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Author
Age
*
add missing files
caryclark@google.com
2012-02-16
*
work in progress
caryclark@google.com
2012-02-16
*
Lazily allocate our global pool for imagerefs
reed@google.com
2012-02-16
*
be sure to mark fLastY with the bottom of the rect in blitRect
reed@google.com
2012-02-16
*
aaclip needs to handle paths with holes
reed@google.com
2012-02-16
*
add a todo
reed@google.com
2012-02-16
*
Lazily allocate gNameList, and protect its usage behind the global mutex.
djsollen@google.com
2012-02-16
*
cast to double
reed@google.com
2012-02-16
*
Fix TypefaceCache races.
bungeman@google.com
2012-02-16
*
work in progress
caryclark@google.com
2012-02-15
*
Revert 3191
bsalomon@google.com
2012-02-15
*
Fix regression where we disable fonts with no specified name
djsollen@google.com
2012-02-15
*
fix SkFixed build (I hope)
reed@google.com
2012-02-15
*
Fix a case missed in r3198 where left/right direction of setOrthog matters (m...
bsalomon@google.com
2012-02-15
*
Merge changes from the android repo upstream to Skia
djsollen@google.com
2012-02-15
*
Use cheapComputeDirection to determine normal facing in GrAAConvexPathRenderer
bsalomon@google.com
2012-02-15
*
suport A8 grayscale text with COLOR_LUMINANCE build option
reed@google.com
2012-02-15
*
Misc small fixes to unblock skia roll.
bsalomon@google.com
2012-02-15
*
hack to enable SSSE3 on Macs
epoger@google.com
2012-02-14
*
Attempt to make Windows and Mac compilers happy after breakage in r3193.
tomhudson@google.com
2012-02-14
*
Add SSSE3 acceleration for S32_{opaque,alpha}_D32_filter_DX; should yield
tomhudson@google.com
2012-02-14
*
Fix compile errors.
bsalomon@google.com
2012-02-14
*
Add test to detect bias in conversion of frag shader floats to bytes
bsalomon@google.com
2012-02-14
*
add test for colored text drawing (hopefully gamma corrected)
reed@google.com
2012-02-14
*
SSE2 version of blit_lcd16, courtesy of Jin Yang.
tomhudson@google.com
2012-02-14
*
Fix include paths in non-standard targets.
tomhudson@google.com
2012-02-14
*
Update cross-platform #include paths to new include/gpu/gl directory
tomhudson@google.com
2012-02-14
*
Move GL-specific include files to their own subdirectory, to better
tomhudson@google.com
2012-02-14
*
Set LCD font smoothing to "medium" for gm on Mac, regardless of system settings
epoger@google.com
2012-02-14
*
Make GLCaps be standalone and be a member of GrGLContextInfo
bsalomon@google.com
2012-02-14
*
Adding missing SkIntToScalar to resolve DeferredCanvas unit test failures wit...
junov@chromium.org
2012-02-13
*
Adding API and unit testing for deferred canvas clearing/purging
junov@chromium.org
2012-02-13
*
if SK_USE_COLOR_LUMINANCE is defined, then we store 2 bits of each component
reed@google.com
2012-02-13
*
Prevent the memset16 ARM opt from failing when count is 0.
djsollen@google.com
2012-02-13
*
Add path effect GM
bsalomon@google.com
2012-02-13
*
path effect on a very thin line should not be discarded
bsalomon@google.com
2012-02-13
*
Use GrGLContextInfo in shader generator
bsalomon@google.com
2012-02-13
*
Remove extra SK_API
thakis@chromium.org
2012-02-10
*
enable color-luminance in font cache (disabled by default)
reed@google.com
2012-02-10
*
Add copyright and #ifndef / #define
bsalomon@google.com
2012-02-10
*
Add two files missed in r3165; most critically the gyp!
tomhudson@google.com
2012-02-10
*
Move GL-specific source code to make room for D3D back end.
tomhudson@google.com
2012-02-10
*
Fix CFBundleIdentifier of SampleApp
epoger@google.com
2012-02-10
*
Fix dumb error of starting loop with 0 instead of 1 that uses shift to increm...
bsalomon@google.com
2012-02-10
*
Add GrGLContextInfo
bsalomon@google.com
2012-02-10
*
Pull GLSL helpers out of GrGLProgram.cpp
bsalomon@google.com
2012-02-10
*
Mark SkColorFilter and SkCreateCGImageRefWithColorspace as SK_API.
thakis@chromium.org
2012-02-09
*
work in progress
caryclark@google.com
2012-02-09
*
Add SK_API to SkPixelRef and TextureCacheEntry.
senorblanco@chromium.org
2012-02-09
*
Make SkGLContext's FBO creation more robust (allows test apps to run on Intel...
bsalomon@google.com
2012-02-09
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