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Author
Age
*
Add ifdef guard around gpu-specific code in native windows window.
plesner
2015-11-05
*
Assert when running SampleApp with msaa 16 on Windows 10
aleksandar.stojiljkovic
2015-11-05
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Fix for atlas doesn't call eviction functions
joshualitt
2015-11-05
*
Create SDL backed SkOSWindow
joshualitt
2015-11-04
*
Revert[4] of "stop using drawSprite (at least w/ no filters) as it is going a...
reed
2015-11-04
*
SkRecord: text blobs
mtklein
2015-11-04
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Avoid hang in OncePtr test with --threads 1
kkinnunen
2015-11-04
*
Add outer blur to bleed GM family
bsalomon
2015-11-04
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Make AndroidOptions const
scroggo
2015-11-04
*
Update RecordReplaceDraw unit test
robertphillips
2015-11-04
*
Compile bitmap_region_decoder on Android
msarett
2015-11-04
*
Fix an error message
scroggo
2015-11-04
*
Create swizzle table inside of glsl caps
egdaniel
2015-11-04
*
change alpha bmp generator in bleed to make more discernable results
bsalomon
2015-11-04
*
bin/deps-and-gyp -> bin/sync-and-gyp
mtklein
2015-11-03
*
Revert of Reland "By default purge resources that haven't been used for 64 fl...
bsalomon
2015-11-03
*
Revert of Revert[2] of "stop using drawSprite (at least w/ no filters) as it ...
reed
2015-11-03
*
bin/deps-and-gyp: deal with corner cases cleanly
halcanary
2015-11-03
*
Take mutex when calling into FreeType.
bungeman
2015-11-03
*
Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of...
egdaniel
2015-11-03
*
bin/deps-and-gyp: gclient-free solution
halcanary
2015-11-03
*
tools/git-sync-deps: speed up common case by skipping fetch
halcanary
2015-11-03
*
SkRemote: saveLayer
mtklein
2015-11-03
*
Fix setColocatedSampleLocations on ES and GL < 4.5
cdalton
2015-11-03
*
Create swizzle table inside of glsl caps
egdaniel
2015-11-03
*
Combine native sampling with sampling
scroggo
2015-11-03
*
Reland "By default purge resources that haven't been used for 64 flushes (pat...
bsalomon
2015-11-03
*
SkRemote: some images, many TODOs
mtklein
2015-11-03
*
Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going a...
reed
2015-11-03
*
Clean up GrAtlas and rename it GrLayerAtlas
robertphillips
2015-11-03
*
DM+VB: WallTimer -> SkTime::GetNSecs().
mtklein
2015-11-03
*
Simplify SkGpuBlurUtils.
senorblanco
2015-11-03
*
Revert of stop using drawSprite (at least w/ no filters) as it is going away ...
robertphillips
2015-11-03
*
SkScan_Antihair: assert in debug and potentialy lost last pixels
aleksandar.stojiljkovic
2015-11-02
*
Make SkBlurImageFilter capable of cropping during blur (raster path)
senorblanco
2015-11-02
*
Add bleed GM variants for bmp backed by an oversized texture
bsalomon
2015-11-02
*
stop using drawSprite (at least w/ no filters) as it is going away
reed
2015-11-02
*
Revert of Make SkBlurImageFilter capable of cropping during blur (patchset #1...
senorblanco
2015-11-02
*
Allow max tile size to be overridden separately from max texture size.
bsalomon
2015-11-02
*
Enable building Skia for iOS with bazel.
iroth
2015-11-02
*
Make SkBlurImageFilter capable of cropping during blur (raster path)
senorblanco
2015-11-02
*
bin/sync-and-gyp: gclient hackery
halcanary
2015-11-02
*
Start making all .cpp files compile-able on all platforms.
mtklein
2015-11-02
*
[SkDebugger] Remove unneeded SkDebuggerGUI includes
fmalita
2015-11-02
*
SkRemote: all paint effects except typeface
mtklein
2015-11-02
*
Fix assert in GrGLShaderBuilder regarding shader outputs
egdaniel
2015-11-02
*
path ops: fix fuzz-found divide by zero
caryclark
2015-11-02
*
Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.
egdaniel
2015-11-02
*
In BUILD.public, specify alwayslink for skia library.
benjaminwagner
2015-11-02
*
Update SKP version
update-skps
2015-11-01
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