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* fix 'no static globals' for chromiumGravatar caryclark@google.com2011-12-20
* add baselines for macproGravatar reed@google.com2011-12-20
* fix vertical text on LionGravatar caryclark@google.com2011-12-20
* A software implementation of the Gaussian blur filter, using 3 box blurs. AlsoGravatar senorblanco@chromium.org2011-12-20
* Fixing PathTest. It was always broken in the convexity test code dueGravatar schenney@chromium.org2011-12-20
* initial impl of SkImageFilters : virtual signature will change!Gravatar reed@google.com2011-12-20
* Fixing the build for FIXED tests. PathTest was incorrect using "1" instead of...Gravatar schenney@chromium.org2011-12-20
* Modifying SkPath to store all verbs provided by the user, and to giveGravatar schenney@chromium.org2011-12-20
* can't pass const to setPixels :(Gravatar reed@google.com2011-12-20
* whitespace change to triGravatar epoger@google.com2011-12-20
* defer creating offscreen until our first draw (so our constructor runs fast)Gravatar reed@google.com2011-12-20
* Commit base-macmini-lion-float gm baselines that are similar to those in base...Gravatar epoger@google.com2011-12-19
* partial fix for vertical text on LionGravatar caryclark@google.com2011-12-19
* sk_float_round isn't a function, so call this instead: sk_float_floor((x) + 0...Gravatar reed@google.com2011-12-16
* add baselinesGravatar reed@google.com2011-12-16
* add baselinesGravatar reed@google.com2011-12-16
* Delete temporary files I accidentally committed previouslyGravatar epoger@google.com2011-12-16
* remove obsolete printfGravatar reed@google.com2011-12-16
* GM baselines that we already had for SnowLeopard, and are identical in Lion.Gravatar epoger@google.com2011-12-16
* change typeface::purgeall to not assume that the array is empty, as it mayGravatar reed@google.com2011-12-16
* cleanup font purging functionsGravatar caryclark@google.com2011-12-16
* fix debug commentGravatar caryclark@google.com2011-12-16
* whitespace commit to trigger buildbotsGravatar epoger@google.com2011-12-15
* Exposing the isImmutable/setImmutable API of SkPixelRef in SkBitmapGravatar junov@chromium.org2011-12-15
* GCC requires reinterpret_cast rather than static_cast to cast to privately in...Gravatar bsalomon@google.com2011-12-15
* Make GrStencilState a class to enable future optimizationsGravatar bsalomon@google.com2011-12-15
* whitespace commit to trigger android buildbotGravatar epoger@google.com2011-12-15
* Compile time vertex layout masksGravatar bsalomon@google.com2011-12-15
* Fix android build and cleanup references to SkMMapStreamGravatar djsollen@google.com2011-12-15
* add optional manual global initializationGravatar caryclark@google.com2011-12-15
* add canvas::isDrawingToLayer(), as a fast query for chrome; faster thanGravatar reed@google.com2011-12-14
* move ports into its own gyp fileGravatar caryclark@google.com2011-12-14
* Revert r2872Gravatar bsalomon@google.com2011-12-14
* two loops for setting stage descsGravatar bsalomon@google.com2011-12-14
* reset cpu shadow of vertex buffer to our usual vb sizeGravatar bsalomon@google.com2011-12-14
* Skip flush functions for disabled stagesGravatar bsalomon@google.com2011-12-13
* Make null gl a top level config in benchGravatar bsalomon@google.com2011-12-13
* whitespace commit to try performance graph uploadGravatar epoger@google.com2011-12-13
* Use a stack variable for hash computation in GrBinHashKeyGravatar bsalomon@google.com2011-12-12
* fix positioning for scalar=fixed, still need to fix actual modeGravatar reed@google.com2011-12-12
* try to make it draw correctly in fixed pointGravatar reed@google.com2011-12-12
* skip paint->drawstate sampler copies when there is no textureGravatar bsalomon@google.com2011-12-12
* check for empty glyph run and exit early if so.Gravatar reed@google.com2011-12-12
* whitespace commit to try performance graph uploadGravatar epoger@google.com2011-12-12
* Don't update vertex/index buffer twice! Gravatar bsalomon@google.com2011-12-12
* Access sampler matrices directly, cleanup GrSamplerState::reset()sGravatar bsalomon@google.com2011-12-12
* Fix int->float conversion warning in VS2010Gravatar bsalomon@google.com2011-12-12
* Remove GrDrawState::setSampler, use direct access to samplerGravatar bsalomon@google.com2011-12-12
* Remove static initiazled gClampNearest in gpu backendGravatar bsalomon@google.com2011-12-12
* whitespace commit to trigger windows buildGravatar epoger@google.com2011-12-12