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* Revert "Add support for writing icc profiles to the jpeg encoder"Gravatar Derek Sollenberger2017-03-22
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Remove SkImage_Base::asTextureRef (in favor of asTextureProxyRef)Gravatar Robert Phillips2017-03-22
* Improve color type handling in SkImage_Base::makeColorSpace()Gravatar Matt Sarett2017-03-22
* test (and fix) clip_restriction in canvasGravatar Mike Reed2017-03-22
* Revert "Add a new GrResourceCache purging mechanism for purging unused resour...Gravatar Brian Salomon2017-03-22
* Add a new GrResourceCache purging mechanism for purging unused resources.Gravatar Brian Salomon2017-03-22
* Small downsample_3_3 optimizationGravatar Matt Sarett2017-03-22
* Skia Gerrit 10k!Gravatar Ravi Mistry2017-03-22
* Revert "Remove Android-specific SK_SUPPORT_LEGACY_IMG_SNAPSHOT flag"Gravatar Robert Phillips2017-03-22
* Add support for writing icc profiles to the jpeg encoderGravatar Matt Sarett2017-03-22
* Remove Android-specific SK_SUPPORT_LEGACY_IMG_SNAPSHOT flagGravatar Robert Phillips2017-03-22
* Make SkImage_Gpu be deferred (take 2)Gravatar Robert Phillips2017-03-22
* Revert "Revert "Remove GrPipeline from GrDrawOp.""Gravatar Brian Salomon2017-03-21
* In GrRenderTargetOpList::forwardCombine check adjacent opsGravatar Brian Salomon2017-03-21
* SkImageSource::Make() returns nullptr when srcrect is empty.Gravatar Hal Canary2017-03-21
* document when we retired a serialized verb -- for later removalGravatar Mike Reed2017-03-21
* FuzzCanvas: NullGL & DebugGLGravatar Hal Canary2017-03-21
* Make experimental Perlin noise shader take texture proxiesGravatar Robert Phillips2017-03-21
* C API: document sk_matrix_tGravatar Hal Canary2017-03-21
* Run discardable test bots as single-threadedGravatar Matt Sarett2017-03-21
* SkImage_Raster: Keep tmp in scope while it is in useGravatar Matt Sarett2017-03-21
* More png API compatibilityGravatar Matt Sarett2017-03-21
* Enable dng testing on windowsGravatar Matt Sarett2017-03-21
* Add docs for iOS simulator build.Gravatar Mike Klein2017-03-21
* Add iOS simulator support and a Build bot.Gravatar Mike Klein2017-03-21
* check-headers-self-sufficient: updateGravatar Hal Canary2017-03-21
* fix fuzzGravatar Cary Clark2017-03-21
* Exclude Vulkan from running PreFlushCallbackTestGravatar Robert Phillips2017-03-21
* Compatible use of png_set_iCCPGravatar Matt Sarett2017-03-21
* Add Chromecast Perf jobsGravatar Kevin Lubick2017-03-21
* Combine some duplicate code in AA using templateGravatar Yuqian Li2017-03-21
* Move build tasks to MacOS 10.12Gravatar Stephan Altmueller2017-03-21
* In Vulkan make sure to add barriers between write operationsGravatar Greg Daniel2017-03-21
* Have SkColorSpaceXformCanas tell SkCanvas about clips.Gravatar Mike Klein2017-03-21
* Enable GLES on Intel Linux bots.Gravatar Ben Wagner2017-03-21
* rename makeCopyForTextureParams to isACopyNeededForTextureParamsGravatar Robert Phillips2017-03-21
* Revert "Make SkImage_Gpu be deferred"Gravatar Robert Phillips2017-03-21
* Attempt to fix AMD ANGLE bots.Gravatar Brian Salomon2017-03-21
* Followup fixes for recipe rollGravatar Eric Boren2017-03-21
* readpixels GM uses GPU image in GPU configsGravatar Brian Osman2017-03-21
* Add support for F32 sources to SkColorSpaceXformGravatar Matt Sarett2017-03-21
* Add pre-Flush callback to GrDrawingManager (take 2)Gravatar Robert Phillips2017-03-21
* Make SkImage_Gpu be deferredGravatar Robert Phillips2017-03-21
* Roll Recipe DEPSGravatar Eric Boren2017-03-21
* remove SK_SUPPORT_LEGACY_DRAWVERTICES_VIRTUAL flagGravatar Mike Reed2017-03-21
* Support vs2017.Gravatar Ben Wagner2017-03-21
* Add support for writing ICC profiles in png encodesGravatar Matt Sarett2017-03-21
* Update SKP versionGravatar UpdateSKPs2017-03-20
* Revert "Revert "remove unused SkMeshUtils and SkBoundaryPatch""Gravatar Mike Reed2017-03-20