| Commit message (Collapse) | Author | Age |
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BUG=skia:3601
Review URL: https://codereview.chromium.org/1046923004
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The primary feature this delivers is SkNf and SkNd for arbitrary power-of-two N. Non-specialized types or types larger than 128 bits should now Just Work (and we can drop in a specialization to make them faster). Sk4s is now just a typedef for SkNf<4, SkScalar>; Sk4d is SkNf<4, double>, Sk2f SkNf<2, float>, etc.
This also makes implementing new specializations easier and more encapsulated. We're now using template specialization, which means the specialized versions don't have to leak out so much from SkNx_sse.h and SkNx_neon.h.
This design leaves us room to grow up, e.g to SkNf<8, SkScalar> == Sk8s, and to grown down too, to things like SkNi<8, uint16_t> == Sk8h.
To simplify things, I've stripped away most APIs (swizzles, casts, reinterpret_casts) that no one's using yet. I will happily add them back if they seem useful.
You shouldn't feel bad about using any of the typedef Sk4s, Sk4f, Sk4d, Sk2s, Sk2f, Sk2d, Sk4i, etc. Here's how you should feel:
- Sk4f, Sk4s, Sk2d: feel awesome
- Sk2f, Sk2s, Sk4d: feel pretty good
No public API changes.
TBR=reed@google.com
BUG=skia:3592
Review URL: https://codereview.chromium.org/1048593002
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BUG=skia:
Review URL: https://codereview.chromium.org/1040133002
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This uses slightly newer APIs from SkAtomics.h to make it a bit more efficient.
No public API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1039323002
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id:80001 of https://codereview.chromium.org/1033453003/)
Reason for revert:
Reverting due to performance regression: https://code.google.com/p/skia/issues/detail?id=3597
Original issue's description:
> Remove SkClipStack's manual rounding of BW clip rects
>
> The full fix for this bug is nudging the image in device space. That is going to be a large change. This CL should address the immediate problem.
>
> This CL will alter the following GMs:
> clipdrawdraw
> convex_poly_clip
> complexclip_bw_*
> filltypespersp
> complexclip3_simple
>
>
>
> BUG=423834
>
> Committed: https://skia.googlesource.com/skia/+/e523d4f90c3368c555282a98b41ca5ee2045103e
TBR=bsalomon@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=423834
Review URL: https://codereview.chromium.org/1045853002
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BUG=skia:
Review URL: https://codereview.chromium.org/1041913002
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BUG=skia:3257
Committed: https://skia.googlesource.com/skia/+/255dcd11992ebe74eb54202c48cf5394d33a8ce6
Review URL: https://codereview.chromium.org/1038863003
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#crskps
BUG=skia:3574
NOTRY=true
NOTREECHECKS=true
TBR=borenet
Review URL: https://codereview.chromium.org/1042873002
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id:260001 of https://codereview.chromium.org/1038863003/)
Reason for revert:
Trying out revert to see if it fixes Android bots.
Original issue's description:
> WIP: Added support for giflib, updated jpeg and png
>
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/255dcd11992ebe74eb54202c48cf5394d33a8ce6
TBR=djsollen@google.com,scroggo@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3257
Review URL: https://codereview.chromium.org/1048713003
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Move the .wpr files after recording, in the recording retry loop.
Previously they were moved in the skp capture retry loop.
Review URL: https://codereview.chromium.org/1033223005
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Need to land SK_SUPPORT_LEGACY_SCALAR_MAPPOINTS in chrome to suppress Affine
version which causes slight differences (which will need to be rebaselined)
BUG=skia:
Review URL: https://codereview.chromium.org/1045493002
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Automatic commit by the RecreateSKPs bot.
TBR=
Review URL: https://codereview.chromium.org/1046623002
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This reverts commit b97dafefe63ea0a1bbce8e8b209f4920983fb8b9.
SkLightingImageFilter boundaries are incorrect (see GM:lighting).
