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* free -> resetGravatar mtklein2016-03-17
* update callsites for Make image factoriesGravatar reed2016-03-17
* Fix gdb debugging for the latest NDK release.Gravatar djsollen2016-03-17
* Disable bad gif decode on CGGravatar msarett2016-03-17
* Revert of Remove uses of SkImageDecoder from gms (patchset #2 id:20001 of htt...Gravatar bungeman2016-03-17
* Use sktarray.begin() instead of &sktarray[0].Gravatar bungeman2016-03-17
* try to flush stdio in the crash handlerGravatar mtklein2016-03-17
* Revert of free -> reset (patchset #3 id:40001 of https://codereview.chromium....Gravatar bungeman2016-03-17
* Fix Linux Swarming botsGravatar borenet2016-03-17
* Some fixes for Swarming botsGravatar borenet2016-03-17
* Allow SkGpuDevice::drawSprite to handle subset SkBitmapsGravatar robertphillips2016-03-17
* Allow const& for SkImages and SkPictures in draw methods.Gravatar reed2016-03-17
* Remove uses of SkImageDecoder from gmsGravatar msarett2016-03-17
* Remove uses of SkImageDecoder from skdiffGravatar msarett2016-03-17
* make sausages rounder and portableGravatar caryclark2016-03-17
* Add SkSpecialImage::extractSubset & NewFromPixmapGravatar robertphillips2016-03-17
* Remove SkipZeroesBenchGravatar msarett2016-03-17
* free -> resetGravatar mtklein2016-03-17
* don't create zero length intervalsGravatar caryclark2016-03-17
* Add back SkAutoTUnref::detach() for Android temporarily.Gravatar mtklein2016-03-17
* Add back SkAutoTDelete::detach() for Android temporarily.Gravatar mtklein2016-03-16
* Image filters: fix the zero-sigma fast path in SkBlurImageFilter.Gravatar senorblanco2016-03-16
* Un-deprecate new methods to fix Android.Gravatar benjaminwagner2016-03-16
* detach -> releaseGravatar mtklein2016-03-16
* add blitprocs to shadersGravatar reed2016-03-16
* Minor mingw cross compilation fix.Gravatar cjacek2016-03-16
* Revert of Add SkSpecialImage::extractSubset & NewFromPixmap (patchset #5 id:8...Gravatar robertphillips2016-03-16
* Use std::unique_ptr.Gravatar mtklein2016-03-16
* GrTessellator: don't reuse the previous vertex buffer on a cache miss.Gravatar senorblanco2016-03-16
* Doc: pdf illustrationGravatar halcanary2016-03-16
* Revert of Use std::unique_ptr. (patchset #10 id:170001 of https://codereview....Gravatar mtklein2016-03-16
* Add SkSpecialImage::extractSubset & NewFromPixmapGravatar robertphillips2016-03-16
* Cleanup download scripts related to new Android NDK.Gravatar djsollen2016-03-16
* Use std::unique_ptr.Gravatar mtklein2016-03-16
* Split uninteresting hash lines correctly on Windows.Gravatar mtklein2016-03-16
* Begin tracking GL_TEXTURE_ and GL_DRAW_INDIRECT_ buffer bindingsGravatar cdalton2016-03-16
* pass cap to dash textGravatar caryclark2016-03-16
* Fix compile on Windows swarming botGravatar borenet2016-03-16
* Add CMake builder to CQGravatar borenet2016-03-16
* add missing APIGravatar caryclark2016-03-16
* Create new buffer (if necessary) on vkMapGravatar jvanverth2016-03-16
* skip stroke outset of all teeny linesGravatar caryclark2016-03-16
* Google3 apps are still using Create* shader methods.Gravatar mtklein2016-03-16
* Update to new DNG SDK: Integrate integer overflow fixesGravatar yujieqin2016-03-16
* Fix Google3 build by updating pdf path after https://codereview.chromium.org/...Gravatar benjaminwagner2016-03-14
* Reland of "Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of http...Gravatar reed2016-03-14
* Revert of Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of https...Gravatar reed2016-03-14
* Finish conversion to sk_sp<SkShader>Gravatar reed2016-03-14
* SkPDF: remove all globally references SkPDFObjectsGravatar halcanary2016-03-13
* Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://code...Gravatar reed2016-03-13