| Commit message (Collapse) | Author | Age |
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- Moves CPU feature detection to its own file.
- Cleans up some redundant feature detection scattered around core/ and opts/.
- Can now detect a few new CPU features:
* F16C -> Intel f16<->f32 instructions, added between AVX and AVX2
* FMA -> Intel FMA instructions, added at the same time as AVX2
* VFP_FP16 -> ARM f16<->f32 instructions, quite common
* NEON_FMA -> ARM FMA instructions, also quite common
* SSE and SSE3... why not?
This new internal API makes it very cheap to do fine-grained runtime CPU
feature detection. Redundant calls to SkCpu::Supports() should be eliminated
and it's hoistable out of loops. It compiles away entirely when we have the
appropriate instructions available at compile time.
This means we can call it to guard even a little snippet of 1 or 2 instructions
right where needed and let inlining hoist the check (if any at all) up to
somewhere that doesn't hurt performance. I've explained how I made this work
in the private section of the new header.
Once this lands and bakes a bit, I'll start following up with CLs to use it more
and to add a bunch of those little 1-2 instruction snippets we've been wanting,
e.g. cvtps2ph, cvtph2ps, ptest, pmulld, pmovzxbd, blendvps, pshufb, roundps
(for floor) on x86, and vcvt.f32.f16, vcvt.f16.f32 on ARM.
BUG=skia:
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Review URL: https://codereview.chromium.org/1890483002
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BUG=skia:
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Review URL: https://codereview.chromium.org/1889753002
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The typeface cache contains typefaces which can be compared against to
determine if an already known typeface will work instead of creating a
new typeface id. This is primarily for sharing scaler contexts. How that
typeface was requested is not relevant to this comparison, so don't cache
it. Request caching must be handled separately.
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Review URL: https://codereview.chromium.org/1879423002
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Additionally, this CL:
adds crop handling to the CPU path (the GPU path handled it but with a bug)
adds a cropRect (to better justify the applyCropRect)
adds a GM to exercise the cropRect
Note: I believe the handling of cropRects and clipping is deeply flawed but, at least, the two paths are consistently flawed now.
TBR=reed@google.com
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Review URL: https://codereview.chromium.org/1882943002
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the image before treating it as a JPEG.
Highlights of new PIEX:
* PIEX can now return JPEG compressed image or uncompressed RGB image
* Add IsOfType() and GEtNumberofBytesForIsOfType() to image_type_recognition_lite
* Add GetDngInformation() and GetOrientation() to piex
* Remove deprecated data entries from piex_types
BUG=b/27214608, b/28119810
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Review URL: https://codereview.chromium.org/1883783002
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Just use the DC flag, independent of the destination pixel config or the
special output override flag (which is only to be used internally be
special effects that will never hit this code path.)
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This makes it easier to integrate with Blink code using RefPtr/PassRefPtr without pulling in Chrome's SkUserConfig.h.
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TBR=robertphillips@google.com
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This is a workaround for crbug.com/603223
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used and not expected to be used.
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Review URL: https://codereview.chromium.org/1886613003
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recent changes to text rendering.
Uses linear coverage falloff. Produces results that are perceptually more
similar to L32 (raster and gpu). Smoothstep + sRGB was too soft.
Plumb the gamma-correctness via DrawPathArgs, which also paves the way for
other path rendering implementations to easily make decisions about rendering
technique based on that flag.
Fix a few typos and formatting issues from my most recent change.
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A font consists of a set of data and a set of parameters to that data.
For example a ttc font consists of the full font data parameterized by
the index. In addition to the index, FontConfig allows specifying a
matrix and embolden flag. In the future there may also be additional
parameters of this sort, for example which color palette to use.
This does not provide a way to serialize these parameters.
Adding this here provides a nice place to experiment with doing so.
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Trying to be much more explicit about where we really mean sRGB as a format,
and where we mean gamma-correct, as in: "not legacy behavior". Most of the
changes to rendering behavior are dependent on the latter, so let's be precise.
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BUG=602555
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BUG=skia:5158
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contain either Debug or Release
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This now matches how the SkDevices were being created by the device proxy and prevents LCD text from being inadvertently applied.
