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* implement SkRasterPipelineBlitter::blitAntiH2()Gravatar Mike Klein2017-06-05
* Re-enable single channel renderability for ANGLE ES2Gravatar Robert Phillips2017-06-05
* Roll ANGLE DEPSGravatar Robert Phillips2017-06-05
* Don't move raw pointers in SkCanvasGravatar Vaclav Brozek2017-06-05
* don't try lowp in msan buildsGravatar Mike Klein2017-06-04
* start on SkJumper lowp modeGravatar Mike Klein2017-06-04
* Update SKP versionGravatar UpdateSKPs2017-06-04
* experiment: force composeshade to always be rasterpipelineGravatar Mike Reed2017-06-04
* remove unused blittersGravatar Mike Reed2017-06-03
* Roll recipe dependencies (trivial).Gravatar recipe-roller2017-06-02
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
* add nonsquare scale to pathops sorter toolGravatar Cary Clark2017-06-02
* remove unused auto classGravatar Mike Reed2017-06-02
* Remove accessRenderTarget call from Clear testsGravatar Robert Phillips2017-06-02
* simplify verts in certain modesGravatar Mike Reed2017-06-02
* Roll ANGLEGravatar Robert Phillips2017-06-02
* default impl of appendStages now calls shaderContextGravatar Mike Reed2017-06-02
* Remove ImmediateFlush modeGravatar Robert Phillips2017-06-02
* Disable single channel renderability for ANGLE ES2Gravatar Robert Phillips2017-06-02
* Remove deprecated SkRWBuffer snapshot methodsGravatar Florin Malita2017-06-02
* move load_and_inc() and LazyCtx into SkJumper_misc.hGravatar Mike Klein2017-06-02
* Re-land "Fixed an issue with sksl variable declarations"Gravatar Ethan Nicholas2017-06-02
* Implement an SkImage backed by a Android hardware bufferGravatar Stan Iliev2017-06-02
* Revert "Fixed an issue with sksl variable declarations"Gravatar Ethan Nicholas2017-06-02
* minor refactor to SkRasterPipeline::BuildPipelineGravatar Mike Klein2017-06-02
* Fixed an issue with sksl variable declarationsGravatar Ethan Nicholas2017-06-02
* Avoid new for small arrays in SkBmpCodecGravatar Leon Scroggins III2017-06-02
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-02
* Roll recipe dependencies (trivial).Gravatar recipe-roller2017-06-02
* Rename Chromecast CPU tests to GPU testsGravatar Kevin Lubick2017-06-02
* Omnibus: Push instantiation of GrTextures later (post TextureSampler)Gravatar Robert Phillips2017-06-02
* Rename example.py -> examples/full.py for all modulesGravatar Robert Iannucci2017-06-02
* add API to change max pointsize for font cacheGravatar Mike Reed2017-06-01
* Roll recipe dependencies (trivial).Gravatar recipe-roller2017-06-01
* Rm int flavor of GrNextPow2 in favor of uint32_t flavorGravatar Robert Phillips2017-06-01
* Use ssh to trigger chromecast testGravatar Kevin Lubick2017-06-01
* Roll recipe dependencies (trivial).Gravatar recipe-roller2017-06-01
* fix premultiplied color generation in linear gradients when using fApplyAlpha...Gravatar Lee Salzman2017-06-01
* have shaders that need seed_shader call it themselvesGravatar Mike Klein2017-06-01
* Roll recipe dependencies (nontrivial).Gravatar recipe-roller2017-06-01
* plumb y through to SkJumperGravatar Mike Klein2017-06-01
* [fiddle] Report GL driver info.Gravatar Joe Gregorio2017-06-01
* Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"Gravatar Brian Osman2017-06-01
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-01
* update SkRasterPipeline::run() to also take yGravatar Mike Klein2017-06-01
* Better image for copyTo4444 testGravatar Matt Sarett2017-06-01
* Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"Gravatar Brian Osman2017-06-01
* Add smartptr SkRWBuffer snapshot methodsGravatar Florin Malita2017-06-01
* Update copyOp to split-opList worldGravatar Robert Phillips2017-06-01
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-01