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* Addressed Windows compiler complaintsGravatar robertphillips@google.com2012-08-15
* GrContextFactory can now expose the GLContext it is using.Gravatar keyar@chromium.org2012-08-14
* revert r5100 experimentGravatar bsalomon@google.com2012-08-14
* Revert GrTextureStripAtlas change due to performance concerns.Gravatar rileya@google.com2012-08-14
* Fix for GPU-less Linux build: move #include GrTextureStripAtlas into SK_SUPPO...Gravatar rileya@google.com2012-08-14
* Made gradient effects use GrTextureStripAtlas.Gravatar rileya@google.com2012-08-14
* Temporary change to bench on android to run limited set of test in order to s...Gravatar bsalomon@google.com2012-08-14
* Ensure that Pipe does not crash when attempting to draw after endRecording.Gravatar scroggo@google.com2012-08-14
* Fixing source files that do not have newlines at the end.Gravatar rmistry@google.com2012-08-14
* privatize SkScalerContext.hGravatar reed@google.com2012-08-14
* Bug Fix: Fixes transformation bug where debugger locked up during incremental...Gravatar chudy@google.com2012-08-14
* Bug Fix: Fixes incremental drawing in conjunction with the highlighting filte...Gravatar chudy@google.com2012-08-14
* Refactored inspector widget such that creating custom tabs for information is...Gravatar chudy@google.com2012-08-14
* Fix broken test.Gravatar scroggo@google.com2012-08-14
* Move write buffer flags used by SkFlataData::Create into SkFlatController.Gravatar scroggo@google.com2012-08-14
* To allow forward declarations, move SkScalerContext::Rec to SkScalerContextRecGravatar reed@google.com2012-08-14
* Reduce number of paths created by benchsGravatar bsalomon@google.com2012-08-14
* Remove baseline for flaky test.Gravatar scroggo@google.com2012-08-14
* privatize SkDescriptor.hGravatar reed@google.com2012-08-14
* In SkGPipeCanvas, rename fSharedHeap to fBitmapHeapGravatar scroggo@google.com2012-08-14
* Make SkTArray consider only the new count and reserve when determining how mu...Gravatar bsalomon@google.com2012-08-14
* Bug Fix: Resets the users zoom and translation every picture load. Was acting...Gravatar chudy@google.com2012-08-14
* Use SkBitmapHeap for shaders in SkGPipe.Gravatar scroggo@google.com2012-08-14
* Check in r5063 again, along with fix for tests.Gravatar scroggo@google.com2012-08-14
* Reduce allocations in RandomPathBenchGravatar bsalomon@google.com2012-08-14
* Clean up most clang warnings outside animator/Gravatar tomhudson@google.com2012-08-14
* Augmenting SkDeferredCanvas notification interface to signal flushes and memo...Gravatar junov@chromium.org2012-08-14
* add LF at the end, for clanginessGravatar reed@google.com2012-08-14
* Add inst counting to bench and count SkPathsGravatar bsalomon@google.com2012-08-14
* delete empty fileGravatar mike@reedtribe.org2012-08-14
* oops, revert the flake on the win shuttleGravatar mike@reedtribe.org2012-08-14
* remove as flake?Gravatar mike@reedtribe.org2012-08-14
* Stop bench from leakingGravatar bsalomon@google.com2012-08-13
* Mac 10.6 build fix: got rid of now-unecessary GrTextureStripAtlas tex cache i...Gravatar rileya@google.com2012-08-13
* Added GrTextureStripAtlas object.Gravatar rileya@google.com2012-08-13
* Correctly linearize Windows AA from ClearType.Gravatar bungeman@google.com2012-08-13
* Revert r5063 until unit tests can be fixed.Gravatar tomhudson@google.com2012-08-13
* Move resize functionality out of createAndLockTexture and into createResizedT...Gravatar robertphillips@google.com2012-08-13
* Split cache-specific fields out of GrTextureDescGravatar robertphillips@google.com2012-08-13
* Reduce path_copy iteration count, hopefully allows nexus s bot to complete wi...Gravatar bsalomon@google.com2012-08-13
* Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process.Gravatar scroggo@google.com2012-08-13
* (Attempt to) fix Android build from r5056, thanks to suggestion by senorblanco@.Gravatar tomhudson@google.com2012-08-13
* Fix Windows build from r5056.Gravatar tomhudson@google.com2012-08-13
* Updated gpu.gyp to move GrCacheID.h from src\gpu to include\gpuGravatar robertphillips@google.com2012-08-13
* Fix GPU-less build from r5056.Gravatar bsalomon@google.com2012-08-13
* Effects Bug FixGravatar chudy@google.com2012-08-13
* Add a zoom filter to Skia. This will be used on ChromeOS to implement the scr...Gravatar bsalomon@google.com2012-08-13
* arm: dynamic NEON support for SkBitmapProcState functions.Gravatar digit@google.com2012-08-13
* Adds a bunch of benchmarks around creating, transforming, testing path equality,Gravatar bsalomon@google.com2012-08-13
* suppress pip for now, since we use locally-defined effectsGravatar mike@reedtribe.org2012-08-13