| Commit message (Collapse) | Author | Age |
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Bug: skia:6888
Change-Id: I3459b4913982a7cae1c0061697c82cc65ad9a2d8
Reviewed-on: https://skia-review.googlesource.com/26740
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/71c88b31d95b..7e2c0d373e38
$ git log 71c88b31d..7e2c0d373 --date=short --no-merges --format='%ad %ae %s'
2017-09-15 mradev Fix cubemap completeness check
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I25924d92892afcec71a8610328d3d0ee5b1c9348
Reviewed-on: https://skia-review.googlesource.com/47041
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
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Bug: skia:
Change-Id: I86c4160e0c65c9f8459087e34eaf39907a76c9da
Reviewed-on: https://skia-review.googlesource.com/47182
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
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older versions of webkit
use more of colorpriv than
contemporary chrome
TBR=reed@google.com
Bug: skia: 6898
Change-Id: I4adcc7d04e2cdd7bf3a85e7d591337144105ab48
Reviewed-on: https://skia-review.googlesource.com/47180
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
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We've got independent definitions of SI, LazyCtx/Ctx, and load_and_inc()
in _stages.cpp and _lowp.cpp. It's a good time to centralize them,
taking _stages.cpp's SI and load_and_inc(), and _lowp's Ctx.
SI and load_and_inc() are uninterestingly different. But using _lowp's
Ctx will let us get its prettier typed stage definitions into
_stages.cpp, but that is not not done here.
This is a pure refactor with no generated code changes.
Change-Id: I53260b0fdc71a77bf9e3ed6f3df3a2a4cbd2392b
Reviewed-on: https://skia-review.googlesource.com/47181
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Previously SkImageSource::filterBounds() uses the default
SkImageFilter::onFilterNodeBounds() which returns the input rect.
Now override onFilterNodeBounds() in SkImageSource to return src
or dst rect (with transform applied).
Change-Id: I6681e1ba97affb09ef1ca5bc03b3d0f66c10f149
Reviewed-on: https://skia-review.googlesource.com/46741
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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This reverts commit 03168b8a62a0d3d14b7a0d14642df4d82203b87c.
Reason for revert: Assert in resetting texture proxies.
Original change's description:
> Allow GrDrawOpAtlas to grow as needed
>
> Bug: skia:3550
> Change-Id: Ib5312c8c06ba8549d90545658df6686c45058255
> Reviewed-on: https://skia-review.googlesource.com/45841
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,robertphillips@google.com
Change-Id: I05e084b4cefa57e558f296d6087d4f03fa16ac81
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:3550
Reviewed-on: https://skia-review.googlesource.com/47140
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Change-Id: I335fa9731cbf449989242f7e81096248abc90e90
Reviewed-on: https://skia-review.googlesource.com/46980
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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missed a couple of users
of SkColorPriv.h; restored
those functions
TBR=reed@google.com
NOTRY=true
Bug: skia: 6898
Change-Id: I64fc62905be0627c4ecdc39595bd0aaf1f60c5ac
Reviewed-on: https://skia-review.googlesource.com/47081
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
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Bug: skia:3550
Change-Id: Ib5312c8c06ba8549d90545658df6686c45058255
Reviewed-on: https://skia-review.googlesource.com/45841
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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created new file src/core/SkColorData.h for
internal consumption. Note that many of the
functions there are unused as well.
Bug: skia: 6898
R: reed@google.com
Change-Id: I25bfd5a9c21f53558c4ca65a77eb5d322d897c6d
Reviewed-on: https://skia-review.googlesource.com/46848
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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Change-Id: I4d4093fcfc839f6e7468b7d9f89bb903186ab68d
Reviewed-on: https://skia-review.googlesource.com/46761
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Bug: skia:
Change-Id: I1a2442898c8eca8cf36d8e85d2acf1d048ebfb54
Reviewed-on: https://skia-review.googlesource.com/46849
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
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But respect the passed-in bucket for verbose logs and JSON summary.
