index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
...
*
Commit base-macmini-lion-float gm baselines that are similar to those in base...
epoger@google.com
2011-12-19
*
partial fix for vertical text on Lion
caryclark@google.com
2011-12-19
*
sk_float_round isn't a function, so call this instead: sk_float_floor((x) + 0...
reed@google.com
2011-12-16
*
add baselines
reed@google.com
2011-12-16
*
add baselines
reed@google.com
2011-12-16
*
Delete temporary files I accidentally committed previously
epoger@google.com
2011-12-16
*
remove obsolete printf
reed@google.com
2011-12-16
*
GM baselines that we already had for SnowLeopard, and are identical in Lion.
epoger@google.com
2011-12-16
*
change typeface::purgeall to not assume that the array is empty, as it may
reed@google.com
2011-12-16
*
cleanup font purging functions
caryclark@google.com
2011-12-16
*
fix debug comment
caryclark@google.com
2011-12-16
*
whitespace commit to trigger buildbots
epoger@google.com
2011-12-15
*
Exposing the isImmutable/setImmutable API of SkPixelRef in SkBitmap
junov@chromium.org
2011-12-15
*
GCC requires reinterpret_cast rather than static_cast to cast to privately in...
bsalomon@google.com
2011-12-15
*
Make GrStencilState a class to enable future optimizations
bsalomon@google.com
2011-12-15
*
whitespace commit to trigger android buildbot
epoger@google.com
2011-12-15
*
Compile time vertex layout masks
bsalomon@google.com
2011-12-15
*
Fix android build and cleanup references to SkMMapStream
djsollen@google.com
2011-12-15
*
add optional manual global initialization
caryclark@google.com
2011-12-15
*
add canvas::isDrawingToLayer(), as a fast query for chrome; faster than
reed@google.com
2011-12-14
*
move ports into its own gyp file
caryclark@google.com
2011-12-14
*
Revert r2872
bsalomon@google.com
2011-12-14
*
two loops for setting stage descs
bsalomon@google.com
2011-12-14
*
reset cpu shadow of vertex buffer to our usual vb size
bsalomon@google.com
2011-12-14
*
Skip flush functions for disabled stages
bsalomon@google.com
2011-12-13
*
Make null gl a top level config in bench
bsalomon@google.com
2011-12-13
*
whitespace commit to try performance graph upload
epoger@google.com
2011-12-13
*
Use a stack variable for hash computation in GrBinHashKey
bsalomon@google.com
2011-12-12
*
fix positioning for scalar=fixed, still need to fix actual mode
reed@google.com
2011-12-12
*
try to make it draw correctly in fixed point
reed@google.com
2011-12-12
*
skip paint->drawstate sampler copies when there is no texture
bsalomon@google.com
2011-12-12
*
check for empty glyph run and exit early if so.
reed@google.com
2011-12-12
*
whitespace commit to try performance graph upload
epoger@google.com
2011-12-12
*
Don't update vertex/index buffer twice!
bsalomon@google.com
2011-12-12
*
Access sampler matrices directly, cleanup GrSamplerState::reset()s
bsalomon@google.com
2011-12-12
*
Fix int->float conversion warning in VS2010
bsalomon@google.com
2011-12-12
*
Remove GrDrawState::setSampler, use direct access to sampler
bsalomon@google.com
2011-12-12
*
Remove static initiazled gClampNearest in gpu backend
bsalomon@google.com
2011-12-12
*
whitespace commit to trigger windows build
epoger@google.com
2011-12-12
*
add first cut at arithmetic mode
mike@reedtribe.org
2011-12-10
*
Fix inverse union complex clip stencil rules, skip screen filling rectangles
bsalomon@google.com
2011-12-09
*
Closing fd for mmap after mapping succeeds.
djsollen@google.com
2011-12-09
*
Use : as separator between "GM" and slide name in SampleApp. This makes it ea...
bsalomon@google.com
2011-12-09
*
Add support for GL_ANGLE_texture_usage
bsalomon@google.com
2011-12-09
*
use uploadTexData() to create init textures w/out data, and restore pixelstor...
bsalomon@google.com
2011-12-09
*
Add back compressed image upload (accidently removed in earlier refactor)
bsalomon@google.com
2011-12-09
*
roll more changes from r2830 back in
bsalomon@google.com
2011-12-09
*
Cleanup of r2830.
bsalomon@google.com
2011-12-09
*
Adding isOpaque method to skia shader classes
junov@chromium.org
2011-12-09
*
install drawfilter for the picture playback as well
reed@google.com
2011-12-08
[prev]
[next]