aboutsummaryrefslogtreecommitdiffhomepage
Commit message (Expand)AuthorAge
* DM: add basic --blacklist <config> <srcType> <name> functionality.Gravatar mtklein2015-01-15
* remove suppressions (CL was reverted)Gravatar reed2015-01-15
* turn back on gpu testsGravatar mtklein2015-01-15
* Revert "choose better mip level"Gravatar reed2015-01-15
* Remove obsolete mac_gpuGravatar sergiyb2015-01-15
* Sketch DM refactor.Gravatar mtklein2015-01-15
* Move XferEffects class to GrCustomXfermode fileGravatar egdaniel2015-01-15
* SkPictureShader should handle negative scaling gracefully.Gravatar fmalita2015-01-15
* Revert of Sketch DM refactor. (patchset #45 id:850001 of https://codereview.c...Gravatar mtklein2015-01-15
* more GMs to rebase?Gravatar Mike Klein2015-01-15
* Sketch DM refactor.Gravatar mtklein2015-01-15
* these GM names are ridiculousGravatar Mike Klein2015-01-15
* Why are we afraid of saveLayer() bounds?Gravatar mtklein2015-01-15
* choose better mip levelGravatar reed2015-01-15
* Update SKP versionGravatar skia.buildbots2015-01-15
* Add include before SK_SUPPORT_GPU in SkArithmeticMode_gpu.h to fix android buildGravatar egdaniel2015-01-15
* Use device-space stroke width for SkDraw::drawRect() quick-rejectGravatar fmalita2015-01-15
* Update SKP versionGravatar skia.buildbots2015-01-15
* Update SKP versionGravatar skia.buildbots2015-01-14
* Rebaseline 6 GMs after crrev.com/841763005Gravatar fmalita2015-01-14
* a few ignores for nvprmsaa4Gravatar joshualitt2015-01-14
* update images after texture cache changeGravatar Brian Salomon2015-01-14
* fMaxTexCoords is unused in Release buildsGravatar mtklein2015-01-14
* possible bug fix for nvprGravatar joshualitt2015-01-14
* add sample for filter qualityGravatar reed2015-01-14
* Add Arithmetic mode xp.Gravatar egdaniel2015-01-14
* separate out the scaline-choosing to simplify chooseProcsGravatar reed2015-01-14
* fix link reference in docsGravatar jcgregorio2015-01-14
* Add reference material for the style of markdown we use.Gravatar jcgregorio2015-01-14
* Move Gpu ArithmeticMode xfer effect to _gpu files.Gravatar egdaniel2015-01-14
* Make uncached textures uncached from the get go.Gravatar bsalomon2015-01-14
* Add repro GM for GPU clipped-AA vs. non-AA drawRect discrepancyGravatar robertphillips2015-01-14
* DM can see into src/gpu. No need for relative include.Gravatar mtklein2015-01-14
* Remove self-assignment in a test.Gravatar mtklein2015-01-14
* More changes to bring together path / geo procsGravatar joshualitt2015-01-14
* Switch to a more complete method of filtering hoisted layersGravatar robertphillips2015-01-14
* Do some minor pre cleanup work before converting all xfermodes to XPs.Gravatar egdaniel2015-01-14
* upstream hooking into google3 crash handler for better stacktracesGravatar mtklein2015-01-14
* Update SKP versionGravatar skia.buildbots2015-01-14
* upstream google3 include paths for jsoncppGravatar mtklein2015-01-14
* Remove incremental draw optimization from SkDebugCanvasGravatar kkinnunen2015-01-13
* debugger: SW rasterize the picture only when it changesGravatar kkinnunen2015-01-13
* delete the dreaded TransitionViewGravatar reed2015-01-13
* rebase + ignoresGravatar joshualitt2015-01-13
* rebase of expectationsGravatar joshualitt2015-01-13
* fix for winvdows nvprGravatar joshualitt2015-01-13
* Move most of the transform logic into the primitive processorsGravatar joshualitt2015-01-13
* rename blitrow::proc and add (uncalled) hook for colorproc16Gravatar reed2015-01-13
* Allow -DGOOGLE3 to bypass our normal platform intrinsic dispatch.Gravatar mtklein2015-01-13
* fix for FB fetch on nexus 10 ES3.0Gravatar joshualitt2015-01-13