Bug: skia:
Change-Id: If57c16538802125c087b76991a0ca45b0a33beb2
Reviewed-on: https://skia-review.googlesource.com/46721
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
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Bug: skia:
Change-Id: Ie3ec5a57bacaabac544a2b01ab33fd665203031b
Reviewed-on: https://skia-review.googlesource.com/46841
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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rearrange class descriptions to make them
appear consistently inside the #Class
declaration in the .bmh files.
Look for the descriptions there and
regenerate the .md files.
Docs-Preview: https://skia.org/?cl=46523
TBR=caryclark@google.com
Bug: skia: 6898
Change-Id: I00a176428725ef27667d3f23d76d6b7ff0cfced1
Reviewed-on: https://skia-review.googlesource.com/46523
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
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Allows differentiation between internal bots in recipes.
Bug: skia:
Change-Id: I7130f2adc13dd01f7572856ea64c428a6adf56ba
Reviewed-on: https://skia-review.googlesource.com/46844
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
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This reverts commit 1cdbad0e3b0af82cc064764e2a599651729fc8a3.
Reason for revert: It seems unlikely it was this CL
Original change's description:
> Revert "Pre-allocate some opList dependency list storage"
>
> This reverts commit 51066f4dc2c4905e8c6691908025dbef5f85c5b6.
>
> Reason for revert: See if this is causing the TSAN failure
>
> Original change's description:
> > Pre-allocate some opList dependency list storage
> >
> > There is a perf regression (mainly on the Nexus5) for the https://skia-review.googlesource.com/c/skia/+/46200 (Add method to iterate over a GrOp's GrSurfaceProxies)
> >
> > This is another candidate.
> >
> > Change-Id: I276ea44d899166a7d2e74f461f5a6c2c17a21cde
> > Reviewed-on: https://skia-review.googlesource.com/46561
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
>
> TBR=robertphillips@google.com,brianosman@google.com
>
> Change-Id: I83dea2921475e3554943178c9c441fdfb1af1c97
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/46842
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,brianosman@google.com
Change-Id: I88caaddc8af321ac545b5d70bcc21cd0158c8614
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/46605
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/32b7e23797f9..71c88b31d95b
$ git log 32b7e2379..71c88b31d --date=short --no-merges --format='%ad %ae %s'
2017-09-14 jamie Enable [[nodiscard]] for gl::Error.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I5957cd81412b3114b48350b3d51f7ccea98fd2fa
Reviewed-on: https://skia-review.googlesource.com/46885
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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https://chromium.googlesource.com/angle/angle.git/+log/eccd7ece15b5..32b7e23797f9
$ git log eccd7ece1..32b7e2379 --date=short --no-merges --format='%ad %ae %s'
2017-09-14 pcc Fix bad casts in BindingPointer::set.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=507755
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I4e8e0bd72e138ed1b717cae334664a801b93947a
Reviewed-on: https://skia-review.googlesource.com/46882
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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https://chromium.googlesource.com/angle/angle.git/+log/80823cc82a1b..eccd7ece15b5
$ git log 80823cc82..eccd7ece1 --date=short --no-merges --format='%ad %ae %s'
2017-09-14 jmadill Use a heap for the released handle list.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I0a570ddd726fd955f23d6bd475095aee677bd4a3
Reviewed-on: https://skia-review.googlesource.com/46880
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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https://chromium.googlesource.com/angle/angle.git/+log/4148fd74e34f..80823cc82a1b
$ git log 4148fd74e..80823cc82 --date=short --no-merges --format='%ad %ae %s'
2017-09-14 jmadill D3D: Add memcmp filtering for matrix uniforms.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I4225b55723adc1b0559c1750f0f0138e7f2eb599
Reviewed-on: https://skia-review.googlesource.com/46821
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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https://chromium.googlesource.com/angle/angle.git/+log/371ed53aa912..4148fd74e34f
$ git log 371ed53aa..4148fd74e --date=short --no-merges --format='%ad %ae %s'
2017-09-14 jmadill Add separate dirty bits for Pixel and Fragment uniforms.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I716e59570e29f11dc2df4586edffde9a49f9c35b
Reviewed-on: https://skia-review.googlesource.com/46802
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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This reverts commit 51066f4dc2c4905e8c6691908025dbef5f85c5b6.
