aboutsummaryrefslogtreecommitdiffhomepage
Commit message (Expand)AuthorAge
* Revert of Add guards to GrTextureProvider (patchset #5 id:80001 of https://co...Gravatar joshualitt2016-01-07
* Rename SkGifCodec, SkIcoCodec, SkWbmpCodecGravatar msarett2016-01-07
* Move config texturability/renderability to config table.Gravatar bsalomon2016-01-07
* Add guards to GrTextureProviderGravatar joshualitt2016-01-07
* More <type_traits> for SkTLogic.h.Gravatar bungeman2016-01-07
* Fix handling of radii scaling to force the result to always be lessGravatar herb2016-01-07
* test & doc for SkUnitCubicInterpGravatar caryclark2016-01-07
* Make a single GrSingleOwner in GrContextGravatar joshualitt2016-01-07
* Revert[2] of "add backdrop option to SaveLayerRec"Gravatar reed2016-01-07
* Store ninepatch chunks in the png header in CodexTestGravatar msarett2016-01-07
* SkTreatAsSprite should take AA into accountGravatar fmalita2016-01-07
* Add sentinel to GrMemoryPool's block headerGravatar robertphillips2016-01-07
* Revert of SkTreatAsSprite should take AA into account (patchset #5 id:80001 o...Gravatar reed2016-01-07
* Revert of add backdrop option to SaveLayerRec (patchset #14 id:260001 of http...Gravatar reed2016-01-07
* SkTreatAsSprite should take AA into accountGravatar fmalita2016-01-07
* Remove SK_SUPPORT_LEGACY_BITMAP_SAMPLER_BIASGravatar fmalita2016-01-07
* add backdrop option to SaveLayerRecGravatar reed2016-01-07
* DM: add a pixel check to serializeGravatar mtklein2016-01-07
* Add missing include for sleepGravatar scroggo2016-01-07
* Fix crash when ETC1 codec is not supported.Gravatar djsollen2016-01-07
* Remove codecs and images from iOS Bazel build.Gravatar iroth2016-01-07
* cmake: set SK_RELEASE to 0 if not a Release buildGravatar mtklein2016-01-07
* remove dead code from SkColorMatrixFilterGravatar reed2016-01-07
* Revert of DM: add a pixel check to serialize (patchset #4 id:60001 of https:/...Gravatar caryclark2016-01-07
* Revert of Broke GrTessellatingPathRenderer's tessellator out into a separate ...Gravatar caryclark2016-01-07
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-06
* DM: add a pixel check to serializeGravatar mtklein2016-01-06
* For Google3, enable SK_SUPPORT_LEGACY_SAVEFLAGS; required by legacy webkit_he...Gravatar benjaminwagner2016-01-06
* Broke GrTessellatingPathRenderer's tessellator out into a separate file.Gravatar ethannicholas2016-01-06
* Fix DM tests in the Android FrameworkGravatar djsollen2016-01-06
* Reenable testing webp to PDF on ValgrindGravatar scroggo2016-01-06
* Add Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Release to the CQGravatar borenet2016-01-06
* Fix some SkCodecPrintfsGravatar scroggo2016-01-06
* Optimize SkTileImageFilter destination bitmap size.Gravatar senorblanco2016-01-06
* Add additional assert to GrSingleOwnerGravatar joshualitt2016-01-06
* SkPDF: Change handling of large-numbers in matricies.Gravatar halcanary2016-01-06
* Add skstd::remove_pointer_t and use it.Gravatar bungeman2016-01-06
* add commentGravatar caryclark2016-01-06
* Create debug only SkSingleOwnerGravatar joshualitt2016-01-06
* fix valgrindGravatar caryclark2016-01-06
* Add debug sentinel to GrMemoryPool to check for memory stompingGravatar robertphillips2016-01-06
* In Google3 build, use SK_SFNTLY_SUBSETTER define to enable/disable sfntly.Gravatar benjaminwagner2016-01-05
* Start using <type_traits> and <utility> (C++11).Gravatar bungeman2016-01-05
* Add a bench to test SkTileImageFilter.Gravatar senorblanco2016-01-05
* fix nexus playerGravatar caryclark2016-01-05
* Also ignore sfntly for Google3/iOS.Gravatar mtklein2016-01-05
* More framework support for TransferBuffersGravatar jvanverth2016-01-05
* Move read pixels format info into ConifgInfo in GrGLCapsGravatar bsalomon2016-01-05
* fix linear gradient assert, by explicitly clampingGravatar reed2016-01-05
* take gr-context parameter to refEncoded, indicating a desire for only gpu-spe...Gravatar reed2016-01-05