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* Revert of add parallel public API for recording SkLiteDL. (patchset #1 id:1 o...Gravatar mtklein2016-08-15
* [SVGDom] Add opacity supportGravatar fmalita2016-08-15
* Update blurred rrect mask filter creation method to also handle cachingGravatar robertphillips2016-08-15
* add gm that exercises compose shader allocationsGravatar caryclark2016-08-15
* SkPDF: unify drawText and drawPosTextGravatar halcanary2016-08-15
* just add SkLiteDL::empty()Gravatar mtklein2016-08-15
* LightingFP now supports multiple directional lightsGravatar dvonbeck2016-08-15
* Convert GrAppliedClip interface to builder styleGravatar csmartdalton2016-08-15
* Fix 4444 on Vulkan devices who don't support RGBA_4444Gravatar egdaniel2016-08-15
* Increase hard and io timeouts for CT builds.Gravatar rmistry2016-08-15
* Add regression testGravatar msarett2016-08-15
* Pull handling of blurred circles out of GrRRectBlurEffect::MakeGravatar robertphillips2016-08-15
* Revert of increase small allocator limit to encompass compose shader (patchse...Gravatar caryclark2016-08-15
* Optimize color xforms when src and dst are matchingGravatar msarett2016-08-15
* Fix copying of data in vulkan testing textureGravatar egdaniel2016-08-15
* add parallel public API for recording SkLiteDL.Gravatar mtklein2016-08-15
* [SVGDom] Deferred SampleApp parsingGravatar fmalita2016-08-15
* Skip CompressCheckerboard unit test on N6.Gravatar mtklein2016-08-15
* Add specialized code for hard stop gradients on GPUGravatar fmenozzi2016-08-15
* Documentation: Important things on front pageGravatar halcanary2016-08-15
* increase small allocator limit to encompass compose shaderGravatar caryclark2016-08-14
* Webp has_alpha is a hint onlyGravatar msarett2016-08-14
* Assert fDeviceClipBounds is always empty when clip is emptyGravatar msarett2016-08-14
* Prevent overflows when using gamma_alloc_sizeGravatar gogil2016-08-14
* Update SKP versionGravatar update-skps2016-08-14
* Remove stencil settings param from stencilPath()Gravatar csmartdalton2016-08-12
* [SVGDom] SVGPong sample appGravatar fmalita2016-08-12
* Re-adding analytical GeoProc for rectanglesGravatar dvonbeck2016-08-12
* Revert of Exact Ganesh Gradients for Special Cases (patchset #9 id:160001 of ...Gravatar halcanary2016-08-12
* [SVGDom] <polygon> & <polyline> supportGravatar fmalita2016-08-12
* Allow vulkan to upload data to testing textures with optimal layoutsGravatar egdaniel2016-08-12
* Added PointLights to SkLights::LightGravatar vjiaoblack2016-08-12
* Add Android Shadow sampleGravatar jvanverth2016-08-12
* Add extracting GM comments to the housekeeper bot.Gravatar jcgregorio2016-08-12
* Optimized implementation of quickReject()Gravatar msarett2016-08-12
* SkPDF: Subset Type3 (fallback) fontGravatar halcanary2016-08-12
* Turn on SVGs for all Test botsGravatar rmistry2016-08-12
* Remove generalized gradient codeGravatar fmenozzi2016-08-12
* Create gradient fuzzersGravatar kjlubick2016-08-12
* Revert of Optimized implementation of quickReject() (patchset #12 id:260001 o...Gravatar mtklein2016-08-12
* Revert of Exact Ganesh Gradients for Special Cases (patchset #8 id:140001 of ...Gravatar halcanary2016-08-11
* Revert of Fix 4444 on Vulkan devices who don't support RGBA_4444 (patchset #4...Gravatar egdaniel2016-08-11
* Only open X Display once for all test GLX contextsGravatar bsalomon2016-08-11
* Optimized implementation of quickReject()Gravatar msarett2016-08-11
* LightingShader and NormalSource comment and style fixesGravatar dvonbeck2016-08-11
* Revert of SkPDF: Subset Type3 (fallback) font (patchset #8 id:200001 of https...Gravatar halcanary2016-08-11
* Fix 4444 on Vulkan devices who don't support RGBA_4444Gravatar egdaniel2016-08-11
* Use SVGs CIPD package and use SVG as a DM source.Gravatar rmistry2016-08-11
* Remove generalized gradient codeGravatar fmenozzi2016-08-11
* SkPDF: Subset Type3 (fallback) fontGravatar halcanary2016-08-11