| Commit message (Collapse) | Author | Age |
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Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
Review-Url: https://codereview.chromium.org/2071393002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1925233003
Review-Url: https://codereview.chromium.org/1925233003
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I have tested that this compiles.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2078913003
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2078913003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2077043002
Review-Url: https://codereview.chromium.org/2077043002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071333002
Review-Url: https://codereview.chromium.org/2071333002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002
Committed: https://skia.googlesource.com/skia/+/746b792a9aad1230ab69158a51c49b2e5437d95b
Review-Url: https://codereview.chromium.org/2067023002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075853002
Review-Url: https://codereview.chromium.org/2075853002
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Guessing this will fix the valgrind failure.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075133002
Review-Url: https://codereview.chromium.org/2075133002
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TBR=msarett@google.com
I don't know why the compiler is complaining that since ImageSlide.cpp is still
using it.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075873003
Review-Url: https://codereview.chromium.org/2075873003
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These headers are not intended for external use and are only used in src.
Review-Url: https://codereview.chromium.org/2070983002
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https://codereview.chromium.org/2065833002/ )
Reason for revert:
Moving to the new glyph run analysis changes things anyway, and the Chromium Win 10 bots are having issues with this. Revert until I have time to make the suppression wider.
Original issue's description:
> Support pixel antialising in DirectWrite.
>
> DirectWrite2 supports pixel antialiasing and rendering without hinting.
>
> BUG=skia:5416
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2065833002
>
> TBR=reed
> Will move SkTScopedComPtr into src.
>
> Committed: https://skia.googlesource.com/skia/+/bd770d619553a88eeaa64ff29082f62db5c9b4d2
TBR=reed@google.com,mtklein@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5416
Review-Url: https://codereview.chromium.org/2075913002
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A dashed line is also added to split the screen. Currently, drawing
images with sRGB seems to still have bugs.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069653002
Review-Url: https://codereview.chromium.org/2069653002
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Need to make sure we can allocate areas larger than our specified
subheap sizes, and deal with potential fragmentation in the main
system heap.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2072763002
Review-Url: https://codereview.chromium.org/2072763002
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TBR=egdaniel@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2070953002
Review-Url: https://codereview.chromium.org/2070953002
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Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
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This code was running on our bots but never in Chrome.
That's a bad state to be in.
My plan here use to be to redesign how our 8888 blits worked in SSE 4.1, mainly
for perfect correctness but also for speed, then to spread what I learned there
to SSE2, AVX+, and NEON.
I have since lost interest in changing any aspect of how our legacy 8888 blits
work. There's not much point in making them a bit or two more correct when the
math is fundamentally wrong.
This will cause many diffs in Gold, none perceptible.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2062853002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Committed: https://skia.googlesource.com/skia/+/6e472093009bf2fc4a8e53010b51040efcb71213
Review-Url: https://codereview.chromium.org/2062853002
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TBR=brianosman@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075713002
Review-Url: https://codereview.chromium.org/2075713002
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SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture
Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2072813002
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Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
Review-Url: https://codereview.chromium.org/2069173002
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201295.jpg on HP z620
(300x280, most common form of sRGB profile)
QCMS Xform 0.495 ms
Skia Old Xform 0.235 ms
Skia NEW Xform 0.423 ms
Vs Old Code 0.56x
Vs QCMS 1.17x
So to summarize, we are now much slower than before,
but still a bit faster than QCMS. And now we are also
far more accurate than QCMS :).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060823003
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2060823003
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DirectWrite2 supports pixel antialiasing and rendering without hinting.
BUG=skia:5416
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2065833002
TBR=reed
Will move SkTScopedComPtr into src.
