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Author
Age
*
Add tools/nanobench_flags.py.
mtklein
2015-02-24
*
Fix radii scaling bug in SkRRect::setNinePatch
robertphillips
2015-02-24
*
fix nvpr
Mike Klein
2015-02-24
*
add tools/dm_flags.py
mtklein
2015-02-24
*
GM: showmiplevels handles bitmap memory in a nicer way.
halcanary
2015-02-24
*
k1 fix
joshualitt
2015-02-24
*
probable fix for asan bot
joshualitt
2015-02-24
*
Revert of Make fID and MixedID calculations private (patchset #5 id:80001 of ...
scroggo
2015-02-24
*
flip stroke to chrome compatible define
caryclark
2015-02-24
*
BUG=skia:
herb
2015-02-24
*
Make SkNewImageFromBitmap take pixel ref origin into account
kkinnunen
2015-02-23
*
Enable rect clips
joshualitt
2015-02-23
*
move static init to cpp file to fix linux builder
joshualitt
2015-02-23
*
non-aa rects batch
joshualitt
2015-02-23
*
Revert of fix for linux builder warn on exit destructor (patchset #1 id:1 of ...
joshualitt
2015-02-23
*
Provide Mac 10.6 SDK support for kCTFontColorGlyphsTrait.
bungeman
2015-02-23
*
fix for linux builder warn on exit destructor
joshualitt
2015-02-23
*
Move clip off of draw target
joshualitt
2015-02-23
*
Use traits instead of table for color glyph detection.
bungeman
2015-02-23
*
Use highp for distance field texture coord varyings.
jvanverth
2015-02-23
*
break out of cubic stroker loop on degenerate case
caryclark
2015-02-23
*
Ensure that skia's test resources are properly packaged on Android
djsollen
2015-02-23
*
Add HWUI Sink to DM on Android Framework builds
tomhudson
2015-02-23
*
SkStream: Add SkDynamicMemoryWStream::writeToStream(SkWStream*)
halcanary
2015-02-23
*
Fix release-developer build.
bsalomon
2015-02-23
*
Remove canApplyCoverage from XP and all related functions in gpu code.
egdaniel
2015-02-23
*
Reset conicWeights in SkPath::consumeDegenerateSegments when rewinding to las...
robertphillips
2015-02-23
*
Make STDPQueue::at() available in all builds.
bsalomon
2015-02-23
*
SkDiscardablePixelRef should favor not decoding to YUV if they already decode...
vmiura
2015-02-23
*
Remove EGL header from SkANGLELContext.h
bsalomon
2015-02-23
*
Revert of DM: lazy decoding on SKP playback (patchset #4 id:60001 of https://...
halcanary
2015-02-23
*
DM: lazy decoding on SKP playback
halcanary
2015-02-23
*
Remove unnecessary include of gles2 header in SkANGLEGLContext.h
bsalomon
2015-02-23
*
Sketch SkPMFloat
mtklein
2015-02-23
*
Use #if instead of #ifdef with SK_HAS_DWRITE_X.
bungeman
2015-02-23
*
Add stencil buffer create tracking to GPU stats.
bsalomon
2015-02-23
*
Revert of Sketch SkPMFloat (patchset #15 id:270001 of https://codereview.chro...
mtklein
2015-02-23
*
Use IDWriteFontFallback when available.
bungeman
2015-02-23
*
Sketch SkPMFloat
mtklein
2015-02-23
*
Don't require AA in order to use shader-based clips
bsalomon
2015-02-23
*
clear stencil buffer using special purpose FBO
bsalomon
2015-02-23
*
Dynamically create stencil buffer when needed.
bsalomon
2015-02-23
*
Use D3D11 backend for ANGLE when available.
bsalomon
2015-02-23
*
Default path renderer batch
joshualitt
2015-02-23
*
Remove SkFontHost includes and friends.
bungeman
2015-02-23
*
remove dead code (covered by surfaceprops)
reed
2015-02-23
*
Revert of non-aa rects batch (patchset #6 id:90001 of https://codereview.chro...
joshualitt
2015-02-23
*
non-aa rects batch
joshualitt
2015-02-23
*
Remove SK_SUPPORT_LEGACY_GET_PIXELS_ENUM.
scroggo
2015-02-23
*
Roll ANGLE
bsalomon
2015-02-23
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