| Commit message (Collapse) | Author | Age |
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Texture is F16 linear, unless that's not supported. In that
case, we pack down to sRGB.
Added more test patches to the gamut GM with many stops,
to test this case. Now they render correctly.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2343253002
Review-Url: https://codereview.chromium.org/2343253002
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I trimmed the libmicrohttpd sources and defines down to the minimum needed to build and run. This builds and runs on Linux and Android for me.
Request.h was missing an include for SkTypes.h, which supplies the default for SK_GPU_SUPPORTED if not otherwise defined.
To build on Android, exit() -> _exit().
build.py was unused.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2367513002
NOTREECHECKS=true
Review-Url: https://codereview.chromium.org/2367513002
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https://codereview.chromium.org/2361473004/ )
Reason for revert:
Landed suppression in Chrome's LayoutTests/TestExpectations
Original issue's description:
> Revert of fix for conic fuzz (patchset #3 id:40001 of https://codereview.chromium.org/2350263003/ )
>
> Reason for revert:
> See if this fixes the layout tests.
>
> Original issue's description:
> > fix for conic fuzz
> >
> > A fuzzer generates a conic that hangs when drawn.
> > The quads that approximate the conics move up and down
> > in y, confusing the renderer.
> >
> > This fix ensures that the split conic maintains the
> > same y direction as the original conic.
> >
> > R=reed@google.com
> > BUG=647922
> > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2350263003
> >
> > Committed: https://skia.googlesource.com/skia/+/ac78863acdef4b428aaf66985b80c76d1be0fdea
>
> TBR=reed@google.com
> # Skipping CQ checks because original CL landed less than 1 days ago.
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=647922
>
> Committed: https://skia.googlesource.com/skia/+/08b345588414b861af8a55950e7dc21a1bd85a28
TBR=reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=647922
Review-Url: https://codereview.chromium.org/2359253002
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https://codereview.chromium.org/2350263003/ )
Reason for revert:
See if this fixes the layout tests.
Original issue's description:
> fix for conic fuzz
>
> A fuzzer generates a conic that hangs when drawn.
> The quads that approximate the conics move up and down
> in y, confusing the renderer.
>
> This fix ensures that the split conic maintains the
> same y direction as the original conic.
>
> R=reed@google.com
> BUG=647922
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2350263003
>
> Committed: https://skia.googlesource.com/skia/+/ac78863acdef4b428aaf66985b80c76d1be0fdea
TBR=reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=647922
Review-Url: https://codereview.chromium.org/2361473004
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For now, this is just the color space (of the original
requesting device). This is used when constructing
intermediate rendering surfaces, so that we ensure we
land in a surface that's similar/compatible to the
final consumer of the DAG's output.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357273002
Review-Url: https://codereview.chromium.org/2357273002
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There's no need to take sk_sp if we're not going to
ref the ptr.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2360863003
Review-Url: https://codereview.chromium.org/2360863003
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Uh, so hey, I just noticed that while the CommandBuffer Test bot runs
with --config commandbuffer, the Perf bot just runs as a vanilla GPU bot.
Shouldn't we pass --config commandbuffer?
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2364483002
CQ_INCLUDE_TRYBOTS=master.client.skia:Perf-Mac-Clang-MacMini6.2-GPU-HD4000-x86_64-Debug-CommandBuffer-Trybot
Review-Url: https://codereview.chromium.org/2364483002
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SkOSEnvironment was used to set --enable-gl-path-rendering, and is now unused.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2365483002
Review-Url: https://codereview.chromium.org/2365483002
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Using a char* instead of uintptr_t allows us to use fewer
reinterpret_casts which may make the code easier to read.
BUG=648512
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2356703002
Review-Url: https://codereview.chromium.org/2356703002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358183002
Review-Url: https://codereview.chromium.org/2358183002
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TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358873003
Review-Url: https://codereview.chromium.org/2358873003
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Fix one more fuzzer crash.
R=kjlubick@google.com
BUG=skia:5775
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357373002
Review-Url: https://codereview.chromium.org/2357373002
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A fuzzer generates a conic that hangs when drawn.
The quads that approximate the conics move up and down
in y, confusing the renderer.
This fix ensures that the split conic maintains the
same y direction as the original conic.
R=reed@google.com
BUG=647922
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2350263003
Review-Url: https://codereview.chromium.org/2350263003
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SkPathMeasure can take minutes with pathological cases.