Review-Url: https://codereview.chromium.org/2065833002
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This adds support with animation, assuming the sample has
implemented onAnimate. Event handling has not been
implemented.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004
Committed: https://skia.googlesource.com/skia/+/76963e73704a42a18c29d6fbdcccb566e5c67658
Review-Url: https://codereview.chromium.org/2056343004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067833003
Review-Url: https://codereview.chromium.org/2067833003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
Review-Url: https://codereview.chromium.org/2068743003
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Also fixes some bugs that were found.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2072453002
Review-Url: https://codereview.chromium.org/2072453002
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id:20001 of https://codereview.chromium.org/2068743003/ )
Reason for revert:
breaking roll.
../../third_party/skia/include/core/SkImageInfo.h:202: error: undefined reference to 'SkColorSpace::NewNamed(SkColorSpace::Named)'
Original issue's description:
> Keep SkColorSpace and SkColorProfileType in sync
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
>
> Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
TBR=reed@google.com,brianosman@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2073593002
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(patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll
Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2068983005
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https://codereview.chromium.org/2067023002/ )
Reason for revert:
breaking compile bots
Original issue's description:
> Enable viewer in non-Vulkan builds
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002
>
> Committed: https://skia.googlesource.com/skia/+/746b792a9aad1230ab69158a51c49b2e5437d95b
TBR=djsollen@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2072563002
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It crashes issuing a clear batch.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060263005
TBR=brianosman@google.com
Review-Url: https://codereview.chromium.org/2060263005
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002
Review-Url: https://codereview.chromium.org/2067023002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2070133002
Review-Url: https://codereview.chromium.org/2070133002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
Review-Url: https://codereview.chromium.org/2068743003
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
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These provide an easy way to create assets to be used by bots,
eg. Android SDK.
To create an asset:
$ infra/bots/assets/assets.py add android_sdk
(adds scripts in infra/bots/assets/android_sdk)
To upload a new version of an asset:
$ infra/bots/assets/android_sdk/upload.py -t $ANDROID_SDK_ROOT
(uploads Android SDK to GS, writes a version file)
$ git commit
$ git cl upload
To download the current version of the asset:
$ infra/bots/assets/android_sdk/download.py -t ../tmp
BUG=skia:5427
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069543002
Review-Url: https://codereview.chromium.org/2069543002
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under Win targets
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068863002
Review-Url: https://codereview.chromium.org/2068863002
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- When the stroke width gets too big the raster algorithm produces
incorrect output
- This also causes the GPU path to produce incorrect output if the width
is larger than an arbitrary limit in GrAALinearizingConvexPathRenderer
(which is the renderer used for this specific geometry)
- Other non-convex geometries probably also produce strange results
BUG=skia:5405,skia:5406
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060903002
Review-Url: https://codereview.chromium.org/2060903002
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TBR=egdaniel@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068863003
Review-Url: https://codereview.chromium.org/2068863003
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BUG=chromium:618858
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067133002
Review-Url: https://codereview.chromium.org/2067133002
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BUG=chromium:618858
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2063313002
TBR=egdaniel@google.com
Review-Url: https://codereview.chromium.org/2063313002
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(patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.
Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2062133004
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069443004
Review-Url: https://codereview.chromium.org/2069443004
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Review-Url: https://codereview.chromium.org/2043393002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2051263003
Review-Url: https://codereview.chromium.org/2051263003
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This reduces the number of profile textures that will be generated throughout an animation and also caps the texture size. It could probably be better tuned.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2062743003
Review-Url: https://codereview.chromium.org/2062743003
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SkPicture::cullRect() is not guaranteed to be the same as the
bounds passed to SkPictureRecorder::beginRecording().
Review-Url: https://codereview.chromium.org/2067473003
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This hasn't compiled for months. We are deemphasizing SampleApp in favor of viewer. Windowed command buffer is not currently something we currently plan to maintain.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2061233002
Review-Url: https://codereview.chromium.org/2061233002
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TBR=egdaniel@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2061123003
Review-Url: https://codereview.chromium.org/2061123003
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BUG=skia:
TBR=egdaniel@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069443003
Review-Url: https://codereview.chromium.org/2069443003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069633002
TBR=egdaniel@google.com
Review-Url: https://codereview.chromium.org/2069633002
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