| Commit message (Collapse) | Author | Age |
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The shader compiler crashes.
Bug: skia:
Change-Id: Ib00e1a43d948c470a73e3a202824b85406edd85d
Reviewed-on: https://skia-review.googlesource.com/88841
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:7436
Change-Id: I5131c7f1208f04e6145c0bc11454ef0c39ce8e2f
Reviewed-on: https://skia-review.googlesource.com/88426
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/340b57719685..beb6dc74a2bc
$ git log 340b57719..beb6dc74a --date=short --no-merges --format='%ad %ae %s'
2017-12-14 oetuaho Always use TFunction instead of TFunctionSymbolInfo
2017-12-14 oetuaho Remove TFunctionSymbolInfo from TIntermAggregate
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: I9b7e689b3d108cc75ee67873ebed78e1ea1198b3
Reviewed-on: https://skia-review.googlesource.com/88721
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
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This is a reland of bc9f3499c345ce59f8cd3889c580fa75db54034b
Original change's description:
> remove bicubic clamp in SkImageShader
>
> We ought to be able to handle out-of-gamut colors now, whatever
> their provenance. Should be we can just not clamp here.
>
> Bug: skia:5733
>
> Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
> Reviewed-on: https://skia-review.googlesource.com/87000
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:5733
Change-Id: I66dafdb12abdb02e8677a6f6b18602a2fa3f5f8b
Reviewed-on: https://skia-review.googlesource.com/88760
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Change-Id: Id22a094445ea75a7dc60270a195b9f42bb6849f1
Reviewed-on: https://skia-review.googlesource.com/88680
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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Bug: 796473
Change-Id: I7b6a6c698a5b53c915ef6564852fa51ce7410a3e
Reviewed-on: https://skia-review.googlesource.com/88520
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
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Bug:796820
Change-Id: I33ef94aab094b8041626fc3152af001042335fde
Reviewed-on: https://skia-review.googlesource.com/88480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Replacing IntelIris540 with IntelIris640, added in
https://skia-review.googlesource.com/c/skia/+/87202. I verified that
Gold results are still identical (modulo flakes). See also
https://skia-review.googlesource.com/c/skia/+/87721 and
https://skia-review.googlesource.com/c/skia/+/78640.
No-Try: true
Change-Id: Ifc7e80e92d6203d922e00b59127b136632af7afc
Reviewed-on: https://skia-review.googlesource.com/88427
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
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Push profile data into XYZ and A2B classes
Move SkColorSpace_Base::MakeRGB to SkColorSpace
Bug: skia:
Change-Id: I4782eb2a5c77b54d302e1982654755015dea7651
Reviewed-on: https://skia-review.googlesource.com/88560
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Sketching a thin (as in close-to-skia-semantics) scene graph API, focused on
external animation, inval tracking and minimal repaint.
Only a few concrete classes/features so far:
* Rect/Color/Transform/Group
* basic inval tracking
* a trivial animated sample with inval visualization
Pretty much everything (especially naming) is volatile, so treat accordingly.
The interesting bits to review are likely in Node.{h,cpp} for inval and
SampleSGInval.cpp for usage.
Initial class hierarchy:
* Node: invalidation/ancestors tracking
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-- * RenderNode: onRender(SkCanvas)
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| -- * Draw (concrete): rendering a [geometry, paint] tuple
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| -- * Group (concrete): grouping multiple RenderNodes
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| -- * EffectNode: single-descendant effect wrapper
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| -- * Transform (concrete): transform effect
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-- * PaintNode: onMakePaint()
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| -- * Color (concrete): SkColor paint wrapper
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-- * GeometryNode: onComputeBounds(), onDraw(SkCanvas, SkPaint)
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-- * Rect (concrete): SkRect wrapper
TBR=
Change-Id: Iacf9b773c181a7582ecd31ee968562f179d1aa1b
Reviewed-on: https://skia-review.googlesource.com/85502
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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crosscheck in bookmaker allows
discovery of multiple errors,
but fails to return that an
error occurred.
Fix SkSurface so it is up to date with includes.
Add include parameter name in SkSurface.
Allow longer parameter descriptions.