Limit the debug check to a reasonable number.
R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2356343004
Review-Url: https://codereview.chromium.org/2356343004
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Adds a Hardware class with hooks for entering and exiting
"benchmarking" mode (e.g. locking clocks, etc.) as well as periodic
polling of hardware to verify the environment is stable.
Adds a partial implementation for generic Android hardware, but
ultimately we will need to write specific classes tailored to each
unique platform we need to test.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2360473002
Review-Url: https://codereview.chromium.org/2360473002
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BUG=skia:5723
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2363443002
Review-Url: https://codereview.chromium.org/2363443002
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As you suspected, I see nothing preventing us from building our side of things unconditionally.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358173002
NOTREECHECKS=true
Review-Url: https://codereview.chromium.org/2358173002
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data key.
TBR=robertphillips@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2359933002
NO_DEPENDENCY_CHECKS=true
Review-Url: https://codereview.chromium.org/2359933002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2335343008
All the bots except the painfully slow windows compiler have finished so,
NOTRY=true
Review-Url: https://codereview.chromium.org/2335343008
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357333002
Review-Url: https://codereview.chromium.org/2357333002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2353403002
Review-Url: https://codereview.chromium.org/2353403002
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BUG=chromium:648816
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358843002
Review-Url: https://codereview.chromium.org/2358843002
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This will allow Adreno to use non-coherent buffers.
BUG=skia:5034
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2361473002
Review-Url: https://codereview.chromium.org/2361473002
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I was just lazy disabling this before. It turns out to not be difficult.
This gets us slightly better testing out of the NoGPU bot, as we now know
not only that Skia compiles, but also that DM and nanobench can link (and
thus that Skia's got enough compiled in it to be a coherent library).
skpbench requires GPU support.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2356283002
Review-Url: https://codereview.chromium.org/2356283002
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Added a bench for makeWithFilter (~23 ms -> ~6 ms median locally).
Also fixed indentation.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2360663002
Review-Url: https://codereview.chromium.org/2360663002
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is_skia_standalone will be defined and set to true iff we're using our
standalone BUILDCONFIG.gn. Any other build (Fuchsia, Chrome, Pdfium)
will have their own BUILDCONFIG.gn, which presumably does not define
is_skia_standalone.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357963002
Review-Url: https://codereview.chromium.org/2357963002
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Add isolated tests.
R=kjlubick@google.com
BUG=skia:5775
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358043002
Review-Url: https://codereview.chromium.org/2358043002
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the gen id.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357643002
Review-Url: https://codereview.chromium.org/2357643002
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This can force a copy of the path data and isn't really being taken advantage of. It complicates a forthcoming change to key small paths based on their data rather than gen id.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2355833002
Committed: https://skia.googlesource.com/skia/+/ad001fdc77b2dfe32c1723cb58636728dfb776d8
Review-Url: https://codereview.chromium.org/2355833002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357953002
Review-Url: https://codereview.chromium.org/2357953002
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The RootRenderNode in Android is changing bounds dynamically. This is a
temporary fix to accomodate that behaviour. (See also b/31304115)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358793002
Review-Url: https://codereview.chromium.org/2358793002
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The CFURLCopyFileSystemPath & CFURLCopyFileSystemPath methods
respect the "Create Rule" [1] regarding the ownership of the
returned reference. This means that the objects need to be
deallocated explicitly by calling CFRelease.
[1]: https://developer.apple.com/library/content/documentation/CoreFoundation/Conceptual/CFMemoryMgmt/Concepts/Ownership.html#//apple_ref/doc/uid/20001148-103029
BUG=648210
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2360573002
Review-Url: https://codereview.chromium.org/2360573002
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On the pure-GPU path, we just have an SkSpecialImage (that's definitely
texture backed), and we need a renderable config for the draw context we
make. Added a helper function to pick - this is basically the high
precision analog of what we were doing before (always using 8888).
The assert that I added catches many other problems in image filter code,
but those fixes are coming in subsequent CLs.
12 GMs render correctly (or more correctly) in gpusrgb and gpuf16
configs. In most cases, they were drawing previously nothing.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2359443003
Review-Url: https://codereview.chromium.org/2359443003
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This flag is no longer defined anywhere, so remove it and the code it
was guarding.
TBR=reed
This is just removing dead transitional code.
Review-Url: https://codereview.chromium.org/2352163002
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Apply opacity as fill/stroke paint alpha instead of saveLayer, when
possible.
