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Author
Age
*
Broke GrTessellatingPathRenderer's tessellator out into a separate file.
ethannicholas
2016-01-06
*
Fix DM tests in the Android Framework
djsollen
2016-01-06
*
Reenable testing webp to PDF on Valgrind
scroggo
2016-01-06
*
Add Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Release to the CQ
borenet
2016-01-06
*
Fix some SkCodecPrintfs
scroggo
2016-01-06
*
Optimize SkTileImageFilter destination bitmap size.
senorblanco
2016-01-06
*
Add additional assert to GrSingleOwner
joshualitt
2016-01-06
*
SkPDF: Change handling of large-numbers in matricies.
halcanary
2016-01-06
*
Add skstd::remove_pointer_t and use it.
bungeman
2016-01-06
*
add comment
caryclark
2016-01-06
*
Create debug only SkSingleOwner
joshualitt
2016-01-06
*
fix valgrind
caryclark
2016-01-06
*
Add debug sentinel to GrMemoryPool to check for memory stomping
robertphillips
2016-01-06
*
In Google3 build, use SK_SFNTLY_SUBSETTER define to enable/disable sfntly.
benjaminwagner
2016-01-05
*
Start using <type_traits> and <utility> (C++11).
bungeman
2016-01-05
*
Add a bench to test SkTileImageFilter.
senorblanco
2016-01-05
*
fix nexus player
caryclark
2016-01-05
*
Also ignore sfntly for Google3/iOS.
mtklein
2016-01-05
*
More framework support for TransferBuffers
jvanverth
2016-01-05
*
Move read pixels format info into ConifgInfo in GrGLCaps
bsalomon
2016-01-05
*
fix linear gradient assert, by explicitly clamping
reed
2016-01-05
*
take gr-context parameter to refEncoded, indicating a desire for only gpu-spe...
reed
2016-01-05
*
Add assert that memory pool is empty when GrTextBlobCache frees
joshualitt
2016-01-05
*
Add null check for bmp->tex result in SkImageFilter::filterInputGpu
bsalomon
2016-01-05
*
CMake: generate SkUserConfig.h with configure_file
mtklein
2016-01-05
*
Add comment for using infinite check in quad root
caryclark
2016-01-05
*
Return 'correct' size from GrMemoryPool
joshualitt
2016-01-05
*
clean up dead x86 filter opts code
mtklein
2016-01-05
*
Spin off more thread-safe work in DM.
mtklein
2016-01-05
*
give up on quad root if infinite
caryclark
2016-01-05
*
remove shadeSpan16 from shader
reed
2016-01-05
*
df generation: single allocation with calloc
mtklein
2016-01-05
*
update nanobench Valgrind suppression
mtklein
2016-01-05
*
Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 ...
jcgregorio
2016-01-05
*
Take care fall-through case of switch in skia
tzik
2016-01-05
*
Make SkGLContext lifetime more well-defined
kkinnunen
2016-01-05
*
SampleApp: remove Picture_DeviceType
kkinnunen
2016-01-05
*
If we swap its arguments, SkTaskGroup::batch() _is_ sk_parallel_for.
mtklein
2016-01-04
*
Revert of df generation: single allocation with calloc (patchset #2 id:20001 ...
mtklein
2016-01-04
*
Two malloc+bzero -> calloc.
mtklein
2016-01-04
*
remove use of malloc.h
mtklein
2016-01-04
*
df generation: single allocation with calloc
mtklein
2016-01-04
*
Revert of Try using std::call_once (patchset #1 id:1 of https://codereview.ch...
mtklein
2016-01-04
*
handle halfway case in scan converter
caryclark
2016-01-04
*
remove now defunct get_paint_offset
reed
2016-01-04
*
Android bots: set battery threshold to 80%
borenet
2016-01-04
*
On Valgrind bots, print a message every 20 minutes
msarett
2016-01-04
*
Add unit test for crbug.com/570232
robertphillips
2016-01-04
*
Android devices: wait for 100% charge
borenet
2016-01-04
*
[Reland] Repeating SkBitmapProcState rounding bias
fmalita
2016-01-04
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