Reason for revert: See if this is causing the TSAN failure
Original change's description:
> Pre-allocate some opList dependency list storage
>
> There is a perf regression (mainly on the Nexus5) for the https://skia-review.googlesource.com/c/skia/+/46200 (Add method to iterate over a GrOp's GrSurfaceProxies)
>
> This is another candidate.
>
> Change-Id: I276ea44d899166a7d2e74f461f5a6c2c17a21cde
> Reviewed-on: https://skia-review.googlesource.com/46561
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,brianosman@google.com
Change-Id: I83dea2921475e3554943178c9c441fdfb1af1c97
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/46842
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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There is a perf regression (mainly on the Nexus5) for the https://skia-review.googlesource.com/c/skia/+/46200 (Add method to iterate over a GrOp's GrSurfaceProxies)
This is another candidate.
Change-Id: I276ea44d899166a7d2e74f461f5a6c2c17a21cde
Reviewed-on: https://skia-review.googlesource.com/46561
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I063c832f6d292e5e9f615c881e3325eb4ab9cdfa
Reviewed-on: https://skia-review.googlesource.com/44681
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
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Bug: skia:
Change-Id: Ied1e4bd89305695957faa2328e363304beb90a21
Reviewed-on: https://skia-review.googlesource.com/46840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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There is a perf regression (mainly on the Nexus5) for the https://skia-review.googlesource.com/c/skia/+/46200 (Add method to iterate over a GrOp's GrSurfaceProxies)
This is one candidate.
Change-Id: I995d3a88bad2a914f24b49512abbf01aeaf579c8
Reviewed-on: https://skia-review.googlesource.com/46586
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/9c6cfffec678..371ed53aa912
$ git log 9c6cfffec..371ed53aa --date=short --no-merges --format='%ad %ae %s'
2017-09-14 jmadill Enable D3D11 warnings in Release end2end_tests.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I7aff4abd4794fb0b79e70d612a5b8e8d219ef620
Reviewed-on: https://skia-review.googlesource.com/46800
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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Bug: skia:
Change-Id: I2e164ef1d7de05e6e1eb1b7d7d4d3efeb785dd43
Reviewed-on: https://skia-review.googlesource.com/46562
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I1cb30b50068e99181788181683e82e2421d0038a
Reviewed-on: https://skia-review.googlesource.com/46701
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Due to floating point math, it's possible to add a round-rect to a path,
then pull it back out and have the type change.
Bug: skia:7037
Change-Id: I071b77378da08b873ff9d68fdac2373370faa71c
Reviewed-on: https://skia-review.googlesource.com/46585
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/9dfa628dfc9b..9c6cfffec678
$ git log 9dfa628df..9c6cfffec --date=short --no-merges --format='%ad %ae %s'
2017-09-13 cwallez dEQP GLES2: Add suppressions for Mac
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I5d1d86f242d9d02539251ec9075caef8d3b8cf74
Reviewed-on: https://skia-review.googlesource.com/46663
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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kPathRefGenIDBitCnt is used only by SkPath.cpp and SkPathRef.cpp.
Curiously, there's no existing private declarations shared by
SkPath and SkPathRef, so I added kPathRefGenIDBitCnt to
SkPathPriv.h as the go-between. If there's an existing convention
I overlooked, please let me know.
R=reed@google.com,djsollen@google.com
Bug: skia: 6898
Change-Id: I929d780c3b4a10e5cf78e7176a7516abf912508e
Reviewed-on: https://skia-review.googlesource.com/46560
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
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TBR=mtklein@google.com
Bug: skia: 6898
Change-Id: I1c83fe67cbfb978f15ebcbb9081ac4d4a8f00e4a
Reviewed-on: https://skia-review.googlesource.com/46680
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
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https://chromium.googlesource.com/angle/angle.git/+log/da8e257cba5a..9dfa628dfc9b
$ git log da8e257cb..9dfa628df --date=short --no-merges --format='%ad %ae %s'
2017-09-08 jmadill Add RequestExtension to static link.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I72002d4657504a237c8f63120419518276c25a70
Reviewed-on: https://skia-review.googlesource.com/46660
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
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Change-Id: Ic72884c8447ad950a91a2afe9566dd5a92dd6f11
Reviewed-on: https://skia-review.googlesource.com/46582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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wip pixmap docs
Docs-Preview: https://skia.org/?cl=42522
Bug: skia: 6898
Change-Id: I85947bc36ea057ed008b87d7bef2efa82d7c89ad
Reviewed-on: https://skia-review.googlesource.com/42522
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
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That breaks the assumption that the work is proportional to loops.
