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* Don't use NULL GrOptDrawState to indicate that draw should be skipped.Gravatar bsalomon2014-11-20
* Add SkNVRefCnt, prune down SkPicture's sizeGravatar mtklein2014-11-20
* SkRecord: Pack SkRegion::Op and AA bit together.Gravatar mtklein2014-11-20
* SkCanvas::clear() should call down to devices even when the clip is empty.Gravatar mtklein2014-11-20
* Stop overloading internal_dispose in SkTextBlob and SkDataGravatar bsalomon2014-11-20
* Make sure pictures draw Clears even when the clip is empty.Gravatar mtklein2014-11-20
* dstCopy on optdrawstateGravatar joshualitt2014-11-20
* Preventing division by 0 in non-separable blend mode shaders.Gravatar rosca2014-11-20
* Implement conics for NVPRGravatar kkinnunen2014-11-19
* even more stragglers -- hopefully this makes the gtx machine go green?Gravatar Greg Humphreys2014-11-19
* more rebaseline stragglersGravatar Greg Humphreys2014-11-19
* Store DM failures in an array, not a single string.Gravatar mtklein2014-11-19
* a few straggling rebaselinesGravatar Greg Humphreys2014-11-19
* Small cleanups after GrDrawState/GrOptDrawState base class elimination.Gravatar bsalomon2014-11-19
* Implement SkPicture::bytesUsed() for SkRecord backendGravatar tomhudson2014-11-19
* No need to short circuit the query rect here anymore.Gravatar mtklein2014-11-19
* Remove debug-only fData from SKTDArray.Gravatar mtklein2014-11-19
* scissor state on optstateGravatar joshualitt2014-11-19
* Add an image filter row to GM:lcdtextpropsGravatar fmalita2014-11-19
* Remove /arch:SSE2 from Win 64 Release buildsGravatar bsalomon2014-11-19
* add runtime config option to retain stream for custom typefacesGravatar humper2014-11-19
* move GrGeometryProcessor to srcGravatar joshualitt2014-11-19
* Create GrOptDrawState before recording draw in GrInOrderDrawBufferGravatar bsalomon2014-11-19
* Allow pictures to have a full boundsGravatar reed2014-11-19
* Revert of allow pictures to have a full bounds (patchset #3 id:40001 of https...Gravatar reed2014-11-19
* allow pictures to have a full boundsGravatar reed2014-11-19
* Add processor name to comment when printing out shaders.Gravatar egdaniel2014-11-19
* add roundOut that returns its resultGravatar reed2014-11-19
* Update SKP versionGravatar skia.buildbots2014-11-18
* change roundOut() to take a dst, so we can use that signature to return IRectGravatar reed2014-11-18
* setting patch_primitive_nvprmsaa4 on K1 to ignoreGravatar joshualitt2014-11-18
* drawinfo carries bufferinfoGravatar joshualitt2014-11-18
* ignore dashcubics test pending skia bug 2049Gravatar Greg Humphreys2014-11-18
* a few straggling rebaselinesGravatar Greg Humphreys2014-11-18
* more rebaselines for the perspective test serverGravatar Greg Humphreys2014-11-18
* rebaseline new GTX images from drive update on linuxGravatar Greg Humphreys2014-11-18
* Add computation of saveLayer information to RecordingBenchGravatar robertphillips2014-11-18
* http://skbug.com/3130 step 4 (include/utils/SkWGL.h gone for good)Gravatar halcanary2014-11-18
* wip for drawablesGravatar reed2014-11-18
* rebaseline after dont-normalize-matrix clGravatar reed2014-11-18
* fix for use of uninit variableGravatar joshualitt2014-11-18
* SkVarAlloc::approxBytesAllocated()Gravatar mtklein2014-11-18
* Prune SkRTreeGravatar mtklein2014-11-18
* Revert of SkVarAlloc::approxBytesAllocated (patchset #5 id:80001 of https://c...Gravatar mtklein2014-11-18
* minor cleanup in GrGpu.hGravatar bsalomon2014-11-18
* rebaseline perspective gm after matrix dont-renormalize-clGravatar reed2014-11-18
* SkVarAlloc::approxBytesAllocated()Gravatar mtklein2014-11-18
* don't normalize after perspective concatGravatar reed2014-11-18
* Remove unused NVPR related GL tokensGravatar kkinnunen2014-11-18
* Do not calculate many sierpinski fractals for each nanobench run unless neededGravatar kkinnunen2014-11-18