TBR=bsalomon@google.com,rmistry@google.com
Docs-Preview: https://skia.org/?cl=88041
Bug: skia:6898
Change-Id: I9daf83f7f6753b3d1dc996a76e4693b3b8d6798c
Reviewed-on: https://skia-review.googlesource.com/88041
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@google.com>
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This CL implements two major changes to the AA tessellating path
renderer:
1) Fix inverted edges after stroke and simplify. Instead of detecting
and fixing edges which invert on stroking during the stroking pass, we
run the full simplify pass on both inner and outer contours, then
create edge collapse events for the overlap regions. We then process
the edge events in a priority queue and process them in order of decreasing
alpha (this is the "edge event" part of the straight skeleton
algorithm). By doing it after simplification, we ensure that
there's a full-alpha intersection vertex to join the collapse edge
to (which may have <1 alpha), so no spurious gradients appear in
the rendered path.
2) "Pointy" vertices (defined as those which meet at an acute angle less
than 14 degrees) are now properly bevelled off during stroking.
This removes antialiasing artifacts which extend beyond the path
boundary.
Some ancillary changes:
The extracted boundaries which are input to stroking have their line
equations pre-normalized, and multiplied by winding. This simplifies
a lot of code which was performing this computation on the fly.
The workaround for the "intruding vertex" problem was removed, since the
straight skeleton now moves the intruding vertex before it can cause
problems.
Bug: 756823
Change-Id: I271ed32be6847da55273b387e8c04bbf9b512b70
Reviewed-on: https://skia-review.googlesource.com/87341
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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https://chromium.googlesource.com/angle/angle.git/+log/62fcf62aecc7..340b57719685
$ git log 62fcf62ae..340b57719 --date=short --no-merges --format='%ad %ae %s'
2017-12-21 jmadill Vulkan: Roll loader/validation layers SDK (1.75/2)
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: I71f5a18ce8e4025e56f0f407933bd84ae38c23c7
Reviewed-on: https://skia-review.googlesource.com/88500
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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This reverts commit 3eec5f322b51c2565d4a1c99b7b5fcb0eb91bf9c.
Reason for revert: google3 updated
Original change's description:
> add flag to fix google3
>
> Bug: skia:
> Change-Id: Icbaf4737d4f8d45c969811cebc53da20b0f5d954
> Reviewed-on: https://skia-review.googlesource.com/88422
> Reviewed-by: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I07f9334d0531cf18a6e76a6f9177808ba3310a09
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/88600
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit bc9f3499c345ce59f8cd3889c580fa75db54034b.
Reason for revert: gotta be the reason for layout test issues.
Original change's description:
> remove bicubic clamp in SkImageShader
>
> We ought to be able to handle out-of-gamut colors now, whatever
> their provenance. Should be we can just not clamp here.
>
> Bug: skia:5733
>
> Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
> Reviewed-on: https://skia-review.googlesource.com/87000
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:5733
Change-Id: I3bccf494479b845210ee2a6824dcc32b89a93312
Reviewed-on: https://skia-review.googlesource.com/88423
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit fa6b6c2d1b613faf72071b99f4b404fa4ee5e076.
Reason for revert: Looks like this was actually caused by another change but happen to fail a test that looked very related to this
Original change's description:
> Revert "long rect dash fix with guards"
>
> This reverts commit 93ceab1b59f06c828cf62aa6a700e7f81620f23d.
>
> Reason for revert: breaking layout test
>
> Original change's description:
> > long rect dash fix with guards
> >
> > long rect dash with guards
> >
> > check dash fix back in with
> > guards against changing
> > chrome layout test results
> >
> > original change clipped against wrong rectangle
> > some of the time, causing tiled drawing to fail.
> > Always clip against outset rectangle.
> >
> > original CL: skia-review.googlesource.com/c/skia/+/84862
> >
> > efficiently dash very large rectangles and very long lines
> > Speed up dashing when lines and rects are absurdly large.
> >
> > Prior to this CL, only horizontal lines were detected.
> >
> > Also folded in a change to handle dashing of zero length lines.
