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* Port SkXfermode opts to SkOpts.hGravatar mtklein2015-07-31
* use SkNextID::ImageID for android's stable idGravatar reed2015-07-31
* Modifying TextBlobCacheTest to use SkRandomScalerContextGravatar joshualitt2015-07-31
* Make ANGLE perf decisions be runtime rather than compile timeGravatar bsalomon2015-07-31
* Port SkUtils opts to SkOpts.Gravatar mtklein2015-07-31
* Update Android Testing apps to support release modeGravatar djsollen2015-07-31
* Restore read pixels perf on ANGLEGravatar bsalomon2015-07-31
* remove drawimagerect flags, as skia no longer respects themGravatar reed2015-07-31
* bump the size of the atlas id to 64 bitsGravatar joshualitt2015-07-31
* Make SkIsPow2 templatedGravatar bsalomon2015-07-31
* Revert of Modifying TextBlobCacheTest to use SkRandomScalerContext (patchset ...Gravatar joshualitt2015-07-31
* Modifying TextBlobCacheTest to use SkRandomScalerContextGravatar joshualitt2015-07-31
* Also provides the ResourceProvider to onDrawPath which allows the DF PR to no...Gravatar bsalomon2015-07-31
* DM: track a direct/indirect bit for each Sink too.Gravatar mtklein2015-07-31
* Remove unused field in micro cleanupGravatar joshualitt2015-07-31
* Fix repeat builds with Android.Gravatar bungeman2015-07-31
* Tweak the MaskFormat in one more place in GrBatchFontCacheGravatar joshualitt2015-07-31
* Address some SkLightingShader TODOsGravatar robertphillips2015-07-31
* Add android_run_app.goGravatar borenet2015-07-31
* Implement support for dual source blending in ESGravatar kkinnunen2015-07-30
* Make it possible to toggle MSAA for ES (EXT_multisample_compatibility)Gravatar kkinnunen2015-07-30
* lock pixels in image when bitmap is immutable and not-lazyGravatar reed2015-07-30
* fix empty image constructorGravatar reed2015-07-30
* unify pixelref and image ID space, so we can share IDs when we share pixelsGravatar reed2015-07-30
* Disable SRGB support on PowerVR Rogue due to SRGBReadWritePixels failureGravatar bsalomon2015-07-30
* Make TRecorder alloc_back return a void*Gravatar bsalomon2015-07-30
* SRGB read and write pixels working and unit testGravatar bsalomon2015-07-30
* find image whenever we generateGlyph. This should ensure the glyph is fully ...Gravatar joshualitt2015-07-30
* linear gradient with stops discretized gmGravatar caryclark2015-07-30
* Move some parts of onReadPixels up to GrGpu readPixels.Gravatar egdaniel2015-07-30
* Rename SkCodec_libbmp to SkBmpCodecGravatar msarett2015-07-30
* Call notifyPixelsChanged after modifying bitmapGravatar scroggo2015-07-30
* Build buckets: tryjob accessGravatar nodir2015-07-30
* Revert character in typeface test on Android.Gravatar bungeman2015-07-30
* Minor cleanup of SkLightingShaderGravatar robertphillips2015-07-30
* Runtime CPU detection for rsqrt().Gravatar mtklein2015-07-30
* Dont try to draw glyphs with unexpected mask formatsGravatar joshualitt2015-07-30
* Remove SK_LEGACY_IMAGE_GENERATOR_ENUMS_AND_OPTIONSGravatar scroggo2015-07-30
* Make GrGpu read/write pixels take GrSurfaceGravatar bsalomon2015-07-30
* Lay groundwork for SkOpts.Gravatar mtklein2015-07-30
* buildbot_spec: Add configuration, do_*_steps, upload_*_results, more envGravatar borenet2015-07-30
* Revert of Optimize RGB16 blitH functions with NEON for ARM platform. (patchse...Gravatar mtklein2015-07-30
* add radial gradient hard stop testGravatar caryclark2015-07-30
* add helper to create RSXform w/ anchorPtGravatar reed2015-07-30
* Optimize RGB16 blitH functions with NEON for ARM platform.Gravatar yang.zhang2015-07-30
* Update SkLightingShader to take a localMatrixGravatar robertphillips2015-07-30
* Remove WEBKIT_VERSION_MIN_REQUIRED and config.h.Gravatar bungeman2015-07-29
* Double free in ~SkPictureData()Gravatar fmalita2015-07-29
* Remove SK_BUILD_FOR SDL, BREW, and PALM.Gravatar bungeman2015-07-29
* Move the last headers. Cross your fingers.Gravatar mtklein2015-07-29