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...
*
add sample for filter quality
reed
2015-01-14
*
Add Arithmetic mode xp.
egdaniel
2015-01-14
*
separate out the scaline-choosing to simplify chooseProcs
reed
2015-01-14
*
fix link reference in docs
jcgregorio
2015-01-14
*
Add reference material for the style of markdown we use.
jcgregorio
2015-01-14
*
Move Gpu ArithmeticMode xfer effect to _gpu files.
egdaniel
2015-01-14
*
Make uncached textures uncached from the get go.
bsalomon
2015-01-14
*
Add repro GM for GPU clipped-AA vs. non-AA drawRect discrepancy
robertphillips
2015-01-14
*
DM can see into src/gpu. No need for relative include.
mtklein
2015-01-14
*
Remove self-assignment in a test.
mtklein
2015-01-14
*
More changes to bring together path / geo procs
joshualitt
2015-01-14
*
Switch to a more complete method of filtering hoisted layers
robertphillips
2015-01-14
*
Do some minor pre cleanup work before converting all xfermodes to XPs.
egdaniel
2015-01-14
*
upstream hooking into google3 crash handler for better stacktraces
mtklein
2015-01-14
*
Update SKP version
skia.buildbots
2015-01-14
*
upstream google3 include paths for jsoncpp
mtklein
2015-01-14
*
Remove incremental draw optimization from SkDebugCanvas
kkinnunen
2015-01-13
*
debugger: SW rasterize the picture only when it changes
kkinnunen
2015-01-13
*
delete the dreaded TransitionView
reed
2015-01-13
*
rebase + ignores
joshualitt
2015-01-13
*
rebase of expectations
joshualitt
2015-01-13
*
fix for winvdows nvpr
joshualitt
2015-01-13
*
Move most of the transform logic into the primitive processors
joshualitt
2015-01-13
*
rename blitrow::proc and add (uncalled) hook for colorproc16
reed
2015-01-13
*
Allow -DGOOGLE3 to bypass our normal platform intrinsic dispatch.
mtklein
2015-01-13
*
fix for FB fetch on nexus 10 ES3.0
joshualitt
2015-01-13
*
Add pageset for ugamsolutions.com
rmistry
2015-01-13
*
Revert of Switch to a more complete method of filtering hoisted layers (patch...
robertphillips
2015-01-13
*
allow simple
mtklein
2015-01-13
*
Switch to a more complete method of filtering hoisted layers
robertphillips
2015-01-13
*
namespace {} trick for SK_DECLARE_STATIC_ONCE
mtklein
2015-01-13
*
Hide ARM assembly memset symbols.
torne
2015-01-13
*
Simplify SkInstCnt
mtklein
2015-01-13
*
Generic PDF shader fallback
fmalita
2015-01-13
*
In SkPDFDocument::emitPDF(), stop pre-calculating file offsets.
halcanary
2015-01-13
*
Update SKP version
skia.buildbots
2015-01-13
*
remove NewTexture?
reed
2015-01-13
*
Revert of Fix GPU clipped-AA vs. non-AA drawRect discrepancy (patchset #2 id:...
robertphillips
2015-01-12
*
Fix GPU clipped-AA vs. non-AA drawRect discrepancy
robertphillips
2015-01-12
*
SIMPLE_GM generates less code
halcanary
2015-01-12
*
Change function signature of SkPDFObject::emitObject.
halcanary
2015-01-12
*
Fix overlap test for 64-bit pointers in SkMatrix
qiankun.miao
2015-01-12
*
Remove SK_SUPPORT_LEGACY_GRADIENT_PRECISION
fmalita
2015-01-12
*
Update SKP version
skia.buildbots
2015-01-11
*
Update SKP version
skia.buildbots
2015-01-10
*
add stroke params to c api
reed
2015-01-10
*
add --rasterPDF flag to DM
halcanary
2015-01-10
*
Update SKP version
skia.buildbots
2015-01-09
*
remove (dead) SK_SUPPORT_LEGACY_DRAWDATA and SK_SUPPORT_LEGACY_CANVAS_VIRTUAL
reed
2015-01-09
*
Document some skia perf interesting queries.
jcgregorio
2015-01-09
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