| Commit message (Collapse) | Author | Age |
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http://codereview.appspot.com/6454047/
git-svn-id: http://skia.googlecode.com/svn/trunk@4788 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6444048/
git-svn-id: http://skia.googlecode.com/svn/trunk@4787 2bbb7eff-a529-9590-31e7-b0007b416f81
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render_pictures.
This is based on a comment for https://codereview.appspot.com/6427061/
Review URL: https://codereview.appspot.com/6405080
git-svn-id: http://skia.googlecode.com/svn/trunk@4786 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4785 2bbb7eff-a529-9590-31e7-b0007b416f81
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we need this (it appears) so we can definitively reject non-finite paths
in canvas, before passing them down into the guts.
Review URL: https://codereview.appspot.com/6453047
git-svn-id: http://skia.googlecode.com/svn/trunk@4784 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4783 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4781 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
TEST=
Review URL: https://codereview.appspot.com/6449049
git-svn-id: http://skia.googlecode.com/svn/trunk@4780 2bbb7eff-a529-9590-31e7-b0007b416f81
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Besides the raw processing improvement provided by Neon, the code uses memory
preteches (pld) which seem to improve performance greatly when dealing with
very large counts.
This was tested using bench where color32 accounts for the majority of the
workload:
bench -match rects_1 -config 8888 -repeat 500 -forceBlend 1
(the forceBlend is there so that the Color32 code does not go through the
special cases where alpha == 0xFF as it would transform color32 into
a sk_memset32.
Numbers averaged over 3 runs:
bench name | Before | Neon, no pld | Neon with pld | full boost
rrects_1 | 153.9 | 128.3 | 92 | 1.66x
rects_1_stroke_4| 32.8 | 31.4 | 28.45 | 1.15x
rects_1 | 125.35 | 97.2 | 63.59 | 1.97x
Credits: various googletv team members.
Committed on behalf of evannier.
Review URL: http://codereview.appspot.com/5569077/
git-svn-id: http://skia.googlecode.com/svn/trunk@4779 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6455044/
git-svn-id: http://skia.googlecode.com/svn/trunk@4778 2bbb7eff-a529-9590-31e7-b0007b416f81
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In the non-Neon optimized fallback in SCALE_NOFILTER_NAME() the pixels
are first processed in groups of 4, followed by the final remaining 0-3
pixels depending on the span length.
Currently the remaining span length (0-3) pixels is incorrectly
calculated as count - count / 4. This generally causes the function to
access outside the bounds of the input and/or output bitmaps.
The correct formula is count % 4, because all the full multiples of 4
pixels have been processed and only the remainder remains.
Bug spotted by Xianzhu Wang.
TEST=None, because this part of the code isn't actually even being compiled due
to the !defined(__ARM_HAVE_NEON) guard at the top of the file. It was compiled
in by mistake in Chrome for Android, which is how this bug was spotted.
Review URL: https://codereview.appspot.com/6441050
git-svn-id: http://skia.googlecode.com/svn/trunk@4777 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6440046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4773 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4771 2bbb7eff-a529-9590-31e7-b0007b416f81
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"u" and stage num tags.
Also add LF eol-style property to some files in src/gpu/effects.
Review URL: http://codereview.appspot.com/6448049/
git-svn-id: http://skia.googlecode.com/svn/trunk@4770 2bbb7eff-a529-9590-31e7-b0007b416f81
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backend and GPU rendering
BUG=http://code.google.com/p/chromium/issues/detail?id=138935
Review URL: https://codereview.appspot.com/6450045
git-svn-id: http://skia.googlecode.com/svn/trunk@4769 2bbb7eff-a529-9590-31e7-b0007b416f81
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float.
