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* SkPaint::FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* Add __STDC_LIMIT_MACROS to SkDraw.cpp.Gravatar bungeman2015-03-16
* Test for glyphs which straddle the edge of device space.Gravatar bungeman2015-03-16
* fix for invalid for loop syntax broke buildGravatar msarett2015-03-16
* Implementation of image decoding for bmp files, in accordance with the new API.Gravatar msarett2015-03-16
* check for null-pixelrefGravatar reed2015-03-16
* remove deprecated setFilterBitmap/isFilterBitmapGravatar reed2015-03-16
* Suppress keepalive thread leak in DM.Gravatar mtklein2015-03-16
* move kTileModeCount out of TileMode enumGravatar reed2015-03-15
* Update SKP versionGravatar skia.buildbots2015-03-15
* remove legacy onCreateCompatibleDeviceGravatar reed2015-03-14
* Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #12 id:220001 ...Gravatar bsalomon2015-03-14
* Revert of Add terrible workaround to fix stencil clear crash on S3. (patchset...Gravatar ccameron2015-03-14
* Revert[6] of Change device creation to see the (optional) layer-paintGravatar reed2015-03-14
* Skip absurdly slow PDF tests on Valgrind bot.Gravatar mtklein2015-03-14
* add onCreateDevice to eventually replace onCreateCompatibleDeviceGravatar reed2015-03-14
* Revert of Revert of Revert of Revert of Revert of Change device creation to s...Gravatar reed2015-03-13
* Revert of Revert of Revert of Revert of Change device creation to see the (op...Gravatar reed2015-03-13
* Revert of Revert of Revert of Change device creation to see the (optional) la...Gravatar reed2015-03-13
* Creation of GrBatchAtlas and Distancefieldpathrenderer batchGravatar joshualitt2015-03-13
* Fix bug with very large round rects with large radiiGravatar robertphillips2015-03-13
* Handle paths that do not report empty, but have no edges.Gravatar reed2015-03-13
* Revert of Revert of Change device creation to see the (optional) layer-paint ...Gravatar reed2015-03-13
* Call to retrieve SkDescriptor for SkScalarContext from SkPaint.Gravatar joshualitt2015-03-13
* Ico security issues fixGravatar msarett2015-03-13
* Revert of Change device creation to see the (optional) layer-paint (patchset ...Gravatar reed2015-03-13
* Change device creation to see the (optional) layer-paintGravatar reed2015-03-13
* Lower SkPictureShader tile size limitsGravatar fmalita2015-03-13
* some utils for rect and matrixGravatar reed2015-03-13
* Have DM and nanobench display times in minutes when they're above 60 seconds.Gravatar mtklein2015-03-12
* Ignore public API checks if COMMIT=false is in the descriptionGravatar rmistry2015-03-12
* Revert of Ignore public API checks if COMMIT=false is in the description (pat...Gravatar mtklein2015-03-12
* Ignore public API checks if COMMIT=false is in the descriptionGravatar rmistry2015-03-12
* DM: display current memory usage (instead of peak) when available.Gravatar mtklein2015-03-12
* Make presubmit check that #if or #ifdef does not come before includes.Gravatar rmistry2015-03-12
* Rejigger keep-alive thread so TSAN and LSAN don't complain.Gravatar mtklein2015-03-12
* Add #include first in Sk4x_* filesGravatar rmistry2015-03-12
* DM: add keepalive for Valgrind bot.Gravatar mtklein2015-03-12
* Clean up SkDynamicAnnotations.Gravatar mtklein2015-03-12
* Fix HWUI Sink for DMGravatar Derek Sollenberger2015-03-12
* Add terrible workaround to fix stencil clear crash on S3.Gravatar bsalomon2015-03-11
* Glyph positions maintain 32 bit integer part.Gravatar bungeman2015-03-11
* Fix Windows build.Gravatar scroggo2015-03-11
* Since SkDrawFilter has serious architectural issues and may beGravatar tomhudson2015-03-11
* delete dead codeGravatar mtklein2015-03-11
* For safety include SkTypes.h in SkFontHost_mac.cppGravatar mtklein2015-03-11
* Clean up poppler code.Gravatar mtklein2015-03-11
* Adjust atlas sizes to fix Mali400 precision issuesGravatar jvanverth2015-03-11
* Fix debugger's overdraw color filterGravatar robertphillips2015-03-11
* Use proper SkFDot6 instead of intGravatar qiankun.miao2015-03-11