> >
> > TBR=egdaniel@google.com
> > Bug: skia:7311
> > Change-Id: Ic3c68ec8ea35d0597c892c3b26ba7bb077045990
> > Reviewed-on: https://skia-review.googlesource.com/87768
> > Reviewed-by: Cary Clark <caryclark@skia.org>
> > Commit-Queue: Cary Clark <caryclark@skia.org>
>
> TBR=egdaniel@google.com,caryclark@skia.org
>
> Change-Id: I56ef771ccb281887d7381c2bd8a2553acbd30621
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7311
> Reviewed-on: https://skia-review.googlesource.com/88421
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,caryclark@skia.org
Change-Id: Iecdd072544e6623bc4de8d5aab1402378112512d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7311
Reviewed-on: https://skia-review.googlesource.com/88424
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: Icbaf4737d4f8d45c969811cebc53da20b0f5d954
Reviewed-on: https://skia-review.googlesource.com/88422
Reviewed-by: Mike Reed <reed@google.com>
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This reverts commit 93ceab1b59f06c828cf62aa6a700e7f81620f23d.
Reason for revert: breaking layout test
Original change's description:
> long rect dash fix with guards
>
> long rect dash with guards
>
> check dash fix back in with
> guards against changing
> chrome layout test results
>
> original change clipped against wrong rectangle
> some of the time, causing tiled drawing to fail.
> Always clip against outset rectangle.
>
> original CL: skia-review.googlesource.com/c/skia/+/84862
>
> efficiently dash very large rectangles and very long lines
> Speed up dashing when lines and rects are absurdly large.
>
> Prior to this CL, only horizontal lines were detected.
>
> Also folded in a change to handle dashing of zero length lines.
>
> TBR=egdaniel@google.com
> Bug: skia:7311
> Change-Id: Ic3c68ec8ea35d0597c892c3b26ba7bb077045990
> Reviewed-on: https://skia-review.googlesource.com/87768
> Reviewed-by: Cary Clark <caryclark@skia.org>
> Commit-Queue: Cary Clark <caryclark@skia.org>
TBR=egdaniel@google.com,caryclark@skia.org
Change-Id: I56ef771ccb281887d7381c2bd8a2553acbd30621
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7311
Reviewed-on: https://skia-review.googlesource.com/88421
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: I6521e93af79439bd8c1d2f5130a68492044a2ee9
Reviewed-on: https://skia-review.googlesource.com/87788
Reviewed-by: Wei Li <weili@chromium.org>
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I9e9268960bad9f47c9dd9bfc488f8c2ce31d8d7d
Reviewed-on: https://skia-review.googlesource.com/88360
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/c6faa9745f88..62fcf62aecc7
$ git log c6faa9745..62fcf62ae --date=short --no-merges --format='%ad %ae %s'
2017-11-30 jiajia.qin ES31: Add DispatchComputeIndirect suport for OpenGL backend
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: I57a2d273510c80e6691d07ef6283c8892474952e
Reviewed-on: https://skia-review.googlesource.com/88262
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
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https://chromium.googlesource.com/angle/angle.git/+log/0c37100dfc68..c6faa9745f88
$ git log 0c37100df..c6faa9745 --date=short --no-merges --format='%ad %ae %s'
2017-12-20 ynovikov Skip UniformBufferTest.SimpleBindingChange on Mac NVIDIA GL
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: I124f93e2c9d63de915387c43013cc5160f6c6540
Reviewed-on: https://skia-review.googlesource.com/88241
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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This reverts commit a8f6aef13d0592305e05baf19ee724f31a53b466.
Reason for revert: Intel driver crash
Original change's description:
> CCPR: Initial semi-optimized vertex shader Impl
>
> Bug: skia:
> Change-Id: If22f47a3b945ce7336f8e609c2e0c911f09e1d18
> Reviewed-on: https://skia-review.googlesource.com/86820
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: Ibb244d7de64021a8f2055c74e4ff61cbf3252ae8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/88240
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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This reverts commit a8f6aef13d0592305e05baf19ee724f31a53b466.
