index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
*
remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAM
Mike Reed
2016-11-03
*
Make more tests exercise rendertargetless textures.
Brian Salomon
2016-11-03
*
Fix iOS and Angle builds.
Ben Wagner
2016-11-03
*
GN: iOS basics
Mike Klein
2016-11-03
*
Write transparent pixels more often in SkGifImageReader
Matt Sarett
2016-11-03
*
Implement SkNx_fma() for Sk4f on ARMv8.
Mike Klein
2016-11-03
*
Remove SkAutoTDelete.
Ben Wagner
2016-11-03
*
Fix kMediumQuality invMatrix setup for sizes == mip levels
fmalita
2016-11-03
*
Fix quad convexity with only one backward dir
liyuqian
2016-11-03
*
Remove sk_linear_to_srgb_noclamp().
Mike Klein
2016-11-03
*
Use temporary FBO for GrGLGpu::onReadPixels.
Brian Salomon
2016-11-03
*
Streamline skia.h construction.
Mike Klein
2016-11-03
*
Revert "Add F16, SkColorSpaceXform support to SkBmpCodec"
Matt Sarett
2016-11-03
*
Basic pipeline blend mode strength reductions:
Mike Klein
2016-11-03
*
add include to remove legacy flag
Mike Reed
2016-11-03
*
Centralize computation of GrRenderTarget & GrTexture VRAM consumption
Robert Phillips
2016-11-03
*
Add F16, SkColorSpaceXform support to SkBmpCodec
Matt Sarett
2016-11-03
*
Add Matrix colorfilter pipeline stages.
Mike Klein
2016-11-03
*
Fix bitmap shaders gm
Matt Sarett
2016-11-03
*
Revert of Try to use only std::aligned_storage. (patchset #2 id:20001 of http...
benjaminwagner
2016-11-03
*
Try to use only std::aligned_storage. This does not change the API.
herb
2016-11-03
*
Exclude Nexus Player from gpudft for flakiness
Brian Salomon
2016-11-03
*
MatrixColorFilter: convert transpose to [0,1] while transposing.
Mike Klein
2016-11-03
*
Fix case of hex number.
Ben Wagner
2016-11-03
*
Omit msaa on iPad4.
Ben Wagner
2016-11-03
*
add fatstroke sample
Mike Reed
2016-11-03
*
GN android flavor windows support
Mike Klein
2016-11-03
*
Run gen_tasks.go for new package version.
Mike Klein
2016-11-02
*
Trim unused files with long paths from Windows NDK package.
Mike Klein
2016-11-02
*
Blame this CL for GTX660 changes.
Ben Wagner
2016-11-02
*
Remove SkAutoTDeleteArray
Ben Wagner
2016-11-02
*
Remove SK_SUPPORT_LEGACY_SHADER_ASALOCALMATRIXSHADER
Ben Wagner
2016-11-02
*
Add recipe support for PixelC and new Broadwell NUC.
Ben Wagner
2016-11-02
*
We don't need no SDK.
Mike Klein
2016-11-02
*
Fix GradientShaderBase4fContext::Interval fuzzer assert
fmalita
2016-11-02
*
Shorten android_ndk_windows to n to save some precious path budget.
Mike Klein
2016-11-02
*
Freshen blacklists.
Ben Wagner
2016-11-02
*
Fix memory leak in https://skia-review.googlesource.com/c/4227/ (Back SkSpeci...
robertphillips
2016-11-02
*
Add a Windows Android builder.
Mike Klein
2016-11-02
*
s/C++'s gmtime/POSIX's gmtime_r/
Hal Canary
2016-11-02
*
Update vulkan ranges to be 0 to 1 for all z values
Greg Daniel
2016-11-02
*
For debug builds, -O0 by default, adding -O1 only on bots.
Mike Klein
2016-11-02
*
Update ProxyTests
Robert Phillips
2016-11-02
*
Back SkSpecialImage_Gpu with a GrTextureProxy
Robert Phillips
2016-11-02
*
Add a Windows Android NDK asset.
Mike Klein
2016-11-02
*
Loosen restriction on F16 surfaces - allow "legacy" F16 mode
Brian Osman
2016-11-01
*
Remove SkImageInfoIsGammaCorrect, etc...
Brian Osman
2016-11-01
*
Sk4fLinearGradient fuzzer fixes
fmalita
2016-11-01
*
remove legacy flags from g3
Mike Reed
2016-11-01
*
Make fuzzers use cleaner interface
Kevin Lubick
2016-11-01
[next]