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...
*
port SkColorXform_opts to Sk4f
mtklein
2016-06-17
*
Update GYP for linux Vulkan to support SDK 1.0.13
egdaniel
2016-06-17
*
Keep drawer open in xlarge-land and add float fps
liyuqian
2016-06-17
*
Enable viewer in non-Vulkan builds
jvanverth
2016-06-17
*
remove colorprofiletype from imageinfo
reed
2016-06-17
*
Don't try to set gamma treatment if texture creation fails.
brianosman
2016-06-17
*
Quickly fix the Compile Problem of Unused kkImageColorXformMetaData
liyuqian
2016-06-16
*
Move headers in include/utils/win to src/utils/win.
bungeman
2016-06-16
*
Revert of Support pixel antialising in DirectWrite. (patchset #4 id:60001 of ...
bungeman
2016-06-16
*
Use Offscreen Surface for Split Screen
liyuqian
2016-06-16
*
Check for some potential subheap allocation failures.
jvanverth
2016-06-16
*
Add missing include
brianosman
2016-06-16
*
Lots of progress on switching to SkColorSpace rather than SkColorProfileType
brianosman
2016-06-16
*
Refactoring of GPU NormalMap handling out into its own class.
dvonbeck
2016-06-16
*
Clean up two unlaunched SSE 4.1 8888 blits.
mtklein
2016-06-16
*
Fix Vulkan build after API change
msarett
2016-06-16
*
Revert of Lots of progress switching to SkColorSpace rather than SkColorProfi...
brianosman
2016-06-16
*
Lots of progress on switching to SkColorSpace rather than SkColorProfileType
brianosman
2016-06-16
*
Implement fast, correct gamma conversion for color xforms
msarett
2016-06-16
*
Support pixel antialising in DirectWrite.
bungeman
2016-06-16
*
Add samples to Viewer.
jvanverth
2016-06-16
*
Differentiate between sRGBGamma and 2Dot2Gamma
msarett
2016-06-16
*
Keep SkColorSpace and SkColorProfileType in sync
msarett
2016-06-16
*
Add heap tests for Vulkan.
jvanverth
2016-06-16
*
Revert of Keep SkColorSpace and SkColorProfileType in sync (patchset #2 id:20...
egdaniel
2016-06-15
*
Revert of Refactoring of GPU NormalMap handling out into its own class (patch...
egdaniel
2016-06-15
*
Revert of Enable viewer in non-Vulkan builds (patchset #2 id:20001 of https:/...
egdaniel
2016-06-15
*
Disable SkImage_drawAbandonedGpuImage on Vulkan.
bsalomon
2016-06-15
*
Enable viewer in non-Vulkan builds
jvanverth
2016-06-15
*
Workaround NVIDIA driver bug with NV_sample_mask_override_coverage
csmartdalton
2016-06-15
*
Keep SkColorSpace and SkColorProfileType in sync
msarett
2016-06-15
*
Refactoring of GPU NormalMap handling out into its own class.
dvonbeck
2016-06-15
*
Add asset management scripts
borenet
2016-06-15
*
Added warning for variable-length arrays to GYP, since they are unsupprted un...
dvonbeck
2016-06-15
*
Add SampleApp that shows problems in stroking
hstern
2016-06-15
*
Actually fix leak in deferred_texture_image_data
bsalomon
2016-06-15
*
Add test for rendering an already abandoned texture-backed SkImage.
bsalomon
2016-06-15
*
Check for abandoned texture in GrTextureAdjuster::refTextureSafeForParams
bsalomon
2016-06-14
*
Revert of Refactoring of GPU NormalMap handling out into its own class (patch...
egdaniel
2016-06-14
*
Fix leak of GrContextThreadSafeProxy in deferred_texture_image_data
bsalomon
2016-06-14
*
Refactoring of GPU NormalMap handling out into its own class.
dvonbeck
2016-06-14
*
Fix GrShape to preserve inverseness of rrects for strokes but not dashes.
bsalomon
2016-06-14
*
Bin circular blur profile textures by scale and blur to radius ratio.
bsalomon
2016-06-14
*
SkMultiPictureDocument: don't rely on SkPicture::cullRect
halcanary
2016-06-14
*
Remove command buffer sample app support.
bsalomon
2016-06-14
*
Store GLSL max samplers using uint32_t rather than uint8_t
bsalomon
2016-06-14
*
Another linux Vulkan fix
jvanverth
2016-06-14
*
Fix linux compile error
jvanverth
2016-06-14
*
If we fail to create a window surface with sRGB, try again without.
brianosman
2016-06-14
*
Fix compile error (uninitialized variable use)
brianosman
2016-06-14
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