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* fix empty image constructorGravatar reed2015-07-30
* unify pixelref and image ID space, so we can share IDs when we share pixelsGravatar reed2015-07-30
* Disable SRGB support on PowerVR Rogue due to SRGBReadWritePixels failureGravatar bsalomon2015-07-30
* Make TRecorder alloc_back return a void*Gravatar bsalomon2015-07-30
* SRGB read and write pixels working and unit testGravatar bsalomon2015-07-30
* find image whenever we generateGlyph. This should ensure the glyph is fully ...Gravatar joshualitt2015-07-30
* linear gradient with stops discretized gmGravatar caryclark2015-07-30
* Move some parts of onReadPixels up to GrGpu readPixels.Gravatar egdaniel2015-07-30
* Rename SkCodec_libbmp to SkBmpCodecGravatar msarett2015-07-30
* Call notifyPixelsChanged after modifying bitmapGravatar scroggo2015-07-30
* Build buckets: tryjob accessGravatar nodir2015-07-30
* Revert character in typeface test on Android.Gravatar bungeman2015-07-30
* Minor cleanup of SkLightingShaderGravatar robertphillips2015-07-30
* Runtime CPU detection for rsqrt().Gravatar mtklein2015-07-30
* Dont try to draw glyphs with unexpected mask formatsGravatar joshualitt2015-07-30
* Remove SK_LEGACY_IMAGE_GENERATOR_ENUMS_AND_OPTIONSGravatar scroggo2015-07-30
* Make GrGpu read/write pixels take GrSurfaceGravatar bsalomon2015-07-30
* Lay groundwork for SkOpts.Gravatar mtklein2015-07-30
* buildbot_spec: Add configuration, do_*_steps, upload_*_results, more envGravatar borenet2015-07-30
* Revert of Optimize RGB16 blitH functions with NEON for ARM platform. (patchse...Gravatar mtklein2015-07-30
* add radial gradient hard stop testGravatar caryclark2015-07-30
* add helper to create RSXform w/ anchorPtGravatar reed2015-07-30
* Optimize RGB16 blitH functions with NEON for ARM platform.Gravatar yang.zhang2015-07-30
* Update SkLightingShader to take a localMatrixGravatar robertphillips2015-07-30
* Remove WEBKIT_VERSION_MIN_REQUIRED and config.h.Gravatar bungeman2015-07-29
* Double free in ~SkPictureData()Gravatar fmalita2015-07-29
* Remove SK_BUILD_FOR SDL, BREW, and PALM.Gravatar bungeman2015-07-29
* Move the last headers. Cross your fingers.Gravatar mtklein2015-07-29
* Move non-trivial constructors out-of-line.Gravatar mtklein2015-07-29
* remove (unnecessary?) call to notifyPixelsChangedGravatar reed2015-07-29
* Remove SK_BUILD_FOR_WINCE.Gravatar bungeman2015-07-29
* Move LightingShader to effectsGravatar robertphillips2015-07-29
* Clean up a few includes, introduce iwyu.Gravatar bungeman2015-07-29
* SkImage_Raster's pixels are always immutable.Gravatar reed2015-07-29
* buildbot_spec.py: Include dm_flags and nanobench_flagsGravatar borenet2015-07-29
* buildbot_spec.py: Add Android/ChromeOS device info, add builder_cfg dictGravatar borenet2015-07-29
* Move headers with no dependencies.Gravatar mtklein2015-07-29
* Fix for GrAtlasTextContext crashGravatar joshualitt2015-07-29
* Make SkSwizzler::Fill() support 565Gravatar msarett2015-07-29
* Adding debug SkScalerContext which returns random mask formatsGravatar joshualitt2015-07-29
* Revert "Move headers with no dependencies."Gravatar Mike Klein2015-07-29
* rewrite path.getBounds test to work-around compiler bugGravatar reed2015-07-29
* Move headers with no dependencies.Gravatar mtklein2015-07-29
* update C++11 docsGravatar mtklein2015-07-29
* Add builder_spec.pyGravatar borenet2015-07-29
* fix dstreadshuffle text portable gmGravatar caryclark2015-07-29
* Fix silly mistake in allocating geoms in TextBatchGravatar bsalomon2015-07-29
* Allow Srcs to veto Sinks based on their broad type.Gravatar mtklein2015-07-29
* Skip temp texture when config conversion test has already failed.Gravatar bsalomon2015-07-29
* make tests portable by using 565 compatible colorsGravatar caryclark2015-07-29