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...
*
Return color shader instead of 2-color gradient when color count is 1
fmenozzi
2016-08-19
*
fix fuzzes
caryclark
2016-08-19
*
SkFontMgr_android clean up.
bungeman
2016-08-19
*
include extra_cflags* in the step description
mtklein
2016-08-19
*
must call rand in reliable order for bots
reed
2016-08-18
*
Expand Issue Tracking docs to include triage, Chrome instructions
hcm
2016-08-18
*
Revert of Fast path translate() in SkCanvas and SkLiteDL. (patchset #5 id:800...
mtklein
2016-08-18
*
quick check to not use AutoDrawLooper
reed
2016-08-18
*
Revert of Return color shader instead of 2-color gradient when color count is...
reed
2016-08-18
*
Detect CRC32 instructions on ARMv8.
mtklein
2016-08-18
*
Batched implementation of drawLattice() for GPU
msarett
2016-08-18
*
Fast path translate() in SkCanvas and SkLiteDL.
mtklein
2016-08-18
*
Relax check for gpu use of static src-over XP
egdaniel
2016-08-18
*
add simplerect gm
reed
2016-08-18
*
Return color shader instead of 2-color gradient when color count is 1
fmenozzi
2016-08-18
*
Use CSS3 style matching on Android.
bungeman
2016-08-18
*
Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180...
msarett
2016-08-18
*
SkPDF: in-place font subsetting
halcanary
2016-08-18
*
Fix initialization bug for fConservativeIsScaleTranslate
msarett
2016-08-18
*
Delay creation of cpu-side buffer memory until actually needed
robertphillips
2016-08-18
*
Batched implementation of drawLattice() for GPU
msarett
2016-08-18
*
make LayerIter private, and remove skipClip option
reed
2016-08-18
*
GN: make libjpeg_turbo target Chrome-compatible
mtklein
2016-08-18
*
Tessellator: better fix for reused-edges issue.
senorblanco
2016-08-18
*
SkPDF: cache metrics once.
halcanary
2016-08-18
*
remove disable aa/dither flags from Props -- never used
reed
2016-08-18
*
Interactive Bevel Sample App
dvonbeck
2016-08-18
*
Don't emit dead code in circle shader when not using distance vectors.
bsalomon
2016-08-18
*
Rename WorseCaseSize to WorstCasSize
robertphillips
2016-08-18
*
Add alpha type to texture producer
brianosman
2016-08-18
*
Add executable bit and shebang to python files
anmittal
2016-08-18
*
Revert of Reduce window rectangles cap to 8 (patchset #1 id:1 of https://code...
robertphillips
2016-08-17
*
Revert of SkPDF: cache metrics once. (patchset #4 id:60001 of https://codere...
robertphillips
2016-08-17
*
[SVGDom] Fix <ellipse> positioning
fmalita
2016-08-17
*
Fix assert caused by floating point error in tessellating path renderer.
senorblanco
2016-08-17
*
[SVGDom] Add support for assorted absolute units
fmalita
2016-08-17
*
SkPDF: cache metrics once.
halcanary
2016-08-17
*
Add alphaType() to SkImage
brianosman
2016-08-17
*
Fix BUILD.gn for arch other then x86 and x64
anmittal
2016-08-17
*
Fix computation of clipped src rect when tiling bitmaps in SkGpuDevice
bsalomon
2016-08-17
*
Reduce window rectangles cap to 8
csmartdalton
2016-08-17
*
Eagerly update the unichar to glyphID mapping.
herb
2016-08-17
*
fix no-gpu build
reed
2016-08-17
*
Fix fb variable name in GLSL
egdaniel
2016-08-17
*
SkLiteDL: a little spring cleaning
mtklein
2016-08-17
*
Simplify adding attributes to GrGeometryProcessor
bsalomon
2016-08-17
*
Fix SampleAndroidShadows warnings
fmalita
2016-08-17
*
pin as texture api
reed
2016-08-17
*
Move FamilyClass and Panose enums to enum class.
bungeman
2016-08-17
*
Fix various issues with framebuffer fetch
egdaniel
2016-08-17
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