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* Wait for all device work to finish before destroy VkDeviceGravatar egdaniel2016-04-11
* Switch SkTileImageFilter over to new onFilterImage interfaceGravatar robertphillips2016-04-11
* nullptr -> "sans-serif" fixes bold in gm/colorwheelGravatar mtklein2016-04-11
* Add GLSL support for texelFetchGravatar cdalton2016-04-11
* Rename EmitArgs::fSamplers to fTexSamplersGravatar cdalton2016-04-11
* Infer sampler precision from pixel configGravatar cdalton2016-04-11
* Ensure all image filter tests have "ImageFilter" somewhere in the name.Gravatar senorblanco2016-04-11
* Add appendPrecisionModifier method to GrGLSLShaderBuilderGravatar cdalton2016-04-11
* Switch SkPictureImageFilter over to new onFilterImage interfaceGravatar robertphillips2016-04-11
* Revert of Pass effects directly to fontcache (patchset #8 id:140001 of https:...Gravatar borenet2016-04-11
* Force upload to VRAM in filterImageGravatar robertphillips2016-04-11
* Fixes for CommandBuffer botGravatar borenet2016-04-11
* Fix to zoom on Vulkan ViewerGravatar egdaniel2016-04-11
* Pass effects directly to fontcacheGravatar reed2016-04-11
* adjust gm bounds for better content fitGravatar reed2016-04-11
* Switch SkDisplacementImageFilter over to new onFilterImage interfaceGravatar robertphillips2016-04-11
* Fix roll bot's win gn buildGravatar robertphillips2016-04-10
* arithmetic mode with Sk4fGravatar mtklein2016-04-10
* Update SKP versionGravatar update-skps2016-04-10
* remove unused BML (binary xml) codeGravatar reed2016-04-09
* Update LightingImageFilter to sk_spGravatar robertphillips2016-04-08
* Add AVX/AVX2 support for runtime checkGravatar Melnikov.Sergey.V2016-04-08
* Fix memory leak in SkBlurImageFilterGravatar robertphillips2016-04-08
* Add some benches for SkArithmeticMode.Gravatar senorblanco2016-04-08
* Fix context size for benchmakr.Gravatar herb2016-04-08
* Add SkFUZZF to help whitelist imagefilter fuzz failuresGravatar robertphillips2016-04-08
* Fix scaledstrokes GMGravatar robertphillips2016-04-08
* Make some GMs animateGravatar robertphillips2016-04-08
* Don't create new descriptor set for vulkan uniforms every drawGravatar egdaniel2016-04-08
* Add clone to Stage. Rename place to mix and PolymorphicUnion to Stage. Cleanup.Gravatar herb2016-04-08
* More cleanup in the Vulkan viewerGravatar jvanverth2016-04-08
* Fix race condition in SkROBuffer.Gravatar reed2016-04-08
* Serialize invNormRotation in SkLightingShader.Gravatar mtklein2016-04-08
* Upgrade SkSpecialImage to have getTextureRef & getROPixels entry pointsGravatar robertphillips2016-04-08
* SkPDF: Fix links to be more valid PDF/AGravatar halcanary2016-04-08
* SkPDF: fix pessimizing-move in PDFA codeGravatar halcanary2016-04-08
* Increase request cache size.Gravatar bungeman2016-04-08
* Update MatrixConvolutionImageFilter to sk_spGravatar robertphillips2016-04-08
* Add slides to VulkanViewerGravatar jvanverth2016-04-08
* Test CTFonts for equality, not just name and style.Gravatar bungeman2016-04-08
* Convert SkRefCnt to std::atomic.Gravatar bungeman2016-04-08
* Add specialized rgba8888 unit sampler.Gravatar herb2016-04-08
* Decouple contrast boost from fake gamma.Gravatar brianosman2016-04-08
* More valgrind appeasementGravatar robertphillips2016-04-08
* Update Skia milestone to 52Gravatar hcm2016-04-07
* Revert of For *ToFixed, in debug mode, assert that the value is in range. (pa...Gravatar fmalita2016-04-07
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* add header guard to SkPM4fPriv.h to prevent accidental multiple inclusionGravatar lsalzman2016-04-07
* Limit the size of descriptor pools in vulkanGravatar egdaniel2016-04-07
* [4fGradient] Veto blitters for non-opaque paintsGravatar fmalita2016-04-07