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1048583002
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Currently, the GPU-side image filter implementation creates exact-match
textures for the offscreen backing stores for saveLayer(). This is
because several filters have GPU implementations which depend on the
texture coordinates being 0..1.
The fix is three-fold:
1) Store the actual requested size in the SkGpuDevice, so that when
wrapping it in an SkBitmap for passing to filterImage(), we can give
it the original size.
2) Fix the filters (SkMagnifierImageFilter, more TBD) whose GPU
implementation depends on 0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().
N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.
BUG=skia:3532
Review URL: https://codereview.chromium.org/1034733002
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BUG=skia:
Review URL: https://codereview.chromium.org/1040783002
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I'd like to add a new API to SkStream for peeking - i.e. reading some
bytes without advancing the stream. This will be implemented for the
streams where it makes sense. I think the function should look
something like the following:
size_t peek(void* buffer, size_t bytesToRead) {
return this->onPeek(buffer, bytesToRead);
}
virtual size_t onPeek(void* buffer, size_t bytesToRead) {
return 0; // unimplemented base class.
}
In order to avoid confusion, I'd like to remove SkMemoryStream::peek(),
which is not currently used internally, by Chrome, or by Android as far
as I can tell. There is also another function does the same thing:
getPosition().
BUG=skia:3257
Review URL: https://codereview.chromium.org/1039373002
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BUG=skia:
Review URL: https://codereview.chromium.org/1041773003
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BUG=skia:
Review URL: https://codereview.chromium.org/1035243002
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Duplicate code from the HWUI backends for DM and nanobench
moves into a single place, saving a hundred lines or more of
cut-and-paste.
There's some indication that this increases the incidence of
SkCanvas "Unable to find device for layer." warnings, but no
clear degradation in test results.
R=djsollen@google.com,mtklein@google.com
BUG=skia:3589
Review URL: https://codereview.chromium.org/1036303002
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BUG=skia:3257
Review URL: https://codereview.chromium.org/1038863003
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Review URL: https://codereview.chromium.org/1006583005
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NOTRY=true
Review URL: https://codereview.chromium.org/1035003004
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Simplify time() by removing conditionals; reduce the amount of
parameter passing.
Add a convenience function to Target.
R=mtklein@google.com
BUG=skia:3595
Review URL: https://codereview.chromium.org/1039253002
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TBR=rmistry
NOTREECHECKS=true
BUG=skia:2073
Review URL: https://codereview.chromium.org/1039023003
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TBR=mtklein
NOTREECHECKS=true
BUG=skia:2073
Review URL: https://codereview.chromium.org/1036223002
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BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1041573002
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Review URL: https://codereview.chromium.org/1034273002
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Review URL: https://codereview.chromium.org/1012483003
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In some cases, resolving an intersection can cause a vertex to go
slightly out-of-order with edges which have already been processed.
This doesn't cause any algorithmic errors, but it's difficult to detect
without impacting performance significantly.
Also, the GPU infrastructure fires asserts when attempting
to allocate 0-length vertex buffers. Early-out instead,
since there's nothing to draw.
Review URL: https://codereview.chromium.org/1032253005
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BUG=skia:3596
Review URL: https://codereview.chromium.org/1017943003
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(patchset #1 id:1 of https://codereview.chromium.org/1034033004/)
Reason for revert:
makes internalSave and internalSaveLayer inconsistent. Need to find a different solution.
Original issue's description:
> Make the canvas draw looper setup update the canvas save count
>
> Image filter in a paint would leave save count in wrong state
> for normal draws. This could be observed through the canvas
> references during the draw call. An example of this is
> inspecting the canvas during a draw looper.
