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Author
Age
*
helpers for append and insert when the value is a POD.
reed@google.com
2011-07-20
*
[PDF] Fix substitute resources size calculation.
vandebo@chromium.org
2011-07-20
*
Fix GPU blur cacheing bug. Sometimes, the texture cache serves us textures of
senorblanco@chromium.org
2011-07-19
*
remove these for now, since each WIN machine can have different lcd
reed@google.com
2011-07-19
*
rebaseline with new gpu-based blurricator
reed@google.com
2011-07-19
*
export function to return a typeface's LOGFONT
reed@google.com
2011-07-19
*
new baselines now that we're executing the blurs directly on the gpu
reed@google.com
2011-07-19
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Enable the GPU-based blur by default in Skia, and provide a #define to disable
senorblanco@chromium.org
2011-07-19
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eliminate unneeded refs/unrefs
reed@google.com
2011-07-19
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Instead of turning clipping off during AA, clip to the offscreen tile when
tomhudson@google.com
2011-07-19
*
iOSSampleApp can now switch backends during runtime
yangsu@google.com
2011-07-19
*
whitespace commit to trigger buildbot
epoger@google.com
2011-07-19
*
Remove dead edgebuilding code
mike@reedtribe.org
2011-07-19
*
[PDF] Add setPage method to SkPDFDocument.
vandebo@chromium.org
2011-07-18
*
Fix kernel width calculation in GPU-based Gaussian blur. When converting the
senorblanco@chromium.org
2011-07-18
*
Add mac baselines for tinybitmap
bsalomon@google.com
2011-07-18
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Add linux tinybitmap gm images
bsalomon@google.com
2011-07-18
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Add tinybitmap gm and windows baselines.
bsalomon@google.com
2011-07-18
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Use texture cache for writePixels temp
bsalomon@google.com
2011-07-18
*
[PDF] Make color shaders work correctly.
vandebo@chromium.org
2011-07-18
*
Add baselines for tex data gm for mac.
bsalomon@google.com
2011-07-18
*
GPU strokeAndFill only does the fill
bungeman@google.com
2011-07-18
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Add linux gm baselines for tex data test
bsalomon@google.com
2011-07-18
*
flip Y in uploads to bottom-up textures (and add gm test)
bsalomon@google.com
2011-07-18
*
Fixed an #ifdef bug in SkUIView
yangsu@google.com
2011-07-17
*
Removed old files in iOSSampleApp
yangsu@google.com
2011-07-17
*
Updated iOSSampleApp to display FPS and display in OpenGL
yangsu@google.com
2011-07-17
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Add whitespace.txt for no-op changelists.
epoger@google.com
2011-07-15
*
convolve GrRefCnt and SkRefCnt
reed@google.com
2011-07-15
*
add validate() and SkAutoRef
reed@google.com
2011-07-15
*
More GPU blur fixes.
senorblanco@chromium.org
2011-07-15
*
check for non-finite values that can make us overshoot
reed@google.com
2011-07-15
*
whitespace commit to trigger buildbot
epoger@google.com
2011-07-15
*
Implement remaining options in Windows command-line build
epoger@google.com
2011-07-15
*
whitespace change to trigger buildbot
epoger@google.com
2011-07-15
*
fix printf output for name when skscalar is fixed
reed@google.com
2011-07-14
*
add bench for building blurs
reed@google.com
2011-07-14
*
Fix http://b/issue?id=5030894 ('Not working on windows: python gyp_skia')
epoger@google.com
2011-07-14
*
make gyp_skia runnable from any directory
epoger@google.com
2011-07-14
*
add now that gpu handles this correctly
reed@google.com
2011-07-14
*
Undo accidental commit of GrContext.cpp in r1860.
bsalomon@google.com
2011-07-14
*
Make CPU->GPU blur path use texture cache
bsalomon@google.com
2011-07-14
*
Fix clipping problem in GPU-based blur. The FBOs used for the fast Gaussian
senorblanco@chromium.org
2011-07-14
*
Remove some cruft from SampleApp.cpp
bsalomon@google.com
2011-07-14
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Add DeviceManager to SampleWindow
bsalomon@google.com
2011-07-14
*
Extends skdiff to handle commands of the form
tomhudson@google.com
2011-07-14
*
Updated SkUIView to use the current code, added a default gl interface for ios
yangsu@google.com
2011-07-13
*
Remove unused SkGpuDevice functions, add GrRenderTarget handle getters
bsalomon@google.com
2011-07-13
*
enable "make XXX" command-line builds on Windows
epoger@google.com
2011-07-13
*
Fix build break from 1851.
bungeman@google.com
2011-07-13
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