208874f6666a4e70e12c Reviewed-on: https://skia-review.googlesource.com/95241 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Use SkAndroidCodec in SkAnimatedImageGravatar Leon Scroggins III2018-01-16
| | | | | | | | | | | | | | | | | | | | | | | | | | Bug: b/63909536 Bug: b/63908092 SkAnimatedImage is designed around a specific Android use case, so move it into the android folders. Make SkAnimatedImage hold an SkAndroidCodec (instead of an SkCodec). Expose fCodec so that SkAnimatedImage can animate by using the internal SkCodec. Update the sample to use SkAndroidCodec. Allow webp to decode a scaled down animation. For RestoreBG frames, adjust the frameRect (which is erased) to account for the scaling. Add a test to verify that we decode a webp with a RestoreBG frame successfully. Disable scaling for later frames in other formats (GIF, for now), since the code for erasing a RestoreBG frame is currently unaware of the sampling. Change-Id: I5dd2b86138f2c7f6adcd08dce1bd49040f7dc224 Reviewed-on: https://skia-review.googlesource.com/94621 Commit-Queue: Leon Scroggins <scroggo@google.com> Reviewed-by: Derek Sollenberger <djsollen@google.com>
* Add an SkDrawable for animated images (e.g. GIF)Gravatar Leon Scroggins III2018-01-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Bug: b/63909536 SkAnimatedImage is a simple drawable for animating a GIF. Thread-safety is left up to the client. At most two bitmaps are stored in the drawable; one for the current frame and one for a frame that may need to be restored. The backup frame prevents some cases where we would otherwise have to re-decode from the beginning of the image. The API lets the client set the time value, and decodes to match that time. TODO: - Callback for when the animation is complete - Ability to use SkAndroidCodec - Modify the loop count (or leave that up to client?) - Better and/or client-specific caching Other changes: - Add a sample which animates a GIF - Reenable SK_CODEC_PRINTF for debug builds and Android Change-Id: I945ffbccdb6008f2a05ed4d9b2af869a261fb300 Reviewed-on: https://skia-review.googlesource.com/93420 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* [skotty,sksg] Initial gradient supportGravatar Florin Malita2018-01-12
| | | | | | | | TBR= Change-Id: I61e4d46ac14660f4c9ea757be2278e4098131a6b Reviewed-on: https://skia-review.googlesource.com/94121 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Add in Region SetPath FuzzerGravatar Kevin Lubick2018-01-11
| | | | | | | | | | Also refactor a few things to make it easier to use oss-fuzz. Bug: skia: Change-Id: Ie518a6cfc7d57a347b5d09089379f986d33f8b7f Reviewed-on: https://skia-review.googlesource.com/41740 Commit-Queue: Kevin Lubick <kjlubick@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* update bookmaker to ToTGravatar Cary Clark2018-01-11
| | | | | | | | | | | | | | | more image docs, still not done add ability to comment out non-working examples easily start work on additional self-checks clean up use of this-> in docs TBR=reed@google.com Docs-Preview: https://skia.org/?cl=91720 Bug: skia:6898 Change-Id: I706ab8145290e53ab67d3f509ccf4e1225adb3c3 Reviewed-on: https://skia-review.googlesource.com/91720 Commit-Queue: Cary Clark <caryclark@skia.org> Reviewed-by: Cary Clark <caryclark@skia.org>
* [skotty,sksg] Initial matte layer supportGravatar Florin Malita2018-01-11
| | | | | | | | TBR= Change-Id: I5b689f5d7b0d147fa200cf5bffe476077085cb19 Reviewed-on: https://skia-review.googlesource.com/93300 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Refactor SerializedImageFilter to avoid duplicate codeGravatar Kevin Lubick2018-01-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | After this CL, we have 3.5 options for fuzzing ImageFilter 1. Create it from API calls and then draw it fuzz -t api -n ImageFilter -b [input] 2. Deserialize a fuzzed stream into an ImageFilter (this is what Chromium's filter_fuzz_stub does) fuzz -t filter_fuzz -b [input] 3. Create an ImageFilter from API calls, serialize it, apply some mutations to the stream, deserialize it, then draw it. fuzz -t api -n SerializedImageFilter -b [input] 3.5 Create ImageFilters as part of our more general canvas fuzzers. fuzz -t api -n RasterN32Canvas -b [input] (and others) Previously, the SerializedImageFilter had its own, slightly stale and prone to stack-overflow way of making an image filter. This CL re-uses what we already do for Canvas fuzzing and removes that dead code. Additionally, there is a way to easily generate a corpus for the filter_fuzz type, via SerializedImageFilter. Bug: skia: Change-Id: I31bb4ffce2abf1c1a6d0a7000e5aceb8d7b38b65 Reviewed-on: https://skia-review.googlesource.com/92142 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com>
