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* Reland "Reland "Make GrVkBackendContext no longer derive from SkRefCnt.""Gravatar Greg Daniel2018-07-11
* Remove unused GrPixelConfig functionsGravatar Brian Osman2018-07-11
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-11
* Roll third_party/externals/angle2 569b9cb983b1..a6a7842fdbf5 (2 commits)Gravatar angle-skia-autoroll2018-07-11
* Update markdown filesGravatar skia-bookmaker2018-07-11
* Roll third_party/externals/angle2 d8b1c5c5bba2..569b9cb983b1 (16 commits)Gravatar angle-skia-autoroll2018-07-11
* Move SkRefSet / pipe code to smart pointer.Gravatar Ben Wagner2018-07-10
* Revert "Use new SkGlyphIDSet"Gravatar Herb Derby2018-07-10
* Use new SkGlyphIDSetGravatar Herb Derby2018-07-10
* Move SkWriteBuffer to smart pointers.Gravatar Ben Wagner2018-07-10
* Revert "transform paint color to dst colorspace"Gravatar Brian Osman2018-07-10
* Revert "added skeletal animation support to GPU backend"Gravatar Joe Gregorio2018-07-10
* Revert "Remove interpolants are inaccurate workaround for Adreno 3xx."Gravatar Brian Salomon2018-07-10
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-10
* Remove matrixconvolution GM hacks for linear blendingGravatar Brian Osman2018-07-10
* update (non-sprite) image shader color managementGravatar Mike Klein2018-07-10
* transform paint color to dst colorspaceGravatar Mike Klein2018-07-10
* Make SkTypefacePlayback use smart pointers.Gravatar Ben Wagner2018-07-10
* Merge "All" and "Default" path renderer options in viewerGravatar Brian Osman2018-07-10
* Add field to directly pass glyphs when using glyph encodingGravatar Herb Derby2018-07-10
* [skottie] Fix polystar points distributionGravatar Florin Malita2018-07-10
* [skottie] Misc cleanupGravatar Florin Malita2018-07-10
* [infra] Determine Android device location based on bot IDGravatar Eric Boren2018-07-10
* [skottie] Log (unsupported) layer effectsGravatar Florin Malita2018-07-10
* [skottie] Fix spurious gradient error messagesGravatar Florin Malita2018-07-10
* [infra] Remove Nexus 5x from CQGravatar Eric Boren2018-07-10
* Remove the SkGlyphRunInfo codeGravatar Herb Derby2018-07-10
* Revert "switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS"Gravatar Stan Iliev2018-07-10
* Roll skia/third_party/skcms 8342d776db5a..ae6a7acc22e5 (1 commits)Gravatar skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com2018-07-10
* fix line intersect divide by zeroGravatar Cary Clark2018-07-10
* [skottie] Ignore identity transformsGravatar Florin Malita2018-07-10
* Expand testing of SkMatrix::decomposeScaleGravatar Robert Phillips2018-07-10
* Remove run list codeGravatar Herb Derby2018-07-10
* Deinline some GrPathRenderer method and one GrDrawingMananger method.Gravatar Brian Salomon2018-07-10
* Roll third_party/externals/angle2 26c61b24e667..d8b1c5c5bba2 (1 commits)Gravatar angle-skia-autoroll2018-07-10
* Remove interpolants are inaccurate workaround for Adreno 3xx.Gravatar Brian Salomon2018-07-10
* Enable Skottie on Android framework builds.Gravatar Florin Malita2018-07-10
* [skottie] Apply fully opaque masks as clipsGravatar Florin Malita2018-07-10
* Roll third_party/externals/angle2 c2136b67f69d..26c61b24e667 (10 commits)Gravatar angle-skia-autoroll2018-07-10
* Interpolate patch vertices in destination color spaceGravatar Brian Osman2018-07-09
* Roll recipe dependencies (trivial).Gravatar recipe-roller2018-07-09
* Add sRGB profile to mandrill imagesGravatar Brian Osman2018-07-09
* switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATSGravatar Ethan Nicholas2018-07-09
* Fix fuzzer bug in SkGradientShader::MakeSweepGravatar Robert Phillips2018-07-09
* added caching of SkVerticesGravatar Ruiqi Mao2018-07-09
* Revert "Add genIDs from all contributing elements to GrReducedClip's mask key."Gravatar Brian Salomon2018-07-09
* Update SkSpan to match the standard more closelyGravatar Herb Derby2018-07-09
* Roll third_party/externals/angle2 8fbd9d96e68b..c2136b67f69d (1 commits)Gravatar angle-skia-autoroll2018-07-09
* Update mandrill PNGs to be sRGB (rather than gamma 2.2)Gravatar Brian Osman2018-07-09
* More workarounds on Windows Debug DLL crash.Gravatar Yong-Hwan Baek2018-07-09