BUG=602555
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BUG=skia:4957
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The flag and code it guards are no longer used.
TBR=reed
This just removes dead code.
Review URL: https://codereview.chromium.org/1882803002
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TBR=reed@google.com
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BUG=skia:
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Review URL: https://codereview.chromium.org/1881733005
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Today they all show as "matrixconvolution", and we probably only log one.
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BUG=skia:
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BUG=skia:
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This adds SK_VERY_LEGACY_CREATE_TYPEFACE which, when defined, provides
only the old interface.
Ideally, everyone would switch directly to SkFontMgr and use one of the
newer calls, but there is currently no path for current users to get
there. This updates all the internals to use SkFontStyle, after
switching these over the higher level APIs can be switched.
The Chromium follow on patch can be seen at https://crrev.com/1877673002
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TBR=reed
This doesn't really change API, just modernizes it.
Review URL: https://codereview.chromium.org/1873923002
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Add a second distance field adjust table that only applies contrast,
not fake-gamma correction. Store a flag in the batch at creation time,
using the same logic we apply elsewhere (render target format, plus
paint flags).
That gets us close, but not as good as bitmap text. The final step is
to use a linear step function (rather than smoothstep) to map distance
to coverage, when we have sRGB output. Smoothstep's nonlinear response
is actually doing some fake-gamma, so it ends up over-correcting when
the output is already gamma-correct.
Results are now very close between L32 (old table, smoothstep) and S32
(contrast-only table, linstep).
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SimpleOffsetFilter & SkOffsetImageFilter seem equivalent nowadays.
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TBR=borenet@google.com
This fixes the "serialize-8888 gm imagealphathreshold_surface" failure related to:
https://codereview.chromium.org/1879643003/ (Switch AlphaThresholdFilter over to new onFilterImage interface)
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BUG=skia:5191
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This CL also alters the raster path in two ways:
it now respects the sRGB/linear distinction of its input
it now respects the clip
TBR=reed@google.com
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BUG=skia:5186
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R=egdaniel@google.com
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Rather than assuming the data passed to ktx at least
KTX_FILE_IDENTIFIER_SIZE, pass the length of the data to is_ktx and
compare it.
Splitting off from crrev.com/1862133002, which no longer depends on
is_ktx.
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of https://codereview.chromium.org/1863013003/ )"
add SK_SUPPORT_NEW_ONCREATESCALERCONTEXT for chrome
this has now landed https://codereview.chromium.org/1878913002/
TBR=
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BUG=skia:5155
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Motivation: This function is used throughout SkPDF.
Note that the compiler can usually inline the result of strlen() for literal strings.
Before:
out/Release/nanobench -m WStreamWriteText -q
Timer overhead: 24.2ns
! -> high variance, ? -> moderate variance
micros bench
6.10 WStreamWriteText nonrendering
After:
out/Release/nanobench -m WStreamWriteText -q
Timer overhead: 23.9ns
! -> high variance, ? -> moderate variance
micros bench
2.51 WStreamWriteText nonrendering
PDF runtime change: -0.8% ±0.04%.
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Adds a mechanism for processors to add buffer accesses and implements
them in the GL backend.
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BUG=skia:
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Currently before destroying the GrVkGpu, we do wait on all queue work to finish before destroying objects there.
Since we only have one queue, the vkDeviceWaitIdle added here is probably not necessary, but the spec does suggest
having it just to make sure all work is fully done on the device.
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This relies on: https://codereview.chromium.org/1816223002 (Update SkSpecialImage to be able to create tight SkImages and SkSurfaces)
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This was an odd case where 8888 drew wrong and serialize-8888 was correct.
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Adds a cap and builder methods for texelFetch. This is required for
texel buffers. Also moves the texel buffer cap into the general shader
caps, and adds glTexBufferRange to the GL interface.
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Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames
GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a
second array of buffer samplers.
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Adds a "samplerPrecision" method to GrGLSLCaps and updates
GrGLSLProgramBuilder to infer a sampler's precision based on its
config and visibility.
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