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* Disable RAW test when SkRawCodec is not compiledGravatar msarett2016-01-25
* Add pre_log option to nanobench; make this option default true in nanobench_f...Gravatar benjaminwagner2016-01-25
* Work around vs2013sp2-3 bug in skstd::unique_ptr.Gravatar bungeman2016-01-25
* Fix gyp files so that gyp_to_Android.mk succeedsGravatar msarett2016-01-25
* Fix memory leak in pixelxorxfermode GMGravatar robertphillips2016-01-25
* Changes to public.bzl to support building on iOS with objc_library bazel target.Gravatar iroth2016-01-25
* Disable RAW test on Chrome OS, WindowsGravatar msarett2016-01-25
* Fix leak of SkImageGeneratorGravatar msarett2016-01-25
* Build and link microhttpd from gypGravatar joshualitt2016-01-25
* Remove RAW Codec from Google3 build.Gravatar benjaminwagner2016-01-25
* spin off some safe parts from AVX2 CLGravatar mtklein2016-01-25
* Revert of AVX 2 SrcOver blits: color32, blitmask. (patchset #24 id:450001 of ...Gravatar msarett2016-01-25
* Add GM for SkPixelXorXfermodeGravatar robertphillips2016-01-25
* AVX 2 SrcOver blits: color32, blitmask.Gravatar mtklein2016-01-25
* Add RAW decoding into Skia.Gravatar yujieqin2016-01-25
* Do not test images with alpha to 565Gravatar msarett2016-01-25
* Fixed compilation on mingw.Gravatar cjacek2016-01-25
* remove legacy definesGravatar caryclark2016-01-25
* Delete 2 legacy flagsGravatar fmalita2016-01-25
* SK_SUPPORT_LEGACY_DRAWFLTER typoGravatar fmalita2016-01-25
* Avoid updating glPathStencilFunc unless it changesGravatar kkinnunen2016-01-25
* Revert of Prototype of RAW decoding in Skia. (patchset #32 id:610001 of https...Gravatar msarett2016-01-25
* fix arcto exception handlingGravatar caryclark2016-01-25
* Add RAW decoding into Skia.Gravatar yujieqin2016-01-25
* Whitespace change to test SK_IMAGE_VERSION downloadGravatar borenet2016-01-25
* Enable GL_CHROMIUM_bind_uniform_location, command buffer is fixedGravatar kkinnunen2016-01-25
* Do not try to get fragment input locations with CHROMIUM_path_renderingGravatar kkinnunen2016-01-25
* Make BGRA8888 renderable on CHROMIUM_framebuffer_mixed_samplesGravatar kkinnunen2016-01-25
* Revert of skstd -> std for unique_ptr (patchset #24 id:460001 of https://code...Gravatar mtklein2016-01-24
* skstd -> std for unique_ptrGravatar mtklein2016-01-24
* add 4f support to colorfiltershaderGravatar reed2016-01-24
* Revert[2] of expand unitests for color4fGravatar reed2016-01-23
* Revert of expand unitests for color4f (patchset #1 id:1 of https://codereview...Gravatar reed2016-01-23
* Don't dirty MIP chain when damage bounds is emptyGravatar bsalomon2016-01-23
* expand unitests for color4fGravatar reed2016-01-23
* Add svg path arctoGravatar caryclark2016-01-23
* Add getYUV8Planes() API to SkCodecGravatar msarett2016-01-22
* SSSE3 opts for RGB -> RGB(FF) or BGR(FF)Gravatar msarett2016-01-22
* skip zero-length linear gradient intervals to make new code more consistent w...Gravatar lsalzman2016-01-22
* Factor out xcode c/cpp settings into variables to apply to cmake builds.Gravatar bsalomon2016-01-22
* Change name from ScaleToSides to SkScaleToSides.Gravatar herb2016-01-22
* Revert of de-proc sk_float_rsqrt (patchset #3 id:40001 of https://codereview....Gravatar mtklein2016-01-22
* Anisotropic mipmap fixesGravatar fmalita2016-01-22
* First rough draft of skiaserveGravatar joshualitt2016-01-22
* Update deps to pull microhttpdGravatar joshualitt2016-01-22
* add GM to exercise duplicate color-stopsGravatar reed2016-01-22
* Use nextafter instead of nexttoward to avoid using long double calculation.Gravatar herb2016-01-22
* Use NEON optimizations for RGB -> RGB(FF) or BGR(FF) in SkSwizzlerGravatar msarett2016-01-22
* try removing attribute((aligned(16))Gravatar mtklein2016-01-22
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22