>
> patch from issue 993863002 at patchset 20001 (http://crrev.com/993863002#ps20001)
>
> BUG=skia:
> TBR=kkinnunen@nvidia.com
>
> Committed: https://skia.googlesource.com/skia/+/fd3a91e1fc4de69611b5297f624a1cd65db4ced1
TBR=kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1037653004
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Image filter in a paint would leave save count in wrong state
for normal draws. This could be observed through the canvas
references during the draw call. An example of this is
inspecting the canvas during a draw looper.
patch from issue 993863002 at patchset 20001 (http://crrev.com/993863002#ps20001)
BUG=skia:
TBR=kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/1034033004
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Add and test trunc(), which is what get() used to be before rounding.
Using trunc() is a ~40% speedup on our linear gradient bench.
#neon #floats
BUG=skia:3592
#n5
#n9
CQ_INCLUDE_TRYBOTS=client.skia.android:Test-Android-Nexus5-Adreno330-Arm7-Debug-Trybot;client.skia.android:Test-Android-Nexus9-TegraK1-Arm64-Release-Trybot
Review URL: https://codereview.chromium.org/1032243002
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Uses filtering canvas from utils/android, shared with DM.
Follow-up plans in https://skbug.com/3589, https://skbug.com/3595
R=djsollen@google.com
Review URL: https://codereview.chromium.org/1029423010
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BUG=skia:
Review URL: https://codereview.chromium.org/1030353004
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BUG=skia:
Review URL: https://codereview.chromium.org/1019303005
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(unbalanced indents)
Displaying the offset into an SkPicture hasn't worked for a while so this CL deletes the feature.
When "Save Layer" was renamed to "SaveLayer" the code that computes the indent in the list view was broken. This CL patches the problem.
Review URL: https://codereview.chromium.org/1034733004
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Review URL: https://codereview.chromium.org/1009633005
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BUG=skia:
Review URL: https://codereview.chromium.org/1035943002
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BUG=skia:
Review URL: https://codereview.chromium.org/1038643002
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R=reed@google.com
BUG=skia:3588
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true
Review URL: https://codereview.chromium.org/1034073004
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Replace the implicit curve intersection with a geometric curve intersection. The implicit intersection proved mathematically unstable and took a long time to zero in on an answer.
Use pointers instead of indices to refer to parts of curves. Indices required awkward renumbering.
Unify t and point values so that small intervals can be eliminated in one pass.
Break cubics up front to eliminate loops and cusps.
Make the Simplify and Op code more regular and eliminate arbitrary differences.
Add a builder that takes an array of paths and operators.
Delete unused code.
BUG=skia:3588
R=reed@google.com
Review URL: https://codereview.chromium.org/1037573004
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BUG=skia:
Review URL: https://codereview.chromium.org/1001833006
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Introduce a paint filter proxy base class as a SkDrawFilter replacement,
and convert SkDebugCanvas to use the new approach.
BUG=skia:3587
R=reed@google.com,mtklein@google.com,robertphillips@google.com,tomhudson@google.com
Review URL: https://codereview.chromium.org/1032173002
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It can be silenced or not with one flag.
Always print when building for the android framework.
Also remove the meaningless define of override to override.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1032093004
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Review URL: https://codereview.chromium.org/1029423005
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./gyp_skia -Dskia_fast=1 will
- always optimize for the current machine as much as possible
- drop the frame pointer
- optimize floating point arithmetic ignoring IEEE compliance
This allows things like 3-argument VEX prefix SSE instructions and
NEON autovectorization, and can give some seriously helpful clues
about how to rearrange floating point math for speed.
I've been having trouble with LTO linking, so I'll leave that out for now.
I don't think we should set up bots with this mode. -ffast-math means
I'm forced to run DM with --match ~Blend ~Path ~Rect ~Math ~Scalar
~Matrix ~Point before it passes, which is a disconcerting chunk of tests
to disable (including all of PathOps).
BUG=skia:
Review URL: https://codereview.chromium.org/1036533003
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#notry
BUG=skia:
NOTRY=true
Review URL: https://codereview.chromium.org/1030263003
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BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1032273003
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BUG=skia:
Review URL: https://codereview.chromium.org/1037653002
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