* Make commandline flags nicer for fuzz executableGravatar Kevin Lubick2018-01-09
| | | | | | | | | | | This cleans up the build so commandline flags defined in tools/*.cpp don't get globbed into the fuzzer's. Bug: skia: Change-Id: I5994aa5bf75686641baf0cf97fd81141f0ac6f3a Reviewed-on: https://skia-review.googlesource.com/92680 Commit-Queue: Kevin Lubick <kjlubick@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* build lua toolsGravatar Mike Klein2018-01-09
| | | | | | | | | | | It'd be nice to not have them bitrot. Lua tries to use system(), which doesn't work on iOS. Change-Id: Ib4370e8703accaf4675f9adfab805f9a7be75852 Reviewed-on: https://skia-review.googlesource.com/92220 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* [skotty] Initial opacity supportGravatar Florin Malita2018-01-08
| | | | | | | | | TBR= Change-Id: I62581d3a7a83af5ccf373f0f4edf66a2d7f06f07 Reviewed-on: https://skia-review.googlesource.com/92223 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [skotty,sksg] Initial image supportGravatar Florin Malita2018-01-08
| | | | | | | | TBR= Change-Id: Ib3c918b1d746e4f190ae05708681f2d5519afdb2 Reviewed-on: https://skia-review.googlesource.com/91980 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* add skotty-dir slideGravatar Mike Reed2018-01-08
| | | | | | | | | | Shows a directory of skotties in a grid Bug: skia: Change-Id: I96b0700d8809c94a394cf517222123967afb20dc Reviewed-on: https://skia-review.googlesource.com/91407 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
* [skotty,sksg] Initial trim path effectGravatar Florin Malita2018-01-07
| | | | | | | | TBR= Change-Id: I5b612c5aade23f727a3622daeff2534f68e6b66a Reviewed-on: https://skia-review.googlesource.com/91404 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [skotty,sksg] Add support for geometry mergeGravatar Florin Malita2018-01-04
| | | | | | | | TBR= Change-Id: Ia5edbfeae61779ead6031f6dd4e33794b3eefdc0 Reviewed-on: https://skia-review.googlesource.com/90382 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [skotty] Add Json DM sourceGravatar Florin Malita2017-12-31
| | | | | | | | | | Generates a filmstrip with evenly distributed frames for a Skotty animation. TBR= Change-Id: Ia89e0d65d59fd5ab4ef221a231e9b3e0c033828a Reviewed-on: https://skia-review.googlesource.com/90025 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Initial Lottie loader impl (Skotty)Gravatar Florin Malita2017-12-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Coarse workflow: * Construction 1) build a Json tree 2) collect asset IDs (for preComp/image layer resolution) 3) "attach" pass - traverse the Json tree - build an SkSG dom, one fragment at a time - attach "animator" objects to the dom, for each animated prop 4) done, we can throw away the Json tree * For each animation tick 1) iterate over active animators and poke their respective dom nodes/attributes 2) revalidate the SkSG dom 3) draw the SkSG dom Note: post construction, things are super-simple - we just poke SkSG DOM attributes with interpolated values, and everything else is handled by SkSG (invalidation, revalidation, render). Change-Id: I96a02be7eb4fb4cb3831f59bf2b3908ea190c0dd Reviewed-on: https://skia-review.googlesource.com/89420 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [sksg] Refactor stroke logicGravatar Florin Malita2017-12-29
| | | | | | | | | | Instead of a specialized node, hoist attributes to base class. TBR= Change-Id: I4fa5a24dfc899307a8603577738972ebd32f57f5 Reviewed-on: https://skia-review.googlesource.com/89903 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [sksg] Initial stroke wrapper supportGravatar Florin Malita2017-12-27
