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* Add a class representing texture swizzle.Gravatar bsalomon2016-01-08
* Clean up order of arguments to d,s[,aa].Gravatar mtklein2016-01-08
* Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of...Gravatar mtklein2016-01-08
* Clean up SkXfermode_opts.hGravatar mtklein2016-01-08
* Add a class representing texture swizzle.Gravatar bsalomon2016-01-08
* fix opacity check in SkBitmapDevice::CreateGravatar lsalzman2016-01-08
* Use ::std for is_empty, is_class, add_xxx_reference, remove decay.Gravatar bungeman2016-01-08
* DM: more invariantsGravatar mtklein2016-01-08
* Reland of Make a single GrSingleOwner in GrContext (patchset #1 id:1 of https...Gravatar joshualitt2016-01-08
* Remove "unused" parameter from filterInputGPUGravatar robertphillips2016-01-08
* unify how canvas checks for null on skia objects (images, blobs, pictures)Gravatar reed2016-01-08
* Move config texturability/renderability to config table.Gravatar bsalomon2016-01-08
* remove MPD for now, to simplify thingsGravatar reed2016-01-08
* Create stub GrAuditTrail classGravatar joshualitt2016-01-08
* test+bench new swizzle SkOptsGravatar mtklein2016-01-08
* Fix unref order in SkGpuDeviceGravatar joshualitt2016-01-08
* remove SkGPipeGravatar reed2016-01-08
* don't leak test filters and shadersGravatar reed2016-01-07
* Revert of Move config texturability/renderability to config table (patchset #...Gravatar egdaniel2016-01-07
* add SkShader::newWithColorFilterGravatar reed2016-01-07
* Make CodecBench test kPremul and kUnpremulGravatar msarett2016-01-07
* Revert of Fix handling of radii scaling to force the result to always be less...Gravatar robertphillips2016-01-07
* Set up some hooks for premul/swizzzle opts.Gravatar mtklein2016-01-07
* Broke GrTessellatingPathRenderer's tessellator out into a separate file.Gravatar ethannicholas2016-01-07
* Revert of Make a single GrSingleOwner in GrContext (patchset #3 id:40001 of h...Gravatar joshualitt2016-01-07
* Revert of Add guards to GrTextureProvider (patchset #5 id:80001 of https://co...Gravatar joshualitt2016-01-07
* Rename SkGifCodec, SkIcoCodec, SkWbmpCodecGravatar msarett2016-01-07
* Move config texturability/renderability to config table.Gravatar bsalomon2016-01-07
* Add guards to GrTextureProviderGravatar joshualitt2016-01-07
* More <type_traits> for SkTLogic.h.Gravatar bungeman2016-01-07
* Fix handling of radii scaling to force the result to always be lessGravatar herb2016-01-07
* test & doc for SkUnitCubicInterpGravatar caryclark2016-01-07
* Make a single GrSingleOwner in GrContextGravatar joshualitt2016-01-07
* Revert[2] of "add backdrop option to SaveLayerRec"Gravatar reed2016-01-07
* Store ninepatch chunks in the png header in CodexTestGravatar msarett2016-01-07
* SkTreatAsSprite should take AA into accountGravatar fmalita2016-01-07
* Add sentinel to GrMemoryPool's block headerGravatar robertphillips2016-01-07
* Revert of SkTreatAsSprite should take AA into account (patchset #5 id:80001 o...Gravatar reed2016-01-07
* Revert of add backdrop option to SaveLayerRec (patchset #14 id:260001 of http...Gravatar reed2016-01-07
* SkTreatAsSprite should take AA into accountGravatar fmalita2016-01-07
* Remove SK_SUPPORT_LEGACY_BITMAP_SAMPLER_BIASGravatar fmalita2016-01-07
* add backdrop option to SaveLayerRecGravatar reed2016-01-07
* DM: add a pixel check to serializeGravatar mtklein2016-01-07
* Add missing include for sleepGravatar scroggo2016-01-07
* Fix crash when ETC1 codec is not supported.Gravatar djsollen2016-01-07
* Remove codecs and images from iOS Bazel build.Gravatar iroth2016-01-07
* cmake: set SK_RELEASE to 0 if not a Release buildGravatar mtklein2016-01-07
* remove dead code from SkColorMatrixFilterGravatar reed2016-01-07
* Revert of DM: add a pixel check to serialize (patchset #4 id:60001 of https:/...Gravatar caryclark2016-01-07
* Revert of Broke GrTessellatingPathRenderer's tessellator out into a separate ...Gravatar caryclark2016-01-07