Reason for revert: Looks to failing on ANGLE bots
Original change's description:
> CCPR: Initial semi-optimized vertex shader Impl
>
> Bug: skia:
> Change-Id: If22f47a3b945ce7336f8e609c2e0c911f09e1d18
> Reviewed-on: https://skia-review.googlesource.com/86820
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: Ic5a73434cba4246a72790db2c27d06e7a50f389a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/88220
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I587be7c5e5da175e1f5f165511cbd14308cb9a95
Reviewed-on: https://skia-review.googlesource.com/87721
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/26143fdd0f82..0c37100dfc68
$ git log 26143fdd0..0c37100df --date=short --no-merges --format='%ad %ae %s'
2017-12-13 oetuaho Always create TFunctions for function call nodes
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: I8d93b433456af322f490d64af1bd079848d9a66c
Reviewed-on: https://skia-review.googlesource.com/88063
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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Bug: skia:
Change-Id: If22f47a3b945ce7336f8e609c2e0c911f09e1d18
Reviewed-on: https://skia-review.googlesource.com/86820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: I11fc3c0d5304b9b308ee5f3a6f8023542ebfd133
Reviewed-on: https://skia-review.googlesource.com/87790
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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and SkPictureAnalyzer
Bug: skia:
Change-Id: I394eca648234b1a69e6f9a0a88c407366a33d079
Reviewed-on: https://skia-review.googlesource.com/87791
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
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Bug: skia:
Change-Id: Ifd192db07e02d69d445277a361760ce4a452f603
Reviewed-on: https://skia-review.googlesource.com/87441
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Change-Id: I9ffe9bcc5a59252e45b05b73b96912caf7da5c8b
Reviewed-on: https://skia-review.googlesource.com/87766
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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Although Linux and Android will return NAN, iOS and some some Win10
devices would return undefined values.
This relands 82161 (with the fix mentioned above). The speedup is
a little less due to the additional temp < 0 check.
4.08% faster in gradient_conicalOutZero_clamp
6.83% faster in gradient_conical_clamp_shallow_dither
9.43% faster in gradient_conicalOutZero_clamp_3color
12.66% faster in gradient_conicalOut_clamp_hicolor
16.67% faster in gradient_conicalOut_clamp_3color
17.83% faster in gradient_conicalOut_clamp
and the speedup is further reduced because we break up the if with
two conditions into two ifs with single condition:
7.32% faster in gradient_conical_clamp_shallow_dither
8.00% faster in gradient_conicalOut_clamp_hicolor
8.57% faster in gradient_conicalOut_clamp
8.73% faster in gradient_conicalOut_clamp_3color
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Release-All-Android,Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Debug-All-Android,Test-Mac-Clang-MacMini7.1-GPU-IntelIris5100-x86_64-Debug-All-CommandBuffer
Change-Id: I41fb8d97e31c577b52a200f0b883591c9bdc4d1c
Reviewed-on: https://skia-review.googlesource.com/84963
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: Id06ad4283a0cd9835b3349c783b705b30435855a
Reviewed-on: https://skia-review.googlesource.com/87980
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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* Generate report in app after running all tests.
* Add script to unpack backup.ab file.
* Remove unused index file.
* Streamline instructions in README.md.
Change-Id: I44c80b17332eb4496ee31578287b691bd646d71a
Reviewed-on: https://skia-review.googlesource.com/86742
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
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Bug: skia:
Change-Id: I72340b4e11c9f2b53632baa4ab2d524e29be58f6
Reviewed-on: https://skia-review.googlesource.com/87960
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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long rect dash with guards
check dash fix back in with
guards against changing
chrome layout test results
original change clipped against wrong rectangle
some of the time, causing tiled drawing to fail.
Always clip against outset rectangle.
original CL: skia-review.googlesource.com/c/skia/+/84862
efficiently dash very large rectangles and very long lines
Speed up dashing when lines and rects are absurdly large.
Prior to this CL, only horizontal lines were detected.
Also folded in a change to handle dashing of zero length lines.
TBR=egdaniel@google.com
Bug: skia:7311
Change-Id: Ic3c68ec8ea35d0597c892c3b26ba7bb077045990
Reviewed-on: https://skia-review.googlesource.com/87768
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
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geometries.