| | | | | | | | | TBR= Change-Id: I33e2fe076334de34c4427e7bfe6b6aaa724130b2 Reviewed-on: https://skia-review.googlesource.com/89641 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [sksg] Initial Path supportGravatar Florin Malita2017-12-27
| | | | | | | | | TBR= Change-Id: I594634d339b5e1ad9181dc5303af1a1c754d0fe3 Reviewed-on: https://skia-review.googlesource.com/89540 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Initial scene graph (SkSG)Gravatar Florin Malita2017-12-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Sketching a thin (as in close-to-skia-semantics) scene graph API, focused on external animation, inval tracking and minimal repaint. Only a few concrete classes/features so far: * Rect/Color/Transform/Group * basic inval tracking * a trivial animated sample with inval visualization Pretty much everything (especially naming) is volatile, so treat accordingly. The interesting bits to review are likely in Node.{h,cpp} for inval and SampleSGInval.cpp for usage. Initial class hierarchy: * Node: invalidation/ancestors tracking | -- * RenderNode: onRender(SkCanvas) | | | -- * Draw (concrete): rendering a [geometry, paint] tuple | | | -- * Group (concrete): grouping multiple RenderNodes | | | -- * EffectNode: single-descendant effect wrapper | | | -- * Transform (concrete): transform effect | -- * PaintNode: onMakePaint() | | | -- * Color (concrete): SkColor paint wrapper | -- * GeometryNode: onComputeBounds(), onDraw(SkCanvas, SkPaint) | -- * Rect (concrete): SkRect wrapper TBR= Change-Id: Iacf9b773c181a7582ecd31ee968562f179d1aa1b Reviewed-on: https://skia-review.googlesource.com/85502 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Move stats code to new layer (with configurable list of timers)Gravatar Brian Osman2017-12-20
| | | | | | | | Bug: skia: Change-Id: I3ca5c8c7047309983018339ec7b71b9aea5ee786 Reviewed-on: https://skia-review.googlesource.com/86921 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* SkQP: add junit appGravatar Hal Canary2017-12-18
| | | | | | | Change-Id: Ic32eaec6cce1509f07e7cf610717d3b12d335c89 Reviewed-on: https://skia-review.googlesource.com/83921 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* SkQP: make_gmkb, gm_knowledge (GM Knowledgebase)Gravatar Hal Canary2017-12-15
| | | | | | | | | | | | | | | | | | | Add a real implementation for gm_knowledge.h This depends on the presence of files in the form $GMK_DIR/foo/{max,min}.png The implementation also writes out failures in a report directory. Add a utility: experimental/make_gmkb which is a stand-alone go executable that generates the foo/{max,min}.png data. tools/skqp/README.md has instructions on running SkQP. Also: add SkFontMgrPriv.h Change-Id: Ibe1e9a7e7de143d14eee3877f5f2d2d8713f7f49 Reviewed-on: https://skia-review.googlesource.com/65380 Reviewed-by: Yuqian Li <liyuqian@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* binary_resources.cpp only compiles if skia_embed_resourcesGravatar Hal Canary2017-12-13
| | | | | | | Change-Id: Ib96a4646cb7b83a4039c404f547bdaf4160b4942 Reviewed-on: https://skia-review.googlesource.com/84660 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Hal Canary <halcanary@google.com>
* resources: optionally link them into our binaryGravatar Hal Canary2017-12-11
| | | | | | | | | | | To enable, set skia_embed_resources=true in args.gn. Also add *-EmbededResouces bots. Change-Id: Ia69b26e926a3ad4676a4fa021894432ea2104538 Reviewed-on: https://skia-review.googlesource.com/82626 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* working on image and nightly housekeeping botGravatar Cary Clark2017-12-11
| | | | | | | | | | | | | | | | Add more examples and docs for SkImage; still a ways to go. Fix bit-rotted examples. Add typedef support. Add json driver to pick files to work on; remove special-casing. Fix unordered map traversal that made md output unreliable. TBR=rmistry@google.com Docs-Preview: https://skia.org/?cl=80060 Bug: skia:6898 Change-Id: Ib8eb9fdfa5a9db61c8332e657fa2e2f4b96a665f Reviewed-on: https://skia-review.googlesource.com/80060 Reviewed-by: Cary Clark <caryclark@skia.org> Commit-Queue: Cary Clark <caryclark@skia.org>
* Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.Gravatar Brian Salomon2017-12-11