R=robertphillips@google.com,stephana@google.com,reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2353503005
Committed: https://skia.googlesource.com/skia/+/3dbb7b9f196d793fbd16243157ee67638891f5dc
Review-Url: https://codereview.chromium.org/2353503005
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BUG=skia:5778
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2356753003
TBR=halcanary@google.com
NOTREECHECKS=true
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Mac-Clang-MacMini6.2-CPU-AVX-x86_64-Debug-GN-Trybot
Review-Url: https://codereview.chromium.org/2356753003
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Obviously, :vulkan can't be used without :gpu, but more subtly,
:gpu needs to see SK_VULKAN defined if we're using Vulkan.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2352923003
NOTREECHECKS=true
Review-Url: https://codereview.chromium.org/2352923003
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https://codereview.chromium.org/2355833002/ )
Reason for revert:
Triggers msaa16 asserts: https://build.chromium.org/p/client.skia/builders/Test-Win10-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/4236/steps/test_skia%20on%20Windows/logs/stdio
c:\b\work\skia\src\gpu\grmesh.h:76: fatal error: "assert(indexCount)"
Caught exception 2147483651 EXCEPTION_BREAKPOINT, was running:
msaa16 svg cartman.svg
Likely culprit:
msaa16 svg cartman.svg
Original issue's description:
> Stop closing filled paths in GrShape
>
> This can force a copy of the path data and isn't really being taken advantage of. It complicates a forthcoming change to key small paths based on their data rather than gen id.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2355833002
>
> Committed: https://skia.googlesource.com/skia/+/ad001fdc77b2dfe32c1723cb58636728dfb776d8
TBR=robertphillips@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2357713002
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https://codereview.chromium.org/2353503005/ )
Reason for revert:
Failing assertion
Original issue's description:
> [SVGDom] Opacity optimization
>
> Apply opacity as fill/stroke paint alpha instead of saveLayer, when
> possible.
>
> R=robertphillips@google.com,stephana@google.com,reed@google.com
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2353503005
>
> Committed: https://skia.googlesource.com/skia/+/3dbb7b9f196d793fbd16243157ee67638891f5dc
TBR=reed@google.com,robertphillips@google.com,stephana@google.com,fmalita@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2359603002
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I tested by running
$ out/dm --src gm --config mesa
$ out/nanobench --config mesa --match Xfermode
... but I ran out of patience waiting for nanobench to finish. Probably works.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357703002
Review-Url: https://codereview.chromium.org/2357703002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2356813003
Review-Url: https://codereview.chromium.org/2356813003
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id:20001 of https://codereview.chromium.org/2342873004/ )
Reason for revert:
performance regression in Android macrobench tests
Original issue's description:
> Clear stencil buffer before using it for drawing
>
> Clear stencil buffer before using it for drawing. This is
> resolving an issue with a failing android CTS test in drawArc.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2342873004
>
> Committed: https://skia.googlesource.com/skia/+/c326a383e1069497884905f9dd3e720e17d8fcb5
TBR=bsalomon@google.com,reed@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
Review-Url: https://codereview.chromium.org/2355923002
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BUG=skia:
TBR=bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2352173002
Review-Url: https://codereview.chromium.org/2352173002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2350453002
Review-Url: https://codereview.chromium.org/2350453002
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This should help with some of the rendering bugs currently in GL for the
S7.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2348293004
Review-Url: https://codereview.chromium.org/2348293004
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This should fix the divide by zero crash on the nexus player bots
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358613002
Review-Url: https://codereview.chromium.org/2358613002
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This can force a copy of the path data and isn't really being taken advantage of. It complicates a forthcoming change to key small paths based on their data rather than gen id.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2355833002
Review-Url: https://codereview.chromium.org/2355833002
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Apply opacity as fill/stroke paint alpha instead of saveLayer, when
possible.
R=robertphillips@google.com,stephana@google.com,reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2353503005
Review-Url: https://codereview.chromium.org/2353503005
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As mentioned in the attached bug, these failures all seem to be caused
by driver issues that have no workarounds at this time.
BUG=skia:5777
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2355883002
Review-Url: https://codereview.chromium.org/2355883002
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This is a minor speed improvement to help with the number of times we
are freeing and re-allocating the tracked resource arrays
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2338963004
Review-Url: https://codereview.chromium.org/2338963004
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