For example, loops = 5 and loops = 7 would result in the same count
if count = loops / 4.
Bug: skia:
Change-Id: Idae86d658cbfba8a7f49b983ed61a8b7fbea007a
Reviewed-on: https://skia-review.googlesource.com/46600
Commit-Queue: Yuqian Li <liyuqian@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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a couple of missing names
trip up bookmaker
TBR=reed@google.com
Bug: skia: 6898
Change-Id: I224f3a0422474cb6d4d3558abb3e800d5abedd12
Reviewed-on: https://skia-review.googlesource.com/46580
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
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Replacements added in:
https://skia-review.googlesource.com/c/skia/+/26365
https://skia-review.googlesource.com/c/skia/+/31143
Bug: skia:6881
No-Try: true
Change-Id: I35a212f55b9f2cd1240f2f072321ee118a3feecc
Reviewed-on: https://skia-review.googlesource.com/46306
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
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Guarding loads of 8-15 with defined(__AVX2__) should prevent errors
like these:
external/skia/src/jumper/SkJumper_stages_lowp.cpp:287:46: error:
'memcpy' called with size bigger than buffer
case 12: memcpy(&v, ptr, 12*sizeof(T)); break;
The loads of 8-15 were of course unreachable, given the &(N-1) == &7.
Change-Id: Ifcb5c177c6909e1df55cb564779a4d6610ff7b32
Reviewed-on: https://skia-review.googlesource.com/46521
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Change-Id: I2a674ce7442a444a78a53144279e88ba744eaf48
Reviewed-on: https://skia-review.googlesource.com/46462
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/06ef36b98878..da8e257cba5a
$ git log 06ef36b98..da8e257cb --date=short --no-merges --format='%ad %ae %s'
2017-09-12 mradev Number of views should match when Draw* is called
2017-09-13 geofflang Allow ReadPixels with GL_FLOAT type and EXT_color_buffer_half_float.
2017-09-12 geofflang Add GL_DEPTH_COMPONENT_24 as a depth format for surfaces.
2017-09-12 jmadill Remove Renderer11::markAllStateDirty.
2017-09-12 jmadill Lift AMD blit suppressions.
2017-09-12 jmadill Consolidate Index buffer application.
2017-09-12 jmadill D3D11: Consolidate Scissor state application.
2017-09-12 jmadill D3D11: Consolidate SRV and Sampler application.
2017-09-12 jmadill D3D11: Consolidate Viewport state application.
2017-09-12 jmadill D3D11: Consolidate Rasterizer State application.
2017-09-12 jmadill D3D11: Consolidate Blend State application.
2017-09-12 jmadill D3D11: Consolidate Depth Stencil State application.
2017-09-12 jmadill D3D11: Consolidate OMSetRenderTargets calls.
2017-09-12 jmadill Cleanup to Resource11's reset method.
2017-09-12 jmadill Context: Remove recompilation trigger impl method.
2017-09-12 jmadill Fix out-of-bounds reads in BlitFramebuffer.
2017-09-12 jmadill D3D11: Move TF state management to StateManager11.
2017-09-12 jmadill StateManager11: Add internal dirty bits for uniforms.
2017-09-12 jmadill D3D11: Consolidate constant buffer application.
2017-09-12 jmadill D3D11: Move Constant Buffer state to StateManager11.
2017-09-12 geofflang Include string.h for strncmp in ExtensionBehavior.cpp
2017-09-12 jmadill Cleanups to ResourceSerial.
2017-09-11 cwallez Allow compiling dEQP on Mac in Chromium checkout.
2017-09-11 jmadill Update Texture dirty bits documentation.
2017-09-12 mradev Fix viewport and scissor multiview updates in StatemanagerGL
2017-09-12 oetuaho GLSL: Fix initializing globals declared after main()
2017-01-09 yizhou.jiang ES31: Implement getMultisamplefv for D3D part.