Review URL: https://codereview.appspot.com/6451049
git-svn-id: http://skia.googlecode.com/svn/trunk@4766 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
TEST=
Review URL: https://codereview.appspot.com/6430052
git-svn-id: http://skia.googlecode.com/svn/trunk@4765 2bbb7eff-a529-9590-31e7-b0007b416f81
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Original Mozilla bug: https://bugzilla.mozilla.org/show_bug.cgi?id=749533
R=reed1
BUG=
TEST=
Review URL: https://codereview.appspot.com/6419057
git-svn-id: http://skia.googlecode.com/svn/trunk@4763 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4762 2bbb7eff-a529-9590-31e7-b0007b416f81
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stage's throats
git-svn-id: http://skia.googlecode.com/svn/trunk@4761 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4759 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6423066/
git-svn-id: http://skia.googlecode.com/svn/trunk@4758 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL makes the SkGPipe flavor of SkDeferredCanvas properly
decide whether to flush or record mutable bitmaps. The flushing
is now managed by conditionally switching the canvas to non-deferred
mode, which avoids an unnecessary transient copy of the bitmap.
BUG=http://code.google.com/p/chromium/issues/detail?id=137884
TEST=DeferredCanvas unit test, sub test TestDeferredCanvasMemoryLimit
Review URL: https://codereview.appspot.com/6421060
git-svn-id: http://skia.googlecode.com/svn/trunk@4756 2bbb7eff-a529-9590-31e7-b0007b416f81
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now-unecessary twoPointRadialParams parameter from asABitmap.
In SkGpuDevice we still fall back on using asABitmap for effects that don't have asNewCustomStage implemented, but it still simplifies things a fair amount.
Review URL: https://codereview.appspot.com/6430060
git-svn-id: http://skia.googlecode.com/svn/trunk@4755 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4754 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4753 2bbb7eff-a529-9590-31e7-b0007b416f81
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The new toolchain (r8b) does not automatically include
the necessary directories
(http://code.google.com/p/android/issues/detail?id=35279).
Add them manually until this is fixed.
Review URL: https://codereview.appspot.com/6419076
git-svn-id: http://skia.googlecode.com/svn/trunk@4749 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4748 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4746 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6434050/
git-svn-id: http://skia.googlecode.com/svn/trunk@4745 2bbb7eff-a529-9590-31e7-b0007b416f81
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Improve memory reclamation of GrMemoryPool for new/delete/new/delete pattern.
http://codereview.appspot.com/6438046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4744 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4743 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also add a benchmark to time the new improved writeString. Before
my change the bench took ~1.23ms and afterwards it takes ~.95ms.
Add some testing to ensure that writePad works properly.
TEST=Writer32Test, WriterBench
Review URL: https://codereview.appspot.com/6438045
git-svn-id: http://skia.googlecode.com/svn/trunk@4742 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6434049/
git-svn-id: http://skia.googlecode.com/svn/trunk@4741 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add deleted giantbitmap images after fix of 718.
Review URL: https://codereview.appspot.com/6425065
git-svn-id: http://skia.googlecode.com/svn/trunk@4740 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add deleted giantbitmap images back after fix of #718
Review URL: https://codereview.appspot.com/6431065
git-svn-id: http://skia.googlecode.com/svn/trunk@4739 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6422062/
git-svn-id: http://skia.googlecode.com/svn/trunk@4738 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4737 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6419073/
git-svn-id: http://skia.googlecode.com/svn/trunk@4736 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4735 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4734 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6437045/
git-svn-id: http://skia.googlecode.com/svn/trunk@4733 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6431064/
git-svn-id: http://skia.googlecode.com/svn/trunk@4732 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6438044/
git-svn-id: http://skia.googlecode.com/svn/trunk@4731 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6419048/
This will require re-baselining of complexclip* and filltypespersp
git-svn-id: http://skia.googlecode.com/svn/trunk@4730 2bbb7eff-a529-9590-31e7-b0007b416f81
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optimizations for D16 using SSE2
skia_bench -config 565 -match bitmap_8888_scale_filter -forceFilter 1 -repeat
30
The result I got on Android platform was below:
w/o this optimization routine:
D/skia ( 1868): running bench [640 480] bitmap_8888_scale_filter
D/skia ( 1868): 565: cmsecs = 286.50
w/ with optimization:
D/skia ( 1463): running bench [640 480] bitmap_8888_scale_filter
D/skia ( 1463): 565: cmsecs = 186.80
The net gain is 34.80%.
git-svn-id: http://skia.googlecode.com/svn/trunk@4729 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6431052/
git-svn-id: http://skia.googlecode.com/svn/trunk@4727 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4726 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4725 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6434046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4723 2bbb7eff-a529-9590-31e7-b0007b416f81
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