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*
Update tests to produce more sensible output for Android framework builds.
djsollen
2016-01-14
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Revert of Create an SkCodecImageGenerator (patchset #10 id:260001 of https://...
msarett
2016-01-14
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VisualBench: Make the Android SDL app start without cmdline arguments
kkinnunen
2016-01-14
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sketch SkValue API
mtklein
2016-01-14
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Create an SkCodecImageGenerator
msarett
2016-01-14
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these _procs_arm are not used when we have NEON
mtklein
2016-01-14
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Add skeleton for kilobench experiments
joshualitt
2016-01-14
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Virtualize Frames in GrAuditTrail
joshualitt
2016-01-14
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remove unused SkBitmapFilter::Allocate
reed
2016-01-14
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add explicit bench for raw bitmapscaler
reed
2016-01-14
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Add Audittrail for path renderers
joshualitt
2016-01-14
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Beginning of support for texture rectangles.
bsalomon
2016-01-14
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VisualBench: Use first succeeding EGL API
kkinnunen
2016-01-14
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expand gm to exercise miplevels and various scalers
reed
2016-01-14
*
Revert of Make A8 readback work in more cases and improve testing. (patchset ...
bsalomon
2016-01-14
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SampleApp: Make android_install_app and android_launch_app work consistently
kkinnunen
2016-01-14
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Refactor to use GrWrapTextureInBitmap more
robertphillips
2016-01-14
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SampleApp: Cleanup SkOSWindow_SDL
kkinnunen
2016-01-14
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some fuzz hacking
mtklein
2016-01-14
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Simplify path allocation, clean up resources correctly
kkinnunen
2016-01-13
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Make android scripts not warn about ADB in newer SDKs
kkinnunen
2016-01-13
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Optimized premultiplying swizzles for NEON
msarett
2016-01-13
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Fix SkXfermodeImageFilter GPU fast path for differing sizes.
senorblanco
2016-01-13
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Fix fuzzer-found deserialization bugs
ajuma
2016-01-13
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Allow Resize to be called w/ a preallocated pixmap
reed
2016-01-13
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Remove remaining users of draw*Rect calls
joshualitt
2016-01-13
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Add new fuzz binary.
mtklein
2016-01-13
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Move some program building utils from GL to GLSL
egdaniel
2016-01-13
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Make A8 readback work in more cases and improve testing.
bsalomon
2016-01-13
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micro fix for rrects bug using GrDrawContext
joshualitt
2016-01-13
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Remove size check from SkCodec
msarett
2016-01-13
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Reland of Move BUILD.public to public.bzl. (patchset #1 id:1 of https://coder...
benjaminwagner
2016-01-13
*
remove CreateLightingFilter from SkColorFilter
reed
2016-01-13
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Remove two varieties of drawNonAARect from GrDrawTarget
joshualitt
2016-01-13
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Add CodecZeroInit test to DMSrcSink
msarett
2016-01-13
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remove unused SkGlobalInitialization_none.cpp
reed
2016-01-13
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reorg global initialization, separating core from optional
reed
2016-01-13
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Hide drawBatch on GrDrawTarget from test Methods
joshualitt
2016-01-13
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GrAuditTrail hooks in GrContext + GrDrawContext
joshualitt
2016-01-13
*
Revert of Move BUILD.public to public.bzl. (patchset #1 id:1 of https://coder...
iroth
2016-01-12
*
Delete SkRectShaderImageFilter
ajuma
2016-01-12
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Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPix...
bsalomon
2016-01-12
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Convert GrAuditTrail to use scoped frames
joshualitt
2016-01-12
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SkPaintFilterCanvas cleanup
fmalita
2016-01-12
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Remove #ifdef SK_DISABLE_TILE_IMAGE_FILTER_OPTIMIZATION.
senorblanco
2016-01-12
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Move BUILD.public to public.bzl.
iroth
2016-01-12
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SkTime: Stop using POSIX entensions to time.h for timezone
halcanary
2016-01-12
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Hide formats in GrGLCaps and use specific getters for different GL functions.
bsalomon
2016-01-12
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Refactor resize filter to go faster
caryclark
2016-01-12
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Optimize SkTileImageFilter in an offset filter when possible.
senorblanco
2016-01-12
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