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* Revert of SkStringPrintf and SkString::printf now are no longer limted by a s...Gravatar halcanary2016-04-22
* SkStringPrintf and SkString::printf now are no longer limted by a static bufferGravatar halcanary2016-04-22
* utils.gypi: remove empty file SkMD5.cppGravatar halcanary2016-04-22
* Remove some unnecessary #includes of SkImageFilter.hGravatar senorblanco2016-04-22
* Fixes for SkRWBufferGravatar scroggo2016-04-22
* SkPDF: PDF/A runtime switchGravatar halcanary2016-04-22
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Add compile guard for SkCanvas::LayerIterGravatar robertphillips2016-04-21
* Revise WSI setup.Gravatar jvanverth2016-04-21
* Guard against FramebufferStatus checks in GrGLRenderTargetGravatar robertphillips2016-04-21
* Hide SkCanvas::LayerIterGravatar robertphillips2016-04-21
* SkPathEffect.h: add SK_API where neededGravatar halcanary2016-04-21
* Fix indentation and casts in SkTArray.Gravatar bungeman2016-04-21
* SkCpu w/o static initializerGravatar mtklein2016-04-21
* gDefaultProfileIsSRGB symbol must exist in .soGravatar halcanary2016-04-21
* Remove obsolete image codec colorspace hacks.Gravatar brianosman2016-04-21
* Fix code regression to more precise call.Gravatar herb2016-04-21
* SkTArray: fix invalid reinterpret_casts over non-initialized memory.Gravatar krasin2016-04-21
* Include scaler context flags (gamma and contrast boost) in the text blob cach...Gravatar brianosman2016-04-21
* Update min Vulkan version to 1.0.8.0, and fix various bugsGravatar egdaniel2016-04-21
* VulkanViewer on AndroidGravatar djsollen2016-04-21
* Fix data parameter for createBufferGravatar cdalton2016-04-21
* Call SkGraphics::Init() automatically for Google3 processes.Gravatar mtklein2016-04-21
* Image filters: remove SkBitmap-based cache.Gravatar senorblanco2016-04-21
* Remove stray filesGravatar robertphillips2016-04-21
* Revert of Hide SkCanvas::LayerIter (patchset #2 id:20001 of https://coderevie...Gravatar fmalita2016-04-20
* post apply non-scale transforms after imagefilters have runGravatar reed2016-04-20
* Hide SkCanvas::LayerIterGravatar robertphillips2016-04-20
* Make all the codecs default profiles based on gTreatSkColorAsSRGB.Gravatar herb2016-04-20
* SkOnce: 2 bytes -> 1 byteGravatar mtklein2016-04-20
* Revert of SkOnce: 2 bytes -> 1 byte (patchset #4 id:60001 of https://coderevi...Gravatar mtklein2016-04-20
* Add SkEncodedInfo to report properties of encoded image dataGravatar msarett2016-04-20
* Begin removing deprecated (and now, unused) ImageFilter code pathsGravatar robertphillips2016-04-20
* Fix ImageFilter fuzzer issueGravatar robertphillips2016-04-20
* SkOnce: 2 bytes -> 1 byteGravatar mtklein2016-04-20
* Get skiaserve working on Windows.Gravatar brianosman2016-04-20
* Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:1...Gravatar jvanverth2016-04-20
* SkTArray movable and swap for move only elements.Gravatar bungeman2016-04-20
* Add control of the sRGB global hack flag in SampleAppGravatar brianosman2016-04-20
* gyp: add osmesa target to factor out common codeGravatar halcanary2016-04-20
* SkFontHost/FreeType/ToUnicode: add an assertGravatar halcanary2016-04-20
* Add instructions for building with MSANGravatar scroggo2016-04-20
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
* Use transfer buffer for BatchAtlas texture copies.Gravatar jvanverth2016-04-20
* Rein in the use of SkDevice.hGravatar robertphillips2016-04-20
* Enable NV_path_rendering in the Null GL.Gravatar svaisanen2016-04-20
* Fix DM blaze build (PNG output is now dependent on picture_utils)Gravatar brianosman2016-04-19
* Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...Gravatar egdaniel2016-04-19
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-19
* Add explicit clip to SkSpecialSurface's SkCanvasGravatar robertphillips2016-04-19