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* Fix build break from 1851.Gravatar bungeman@google.com2011-07-13
* Change pdfTransform to asAffine.Gravatar bungeman@google.com2011-07-13
* since I can't make GDI's lcd text pretty when we're rotated, detect thatGravatar reed@google.com2011-07-13
* Fix path iter returned pt on close, test path close pt in unit test.Gravatar bsalomon@google.com2011-07-13
* In skdiff, merge paths into the struct that holds the filename, to enableGravatar tomhudson@google.com2011-07-13
* add more scalerrec filtering, in prep for handling unhintedGravatar reed@google.com2011-07-13
* send output to printf as well, for commandlinesGravatar reed@google.com2011-07-13
* add more angles, and test lineartextGravatar reed@google.com2011-07-13
* Modified to add support to print in the margins of pdf documentsGravatar ctguil@chromium.org2011-07-12
* GPU-based blur cleanup. Clean up some issues raised in code review:Gravatar senorblanco@chromium.org2011-07-12
* Remove a few old uses of SK_RESTRICT on references.Gravatar tomhudson@google.com2011-07-12
* Fix windows build (unreviewed).Gravatar senorblanco@chromium.org2011-07-12
* Implement blur types for GPU-based Gaussian blur.Gravatar senorblanco@chromium.org2011-07-12
* "make" script to enable command-line build on WindowsGravatar epoger@google.com2011-07-11
* pass correct value for blackGravatar reed@google.com2011-07-11
* limit clip to fixed-point range, so our edges don't overflowGravatar reed@google.com2011-07-11
* add new baselinesGravatar mike@reedtribe.org2011-07-09
* rebaselineGravatar mike@reedtribe.org2011-07-09
* add sample for 2ptradial where we divide by zeroGravatar reed@google.com2011-07-08
* be sure to allocate space for kDone_DrawOp before we write it (thanks Yang)Gravatar reed@google.com2011-07-08
* GPU-based Gaussian blur.Gravatar senorblanco@chromium.org2011-07-08
* Replace vsnprintf with vsnprintf_s; add code to reproduce issue to StringTest;Gravatar tomhudson@google.com2011-07-08
* Modulate color shader's alpha with paint alpha when setting up gpu paint (fix...Gravatar bsalomon@google.com2011-07-08
* Add gm baselines for windowsGravatar bsalomon@google.com2011-07-08
* little bit of gyp cleanup (fixes windows build of sktime_unix)Gravatar bsalomon@google.com2011-07-08
* Replace reference parameter with pointer so that we can pass NULLGravatar tomhudson@google.com2011-07-08
* remove dead codeGravatar reed@google.com2011-07-07
* Changed Bundler identifier to com.google in iOSSampleAppGravatar yangsu@google.com2011-07-07
* Fixed iOSSampleApp dependenciesGravatar yangsu@google.com2011-07-07
* Deleted the #endif that's caused the compiler erroGravatar yangsu@google.com2011-07-07
* Updated iOSSampleApp and related files.Gravatar yangsu@google.com2011-07-07
* re-enable SSE2 blitmask procs, only excluding if we're black (in which caseGravatar reed@google.com2011-07-07
* update macbook baselinesGravatar reed@google.com2011-07-07
* Fix div by zero in GPU degenerate radials (and add sample and gm baselines)Gravatar bsalomon@google.com2011-07-07
* add asABlur() to maskfilters, so devices like gpu and pdf can query them.Gravatar reed@google.com2011-07-07
* Allow texture-backed bitmaps to perform a read-back when lockPixels is called.Gravatar reed@google.com2011-07-07
* be sure to call setupPaint, so we can respect the command-line args like alphaGravatar mike@reedtribe.org2011-07-07
* Be sure to call context->flush() before we swapbuffers, otherwise we might missGravatar mike@reedtribe.org2011-07-07
* [PDF] Add a concept of a substitute object to the SkPDFCatalog class.Gravatar vandebo@chromium.org2011-07-06
* make sure size change posts at sample app startup.Gravatar bsalomon@google.com2011-07-06
* ColorShaders report no bitmaps, but only a color_gradient, which we now detectGravatar reed@google.com2011-07-06
* add option to test 1x1 bitmapshaderGravatar reed@google.com2011-07-06
* remove SkDeviceFactory from the collective consciousness, now that devices knowGravatar reed@google.com2011-07-06
* Remove nested scope resolutions in GrGpuGLShaders and use enum counts for gen...Gravatar bsalomon@google.com2011-07-06
* make the mac window resizeable againGravatar reed@google.com2011-07-06
* add debugging code for degenerate gradients (to be removed later)Gravatar reed@google.com2011-07-06
* notice if the bitmap failed to loadGravatar reed@google.com2011-07-06
* fix typo:Gravatar reed@google.com2011-07-06
* always use grcontext to get the bits to the screenGravatar reed@google.com2011-07-06
* Reduce gets of ext string and check validity of stencil format enumsGravatar bsalomon@google.com2011-07-06