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* call lock-pixels once we know we're a spriteGravatar reed@google.com2012-12-14
* Use the stencil buffer to avoid temporary alpha clip masks.Gravatar bsalomon@google.com2012-12-14
* add per-draw checks for lockcountsGravatar reed@google.com2012-12-14
* Only run bench_pictures once for debug buildsGravatar borenet@google.com2012-12-14
* use DEF_GMGravatar reed@google.com2012-12-14
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2012-12-14
* Fix compiler warning as error bugGravatar robertphillips@google.com2012-12-14
* Optimized implementation of SkMatrix44::preScaleGravatar shawnsingh@chromium.org2012-12-13
* reland 6798 w/ fix for bitmap-as-mask pixel-lockingGravatar reed@google.com2012-12-13
* Provide an option to bench drawing individual tiles in bench_pictures.Gravatar scroggo@google.com2012-12-13
* In the config name, report the viewport, if one is provided.Gravatar scroggo@google.com2012-12-13
* revert 6798 (assert in GM)Gravatar reed@google.com2012-12-13
* add debugging flag SK_IGNORE_PIXELREF_SETPRELOCKED for pixelref locks (disabled)Gravatar reed@google.com2012-12-13
* Allow bench_pictures to have its viewport set on the command line.Gravatar scroggo@google.com2012-12-13
* Goal: ensure we always balance lock/unlock pixels calls.Gravatar reed@google.com2012-12-13
* Fix oversights in r6793.Gravatar bsalomon@google.com2012-12-13
* Use GrDrawTarget::AutoClipRestore to set temporary irect clips.Gravatar bsalomon@google.com2012-12-13
* Fix Android SampleAppGravatar djsollen@google.com2012-12-13
* Add a state bit to GrDrawState that forces coverage to be blended.Gravatar bsalomon@google.com2012-12-13
* Add the original path renderer files and some support files from Android.Gravatar jvanverth@google.com2012-12-13
* shape ops work in progressGravatar caryclark@google.com2012-12-13
* Change to BDS license (as we did with all the other files that were Apache)Gravatar reed@google.com2012-12-13
* Fix android build by removing references to the old sampleAppGravatar djsollen@google.com2012-12-13
* Modifying SkTileGrid to support arbitrary query rectangles.Gravatar junov@chromium.org2012-12-13
* kill unused SkFlipPixelRefGravatar reed@google.com2012-12-13
* Fixing clip region test in deferred canvas, used to determine whether a draw ...Gravatar junov@chromium.org2012-12-13
* Matrix inversion optimizations and benchmark; originally by whunt@google.com.Gravatar tomhudson@google.com2012-12-13
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2012-12-13
* Use double precision when iterating in SkDashPathEffect::filterPath()Gravatar fmalita@google.com2012-12-12
* Set git to ignore .android_configGravatar scroggo@google.com2012-12-12
* revert 6766, thereby re-landing 6762-6763 now that the bots are readyGravatar reed@google.com2012-12-12
* Add bench_pictures configGravatar borenet@google.com2012-12-12
* revert 6762-6763, since those require new skps to be generated, and we can'tGravatar reed@google.com2012-12-12
* part of prev CL for rrectGravatar reed@google.com2012-12-12
* make RRect and Oval first-class drawing primitives in SkCanvas.Gravatar reed@google.com2012-12-12
* Adding quickContains API method to SkClipStackGravatar junov@chromium.org2012-12-12
* Create SkBitmapChecksummer and associated SkBitmapTransformerGravatar epoger@google.com2012-12-12
* Minor cleanupGravatar robertphillips@google.com2012-12-12
* Fix generation of random two point gradients for program unit test.Gravatar bsalomon@google.com2012-12-11
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2012-12-11
* Fixing logic error in deferred canvas unittest.Gravatar junov@chromium.org2012-12-10
* use new enum-constructorsGravatar reed@google.com2012-12-10
* Fix for Mac-specific OpenGL == complaint in GrGLProgram.cppGravatar robertphillips@google.com2012-12-10
* Add SkMatrix44 constructor that allows user to control the initializationGravatar vollick@chromium.org2012-12-10
* Modifications to GrPatherRenderer(Chain) interfaces to support clip mask mana...Gravatar bsalomon@google.com2012-12-10
* When cloning picture, use a bitmap heap to avoid flattening bitmaps.Gravatar scroggo@google.com2012-12-10
* optimize for paints that don't require deep copy during cloneGravatar reed@google.com2012-12-10
* Disable failing test on android.Gravatar bsalomon@google.com2012-12-10
* mark our unflattened bitmap as immutable (just as picture deserialization does)Gravatar reed@google.com2012-12-10
* add '--mode clone' option to bench_picturesGravatar reed@google.com2012-12-10