2017-08-30 jie.a.chen ES31: Add glGetProgramInterfaceiv API
2017-07-14 oetuaho Refer to GLSL extensions through TExtension enum
2017-09-11 fjhenigman Add linux_angle_ozone_rel_ng to CQ.
2017-09-09 jmadill D3D: Refactor driver uniform application.
2017-09-09 jmadill ProgramD3D: Use more UniformTypeInfo.
2017-09-09 jmadill Fix EXTERNAL and 2D_ARRAY sampler type info.
2017-09-09 jmadill D3D: Only scan cached shader executable lists once.
2017-09-09 jmadill D3D11: Only update swizzles after a state change.
2017-09-09 jmadill D3D11: Implement dirty bits for texture updates.
2017-09-09 jmadill Move swizzling and program update to StateManager11.
2017-09-09 jmadill GL: Use dirty bits for texture and sampler bindings.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=764036,762377
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: Ic6e7cc57ddde2bfb397f5fa1b7db707f939817ad
Reviewed-on: https://skia-review.googlesource.com/46440
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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I have text_16_AA_FF -> 8888 (forcing RP) faster than head now on my
laptop. I'm feeling confident that we can make this perform well.
After looking at performance a bit more today, it looks like everything
is within what I'd consider comparable in performance, especially on
ARM. On x86-64 it looks like big bulk blits get a little slower and
small mask blits get a little faster.
Quality looks good, and maybe improved for 565.
There are fewer platform-specific differences now in _lowp, and I think
they're few enough now that we could even consider completing the
unification by folding the 8-bit and float code together. Rename
"div255()" to "rebias()", slap on a few coats of paint...
Guarded for Chrome with SK_JUMPER_LEGACY_LOWP.
Change-Id: I36309c07cf736f3cb31952cca66030ad56026318
Reviewed-on: https://skia-review.googlesource.com/45982
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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For the blur_1.50_normal_low_quality benchmark, this code goes from about 120us to 85us.
The original implementation executes at about 95us.
This changed in controlled by the flag:
SK_SUPPORT_LEGACY_SLOW_SMALL_BLUR
BUG=chromium:759070
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: If722cb8ffd8c47a94b7a6b4e6dd26fd1474b6209
Reviewed-on: https://skia-review.googlesource.com/45300
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Change-Id: Ib6a289553ecd15c722599b7dc0d347a7800801cb
Reviewed-on: https://skia-review.googlesource.com/46284
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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The extra generality of having a std::function is for MDB reordering. In the current MDB reordering world there is one pass through the surfaceProxies at creation time and a second pass after flush to create the usage intervals.
Change-Id: I3f548417eddc1dad7503d919241301e404255ffe
Reviewed-on: https://skia-review.googlesource.com/46200
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Share code for setting the out_color_space CMYK encoded colorspaces
Bug: NONE
Change-Id: I17318aa6c04f4105dd9b7c453ccbc3c3ed563e8f
Reviewed-on: https://skia-review.googlesource.com/43420
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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All of the published coefficients assume math is being done on bytes, and
that 128 is the encoding of 0 (in the biased Cb and Cr values). When
sampling an A8 texture, though, GPUs typically decode as byte/255. Thus,
128 ends up slightly larger than 0.5. To fix this, just adjust the bias
terms to be scaled by 128/255, rather than 0.5.
I also changed some of the other coefficients to be higher precision,
based on the values in ITU-T T.871.
This originally surfaced as a Chromium bug where an all-black JPG decoded
to (1/255, 0, 1/255) on GPU. I've added a GM that encodes a color cube to
JPG, then draws from the encoded data. GPU and CPU (libjpeg) still
disagree in many cases, but the newer version performs much better
(diffing gl and 8888 configs):
Previously: 95.2% of pixels differ, max diff of 2, avg diff of 1
Now : 65.4% of pixels differ, max diff of 1, avg diff of 0
Bug: skia:7038 chromium:763605
Change-Id: I4801db9f6e2fc4d4109eb5e27c9499f214084d38
Reviewed-on: https://skia-review.googlesource.com/45842
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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