Change-Id: I24230efc8bcb60f00c0c855090e3311ad13d7da8
Reviewed-on: https://skia-review.googlesource.com/85962
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/89c422adb41e..26143fdd0f82
$ git log 89c422adb..26143fdd0 --date=short --no-merges --format='%ad %ae %s'
2017-11-01 xinghua.cao ES31: Support bindImageTexture on Texture2D for compute shaders on D3D
2017-12-18 yizhou.jiang Fix addDummyTextureNoRenderTarget workaround memory leak
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: Ifec45458d7b9d0bf42612e204b1cb7092ac347ff
Reviewed-on: https://skia-review.googlesource.com/87921
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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Bug: skia:
Change-Id: Idc74e6c7e50f8d416d716ee666b37b52792c7c4b
Reviewed-on: https://skia-review.googlesource.com/87789
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/37385e11d383..89c422adb41e
$ git log 37385e11d..89c422adb --date=short --no-merges --format='%ad %ae %s'
2017-11-29 xinghua.cao ES31: Support memoryBarrier and memoryBarrierRegion APIs
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: Ie3aa5b62ff242197310bdc05049c4981c7903c59
Reviewed-on: https://skia-review.googlesource.com/87860
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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Bug: skia:
Change-Id: I45501b6e32ac593d5d69c98c1455d9bde01b239f
Reviewed-on: https://skia-review.googlesource.com/87603
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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Bug: skia:
Change-Id: I3ca5c8c7047309983018339ec7b71b9aea5ee786
Reviewed-on: https://skia-review.googlesource.com/86921
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 4ad0c592ce830f17ff07052f20392caa700e9a53.
Reason for revert: test fails in tiled case
Original change's description:
> long rect dash with guards
>
> check dash fix back in with
> guards against changing
> chrome layout test results
>
> original CL: skia-review.googlesource.com/c/skia/+/84862
>
> efficiently dash very large rectangles and very long lines
> Speed up dashing when lines and rects are absurdly large.
>
> Prior to this CL, only horizontal lines were detected.
>
> Also folded in a change to handle dashing of zero length lines.
>
> TBR=egdaniel@google.com
> Bug: skia:7311
> Change-Id: I139b10f676e7ae06ad83aaf2a35d49cf06280a67
> Reviewed-on: https://skia-review.googlesource.com/87760
> Commit-Queue: Cary Clark <caryclark@skia.org>
> Reviewed-by: Cary Clark <caryclark@skia.org>
TBR=egdaniel@google.com,caryclark@skia.org
Change-Id: Ifd35ddf395826a55c72e650470527d01740b6438
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7311
Reviewed-on: https://skia-review.googlesource.com/87841
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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This reverts commit 2b974e4be90fe5842a1a510fb8a48d222cfaa89d.
Reason for revert: test fails in tiled case
Original change's description:
> forgot to turn off dash test
>
> TBR=egdaniel@google.com
> NOTRY=true
> Bug: skia:
> Change-Id: Id1cf3e25d04e5dab8148114c4378abaa49fd67bc
> Reviewed-on: https://skia-review.googlesource.com/87761
> Commit-Queue: Cary Clark <caryclark@skia.org>
> Reviewed-by: Cary Clark <caryclark@skia.org>
TBR=egdaniel@google.com,caryclark@skia.org
Change-Id: I40aa957c210dec9367bae6cc1be8ca0a044a31af
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/87840
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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BUG=skia:7427
Change-Id: Id38e7ed42021a9a4a0c406668d8909e7f47d5ba8
Reviewed-on: https://skia-review.googlesource.com/87765
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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Bug: skia:7426
Change-Id: Iea687bc1a03b3428a1648bc75861276cb7e970da
Reviewed-on: https://skia-review.googlesource.com/87782
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:7427
Change-Id: I5f63d1c77577942f648fdc1439a9b4338299b033
Reviewed-on: https://skia-review.googlesource.com/87340
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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TBR=egdaniel@google.com
NOTRY=true
Bug: skia:
Change-Id: Id1cf3e25d04e5dab8148114c4378abaa49fd67bc
Reviewed-on: https://skia-review.googlesource.com/87761
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
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check dash fix back in with
guards against changing
chrome layout test results
original CL: skia-review.googlesource.com/c/skia/+/84862
efficiently dash very large rectangles and very long lines
Speed up dashing when lines and rects are absurdly large.
Prior to this CL, only horizontal lines were detected.
Also folded in a change to handle dashing of zero length lines.
TBR=egdaniel@google.com
Bug: skia:7311
Change-Id: I139b10f676e7ae06ad83aaf2a35d49cf06280a67
Reviewed-on: https://skia-review.googlesource.com/87760
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
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When sigma is small a very small border is generated,
but no actual blurring happens. Copy the image and
add the small border instead of just copying the image.
Tested by patching into chrome, and observing no shift.
BUG=chromium:795528
Change-Id: I9eee74a3155575c747fafc71ace77ed4247bcae5
Reviewed-on: https://skia-review.googlesource.com/87420
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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