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*
Rename WorseCaseSize to WorstCasSize
robertphillips
2016-08-18
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Add alpha type to texture producer
brianosman
2016-08-18
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Add executable bit and shebang to python files
anmittal
2016-08-18
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Revert of Reduce window rectangles cap to 8 (patchset #1 id:1 of https://code...
robertphillips
2016-08-17
*
Revert of SkPDF: cache metrics once. (patchset #4 id:60001 of https://codere...
robertphillips
2016-08-17
*
[SVGDom] Fix <ellipse> positioning
fmalita
2016-08-17
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Fix assert caused by floating point error in tessellating path renderer.
senorblanco
2016-08-17
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[SVGDom] Add support for assorted absolute units
fmalita
2016-08-17
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SkPDF: cache metrics once.
halcanary
2016-08-17
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Add alphaType() to SkImage
brianosman
2016-08-17
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Fix BUILD.gn for arch other then x86 and x64
anmittal
2016-08-17
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Fix computation of clipped src rect when tiling bitmaps in SkGpuDevice
bsalomon
2016-08-17
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Reduce window rectangles cap to 8
csmartdalton
2016-08-17
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Eagerly update the unichar to glyphID mapping.
herb
2016-08-17
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fix no-gpu build
reed
2016-08-17
*
Fix fb variable name in GLSL
egdaniel
2016-08-17
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SkLiteDL: a little spring cleaning
mtklein
2016-08-17
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Simplify adding attributes to GrGeometryProcessor
bsalomon
2016-08-17
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Fix SampleAndroidShadows warnings
fmalita
2016-08-17
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pin as texture api
reed
2016-08-17
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Move FamilyClass and Panose enums to enum class.
bungeman
2016-08-17
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Fix various issues with framebuffer fetch
egdaniel
2016-08-17
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Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()
bsalomon
2016-08-17
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SkLiteDL: inline empty()
mtklein
2016-08-17
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Add alternative spot shadow to Android shadow sample
jvanverth
2016-08-17
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Implement difference clip rects with window rectangles
csmartdalton
2016-08-17
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Make GrReducedClip's gen ID only apply to the element list
csmartdalton
2016-08-17
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Kick the can down the road a bit w.r.t. fuzzer complaint
robertphillips
2016-08-17
*
Fix tile bitmap code in SkGpuDevice to compute correct local coords.
bsalomon
2016-08-17
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Minor cleanup of GP classes in GrOvalRenderer
bsalomon
2016-08-17
*
Modify SkPngCodec to recognize 565 images from the sBIT chunk
msarett
2016-08-17
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[SVGDom] Add <line> support
fmalita
2016-08-17
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Cast for fuzzer complaint
robertphillips
2016-08-17
*
Add alternative ambient shadow method to Android shadow sample
jvanverth
2016-08-17
*
SkPDF: pull out SkPDFMakeCIDGlyphWidthsArray.cpp
halcanary
2016-08-17
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Add gerrit config lines to cq.cfg
rmistry
2016-08-17
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move private test for sect_with_horizontal into unittests
reed
2016-08-17
*
Add mssa configs for vulkan, and simple bug fix
egdaniel
2016-08-17
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fix fuzz
caryclark
2016-08-17
*
GN: make current_cpu work
mtklein
2016-08-16
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SkLiteDL: thread the original canvas matrix through for SetMatrix::Draw().
mtklein
2016-08-16
*
Revert of Start using vertex attributes for nine-patch blurred rrect draws (p...
robertphillips
2016-08-16
*
[SVGDom] Add <circle>, <ellipse> support
fmalita
2016-08-16
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Add test for platform encoders, turn off platform encoders by default
msarett
2016-08-16
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Fix bug in cubic derivative coefficient with missing parens
hstern
2016-08-16
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Start using vertex attributes for nine-patch blurred rrect draws
robertphillips
2016-08-16
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Only test SVG DM sources against direct raster/gpu sinks.
fmalita
2016-08-16
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Remove SkPreprocessorSeq.h and SkTypedEnum.h.
bungeman
2016-08-16
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SkPDF: Font names need escaping
halcanary
2016-08-16
*
SkPDF: eliminate SkPDFCIDfont class
halcanary
2016-08-16
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