| | | | | | | | | | | | | | | Removes the concept of a configurable "default" interface and makes the default always be the "native" interface. Also removes unused functions: GrGLInterfaceAddTestDebugMarker and GrGLInterface::NewClone. Keeps around legacy GrGLCreateNativeInterface() until clients can be weened. Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb Reviewed-on: https://skia-review.googlesource.com/83000 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Move ImGui support code to ImGuiLayerGravatar Brian Osman2017-12-11
| | | | | | | | | | | | | Viewer still has plenty of code that uses ImGui to create application specific UI, but the structural code that forwards input to ImGui, and converts per-frame ImGui rendering data to Skia draw commands is now in a single component that can be reused in any sk_app-based application. Bug: skia: Change-Id: Ic14ece659d4af8ee13b69c638bdaf7df6c24f5c0 Reviewed-on: https://skia-review.googlesource.com/82627 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
* Allow different identities for iOS code signingGravatar Jim Van Verth2017-12-07
| | | | | | | | | Docs-Preview: https://skia.org/?cl=81340 Bug: skia: Change-Id: I9a0e52ba4ce3c0c4b40cc65ce6b26bd3cebdbe4d Reviewed-on: https://skia-review.googlesource.com/81340 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Revert "Revert "Add define to use customize vulkan header.""Gravatar Greg Daniel2017-12-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit b351817588baf94ac725e35f10ee1d5ff8178834. Reason for revert: Relanding with android fixes Original change's description: > Revert "Add define to use customize vulkan header." > > This reverts commit a492eb0e1f08311bfa47f46c660144e7bc8a6c0e. > > Reason for revert: Breaking Android roll (b/c builds tools?) > > Original change's description: > > Add define to use customize vulkan header. > > > > Bug: skia: > > Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7 > > Reviewed-on: https://skia-review.googlesource.com/81121 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com > > Change-Id: I80a685bf88af909865f274ffc61686be57e8c313 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/81740 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Ia701e884bfa3799dc73002f892feb2ecafe9da12 Reviewed-on: https://skia-review.googlesource.com/81742 Reviewed-by: Derek Sollenberger <djsollen@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Revert "Add define to use customize vulkan header."Gravatar Brian Salomon2017-12-07
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit a492eb0e1f08311bfa47f46c660144e7bc8a6c0e. Reason for revert: Breaking Android roll (b/c builds tools?) Original change's description: > Add define to use customize vulkan header. > > Bug: skia: > Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7 > Reviewed-on: https://skia-review.googlesource.com/81121 > Commit-Queue: Greg Daniel <egdaniel@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: I80a685bf88af909865f274ffc61686be57e8c313 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/81740 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add define to use customize vulkan header.Gravatar Greg Daniel2017-12-06
| | | | | | | | Bug: skia: Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7 Reviewed-on: https://skia-review.googlesource.com/81121 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* remove ThermalManagerGravatar Mike Klein2017-12-06
| | | | | | | | | | | | It throttles 1000x more than intended, and I suspect that some of the trip points it uses to decide when to throttle make no sense. We've already turned it off on the Nexus 5x. Change-Id: Idf556a83fe61ccc5f63c7bede3eecbe80087e28b Reviewed-on: https://skia-review.googlesource.com/81303 Reviewed-by: Kevin Lubick <kjlubick@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Move some bits from views to sk_appGravatar Brian Osman2017-12-01
| | | | | | | | | | | | | | Most of these are required for sk_app, and have nothing to do with the code that's left in views at this point. No presubmit due to missing copyright in third-party public domain code. No-Presubmit: true Bug: skia: Change-Id: If725f755f7f12f26b6bdc0cacfb136557b831bcf Reviewed-on: https://skia-review.googlesource.com/78981 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>