index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
*
Respect color type and gamma settings in nanobench GPU configs
brianosman
2016-06-20
*
More removal of SkColorProfileType...
brianosman
2016-06-20
*
Sanitize parsing of color look-up table
msarett
2016-06-20
*
Support sRGB dsts in opt code
msarett
2016-06-20
*
Revert of Integers can now be passed as uniforms (patchset #1 id:1 of https:/...
brianosman
2016-06-19
*
Simplify mask/clip intersection, making sure to explicitly check for an empty...
mtklein
2016-06-19
*
Integers can now be passed as uniforms; needed for passing color count to fra...
fmenozzi
2016-06-18
*
Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of http...
egdaniel
2016-06-17
*
Fix mixup where SamplePathOverstroke wasn't added
hstern
2016-06-17
*
Quick bandaid for chromium:611002.
mtklein
2016-06-17
*
More removal of SkColorProfileType...
brianosman
2016-06-17
*
SkPDF: Use type 2/3 shading for gradient shaders
cabanier
2016-06-17
*
port SkColorXform_opts to Sk4f
mtklein
2016-06-17
*
Update GYP for linux Vulkan to support SDK 1.0.13
egdaniel
2016-06-17
*
Keep drawer open in xlarge-land and add float fps
liyuqian
2016-06-17
*
Enable viewer in non-Vulkan builds
jvanverth
2016-06-17
*
remove colorprofiletype from imageinfo
reed
2016-06-17
*
Don't try to set gamma treatment if texture creation fails.
brianosman
2016-06-17
*
Quickly fix the Compile Problem of Unused kkImageColorXformMetaData
liyuqian
2016-06-16
*
Move headers in include/utils/win to src/utils/win.
bungeman
2016-06-16
*
Revert of Support pixel antialising in DirectWrite. (patchset #4 id:60001 of ...
bungeman
2016-06-16
*
Use Offscreen Surface for Split Screen
liyuqian
2016-06-16
*
Check for some potential subheap allocation failures.
jvanverth
2016-06-16
*
Add missing include
brianosman
2016-06-16
*
Lots of progress on switching to SkColorSpace rather than SkColorProfileType
brianosman
2016-06-16
*
Refactoring of GPU NormalMap handling out into its own class.
dvonbeck
2016-06-16
*
Clean up two unlaunched SSE 4.1 8888 blits.
mtklein
2016-06-16
*
Fix Vulkan build after API change
msarett
2016-06-16
*
Revert of Lots of progress switching to SkColorSpace rather than SkColorProfi...
brianosman
2016-06-16
*
Lots of progress on switching to SkColorSpace rather than SkColorProfileType
brianosman
2016-06-16
*
Implement fast, correct gamma conversion for color xforms
msarett
2016-06-16
*
Support pixel antialising in DirectWrite.
bungeman
2016-06-16
*
Add samples to Viewer.
jvanverth
2016-06-16
*
Differentiate between sRGBGamma and 2Dot2Gamma
msarett
2016-06-16
*
Keep SkColorSpace and SkColorProfileType in sync
msarett
2016-06-16
*
Add heap tests for Vulkan.
jvanverth
2016-06-16
*
Revert of Keep SkColorSpace and SkColorProfileType in sync (patchset #2 id:20...
egdaniel
2016-06-15
*
Revert of Refactoring of GPU NormalMap handling out into its own class (patch...
egdaniel
2016-06-15
*
Revert of Enable viewer in non-Vulkan builds (patchset #2 id:20001 of https:/...
egdaniel
2016-06-15
*
Disable SkImage_drawAbandonedGpuImage on Vulkan.
bsalomon
2016-06-15
*
Enable viewer in non-Vulkan builds
jvanverth
2016-06-15
*
Workaround NVIDIA driver bug with NV_sample_mask_override_coverage
csmartdalton
2016-06-15
*
Keep SkColorSpace and SkColorProfileType in sync
msarett
2016-06-15
*
Refactoring of GPU NormalMap handling out into its own class.
dvonbeck
2016-06-15
*
Add asset management scripts
borenet
2016-06-15
*
Added warning for variable-length arrays to GYP, since they are unsupprted un...
dvonbeck
2016-06-15
*
Add SampleApp that shows problems in stroking
hstern
2016-06-15
*
Actually fix leak in deferred_texture_image_data
bsalomon
2016-06-15
*
Add test for rendering an already abandoned texture-backed SkImage.
bsalomon
2016-06-15
*
Check for abandoned texture in GrTextureAdjuster::refTextureSafeForParams
bsalomon
2016-06-14
[next]