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* gl programs rewriteGravatar joshualitt2014-10-09
* rename command line flag to avoid conflict, use very verboseGravatar caryclark2014-10-09
* Add SkBBoxHierarchy::reserve() as an optional size hint.Gravatar mtklein2014-10-09
* try again to fix ios buildGravatar caryclark2014-10-09
* fix ios buildGravatar caryclark2014-10-09
* Draw more accurate thick-stroked Beziers (disabled)Gravatar caryclark2014-10-09
* use real pdfdevice behind SkDocumentGravatar reed2014-10-09
* Adding 3D lut color filterGravatar sugoi2014-10-09
* Make the Sk GL context class an abstract base classGravatar kkinnunen2014-10-09
* Update old tools to allow MultiPictureDraw renderingGravatar robertphillips2014-10-09
* Update SKP version to 121Gravatar borenet2014-10-08
* webtry: Simply move sys/ directory into setup/.Gravatar tfarina2014-10-08
* call derived ~ from GrIORefGravatar bsalomon2014-10-08
* Remove ~GrIORef since last remaining virtual and now all inlineGravatar bsalomon2014-10-08
* Revert of Use presence of a content key as non-scratch indicator (patchset #5...Gravatar bsalomon2014-10-08
* use SkDocument to capture pdfs from SampleApp 'e'Gravatar reed2014-10-08
* Use presence of a content key as non-scratch indicatorGravatar bsalomon2014-10-08
* Add SK_API to GrGpuResourceGravatar bsalomon2014-10-08
* Rebase Nexus 10 gm failureGravatar egdaniel2014-10-08
* pre-build the resources library for the fiddle jailGravatar Greg Humphreys2014-10-08
* repair the webtry setup processGravatar Greg Humphreys2014-10-08
* allow fiddles to use the futex system call; fixes fonts finallyGravatar Greg Humphreys2014-10-08
* Rearrange code in TextContexts to be more consistent and match style guide.Gravatar jvanverth2014-10-08
* In the generated fiddle, set the portable fonts flag first.Gravatar Greg Humphreys2014-10-08
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
* Make GM default to reseting gpu contexts on android.Gravatar bsalomon2014-10-08
* preliminary support for fiddle font useGravatar Greg Humphreys2014-10-08
* Fix conditional check when copying coverage stages in ODSGravatar egdaniel2014-10-08
* fix android framework build errorsGravatar djsollen2014-10-08
* Delay copying effects from DS or ODS till end of creating ODSGravatar egdaniel2014-10-08
* remove dead code from SK_SUPPORT_LEGACY_IMAGECACHE_NAMEGravatar reed2014-10-08
* Implement C path functionsGravatar robertphillips2014-10-08
* Revert of Make GM default to reseting gpu contexts on android. (patchset #1 i...Gravatar bsalomon2014-10-08
* Add SkCachedData and use it for SkMipMapGravatar reed2014-10-08
* Expose layer hoisting API in GrContextGravatar robertphillips2014-10-08
* Revert of Make the Sk GL context class an abstract base class (patchset #4 id...Gravatar bsalomon2014-10-08
* Revert of speculative fix for ios (patchset #1 id:1 of https://codereview.chr...Gravatar bsalomon2014-10-08
* speculative fix for iosGravatar Brian Salomon2014-10-08
* Make GM default to reseting gpu contexts on android.Gravatar bsalomon2014-10-08
* Make the Sk GL context class an abstract base classGravatar kkinnunen2014-10-08
* Update SKP version to 120Gravatar borenet2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Only use msaa target for blur mask when doAA is trueGravatar derekf2014-10-07
* Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...Gravatar joshualitt2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert "GrResourceCache2 manages scratch texture."Gravatar Brian Salomon2014-10-07
* Stay in floats as much as possible in SkTileGrid, particularly in insert.Gravatar mtklein2014-10-07
* Update perspective GMs for dfpathsGravatar jvanverth2014-10-07
* Add baselines for dftext GM.Gravatar jvanverth2014-10-07
* Add -Wno-invalid-offsetof to Mac and iOS builds too.Gravatar mtklein2014-10-07