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* [SVGDom] ClipPath supportGravatar Florin Malita2016-12-08
* Add gn_to_bp.py.Gravatar Mike Klein2016-12-06
* Make ANGLE SampleApp work againGravatar Brian Osman2016-12-05
* SkEncodeImage: no more link-time registrationGravatar Hal Canary2016-11-30
* [GN] Create a non-null default native GL interface on iOS.Gravatar Chinmay Garde2016-11-23
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-23
* Revert 248ff023 & 2cb6cb72Gravatar Hal Canary2016-11-22
* FuzzDrawFunctions from twsmithGravatar Kevin Lubick2016-11-22
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-22
* Revert "Turn off /arch:AVX[2] on Windows builds."Gravatar Mike Klein2016-11-18
* Build fiddle and public_headers_warnings_check only when skia_enable_tools.Gravatar Mike Klein2016-11-18
* Turn off /arch:AVX[2] on Windows builds.Gravatar Mike Klein2016-11-18
* Disable the sources assignment filter for platform specific files.Gravatar Chinmay Garde2016-11-17
* Don't build :public_headers_warnings_check on NoGPU builds.Gravatar Mike Klein2016-11-17
* GN: add public headers warnings check.Gravatar Mike Klein2016-11-16
* added skslc to BUILD.gnGravatar Ethan Nicholas2016-11-14
* Revert "Always build the ANGLE test code. Always build ANGLE on windows and l...Gravatar Mike Klein2016-11-14
* Always build the ANGLE test code. Always build ANGLE on windows and linux.Gravatar Brian Salomon2016-11-14
* [gn] Disable use of dng SDK in FuchsiaGravatar James Robinson2016-11-13
* Re-purpose color space toolGravatar Matt Sarett2016-11-11
* GN: build Lua tools when skia_use_lua.Gravatar Mike Klein2016-11-11
* Revert "Revert "GN: define SK_XML to indicate :xml is enabled.""Gravatar Florin Malita2016-11-08
* Revert "GN: define SK_XML to indicate :xml is enabled."Gravatar Mike Klein2016-11-07
* GN: define SK_XML to indicate :xml is enabled.Gravatar Mike Klein2016-11-07
* GN: iOS basicsGravatar Mike Klein2016-11-03
* Streamline skia.h construction.Gravatar Mike Klein2016-11-03
* Make fuzzers use cleaner interfaceGravatar Kevin Lubick2016-11-01
* Allow most third_party targets to use system libraries if asked.Gravatar Mike Klein2016-11-01
* Fork skia_vulkan_sdk default value on is_android.Gravatar Mike Klein2016-10-31
* Minor fix to GN for vulkan android buildsGravatar Greg Daniel2016-10-31
* Reland "Build SkRawCodec in GN"Gravatar scroggo2016-10-31
* Fix GN config for skpbenchGravatar Jim Van Verth2016-10-31
* Add GN config for Mac SampleAppGravatar Jim Van Verth2016-10-28
* Add SampleApp support to GN (win and linux), take two.Gravatar Jim Van Verth2016-10-28
* Revert "Build SkRawCodec in GN"Gravatar Leon Scroggins2016-10-28
* Build SkRawCodec in GNGravatar Leon Scroggins III2016-10-28
* Revert "Add SampleApp support to GN-win"Gravatar Mike Klein2016-10-27
* Add SampleApp support to GN-winGravatar Jim Van Verth2016-10-27
* Create .gni files for samples, tests, gms, and benches.Gravatar Mike Klein2016-10-27
* Restore the ability to not build vulkan when VULKAN_SDK is setGravatar Brian Salomon2016-10-27
* Default vulkan sdk to VULKAN_SDK env var in GNGravatar Greg Daniel2016-10-27
* gypi -> gni: core, effects, android framework definesGravatar Mike Klein2016-10-26
* GN: spin off :no_exceptions as its own config.Gravatar Mike Klein2016-10-26
* fix fuzzGravatar caryclark2016-10-25
* Rename GIFImageReader to SkGifImageReaderGravatar scroggo2016-10-24
* Add support for multiple frames in SkCodecGravatar scroggo2016-10-24
* Add Android viewer to GNGravatar Jim Van Verth2016-10-21
* Viewer on Mac.Gravatar Mike Klein2016-10-20
* Define SK_CPU_SSE_LEVEL on Windows builds.Gravatar Mike Klein2016-10-19
* Exclude viewer from NoGpu botsGravatar Brian Osman2016-10-18