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* update path->rsxform to correctly interp dyGravatar reed2016-07-08
* Promote the GCC/libc++/<memory> 'typedef float float32_t' workaround to SkTyp...Gravatar bsalomon2016-07-08
* Make all parameters reqiured to GrReducedClip::ReduceClipStackGravatar bsalomon2016-07-08
* Revert of Move sRGB <-> linear conversion components to their own files. (pat...Gravatar mtklein2016-07-07
* make some canvas utils virtual (for proxy based subclasses)Gravatar reed2016-07-07
* fix typos and capitalization on drawTextRSXform CLGravatar reed2016-07-07
* Update markdown to use absolute image paths, fixing broken imagesGravatar pdr2016-07-07
* Move sRGB <-> linear conversion components to their own files.Gravatar mtklein2016-07-07
* add bounds to textblobGravatar reed2016-07-07
* Revert of Better encapsulate oval/rrect batchs. (patchset #5 id:80001 of http...Gravatar hush2016-07-07
* Revert of Use sRGB pixel config for ARGB masks (color emoji) (patchset #1 id:...Gravatar brianosman2016-07-07
* drawTextRSXformGravatar reed2016-07-07
* SkPDF: Fix encoding of unichr outside of basic planeGravatar halcanary2016-07-07
* SkPDF: fix PDFA-only metadata errorGravatar halcanary2016-07-07
* Use sRGB pixel config for ARGB masks (color emoji)Gravatar brianosman2016-07-07
* Check granularity in render pass boundsGravatar egdaniel2016-07-07
* Add offsets to GrVkBuffer.Gravatar jvanverth2016-07-07
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-07-07
* Only check resource tracking on program shutdown, not context shutdownGravatar jvanverth2016-07-07
* Fix vulkan compileGravatar egdaniel2016-07-07
* centralize VECTORCALL as SK_VECTORCALLGravatar mtklein2016-07-07
* Correctly handle mat2x2 in VulkanGravatar egdaniel2016-07-07
* Better encapsulate oval/rrect batchs.Gravatar bsalomon2016-07-07
* Remove fColor from PathRenderer DrawPathArgs structGravatar robertphillips2016-07-07
* Pull out freelist allocation from GrVkSubHeapGravatar jvanverth2016-07-07
* fix for SkSL producing invalid branch after an OpKillGravatar ethannicholas2016-07-07
* Abstracted diffuse color map out of SkLightingShaderImpl into a generic SkShaderGravatar dvonbeck2016-07-06
* Hide NonAAStrokeRectBatch Geometry class and cleanup class.Gravatar bsalomon2016-07-06
* Fix bounds computation for non-aa hairlines when snapping to pixel centersGravatar egdaniel2016-07-06
* Deleting void pointers is bad, mmmkay?Gravatar jvanverth2016-07-06
* More accurate render time and continuous freshGravatar liyuqian2016-07-06
* API change to allow for NormalSource selection at the user level.Gravatar dvonbeck2016-07-06
* Hide geometry class in AAStrokeRectBatch and remove unused Append function.Gravatar bsalomon2016-07-06
* Vulkan fixes for TesselatingPathRenderer testGravatar jvanverth2016-07-06
* check for zero scale in SkDraw::ComputeResScaleForStrokingGravatar lsalzman2016-07-06
* Grow descriptor pools by 1.5Gravatar egdaniel2016-07-06
* Fixed crash when RunInSeriesFP's color input is nilGravatar dvonbeck2016-07-06
* Add gm for various font rendering combinations.Gravatar bungeman2016-07-06
* Add gm that tests shaded stroked rectangles.Gravatar bsalomon2016-07-06
* Update rebaseline instructions.Gravatar bungeman2016-07-06
* Fix caching of sample locationsGravatar csmartdalton2016-07-06
* Move GrNonAAFillRectPerspectiveBatch to its own fileGravatar robertphillips2016-07-06
* Check fIgnoresCoverage in GrPipeline::AreEqualGravatar csmartdalton2016-07-06
* Experiment: add flag for finish-recording to return nullGravatar reed2016-07-06
* Add resource tracking output and command buffer recyclingGravatar jvanverth2016-07-06
* Compile Vulkan when building for the Android framework.Gravatar djsollen2016-07-06
* Fix vulkan image samplingGravatar egdaniel2016-07-06
* Try fix the mac build bot after removing Android SampleAppGravatar liyuqian2016-07-06
* Increase batching for AA fill rects.Gravatar bsalomon2016-07-06
* fix for Clang 3.8 warning in SkSLGravatar ethannicholas2016-07-06