aboutsummaryrefslogtreecommitdiffhomepage
Commit message (Expand)AuthorAge
* Revert "Always make SkImageShaders in heap."Gravatar Herb Derby2017-02-13
* Fix stack alignment in Windows before_loop/after_loop.Gravatar Mike Klein2017-02-13
* tools/git-sync-deps: less verbose when fetch is neededGravatar Hal Canary2017-02-13
* Make SkAutoTMalloc movableGravatar csmartdalton2017-02-13
* fiddle: Fix JSON output logic.Gravatar Joe Gregorio2017-02-13
* SkPDF: skip shader lookup for SkShader::kColor_GradientTypeGravatar Hal Canary2017-02-13
* Move GrTessellator from SkChunckAlloc to SkArenaAlloc.Gravatar Herb Derby2017-02-13
* SkPDF: better tolerance path conversion to quadraticsGravatar Hal Canary2017-02-13
* A simple gradient testGravatar Tenghui Zhu2017-02-13
* Add preserves premul and modulate optimization to compose fragment processors.Gravatar Brian Salomon2017-02-13
* Add plumbing for text only fiddles.Gravatar Joe Gregorio2017-02-13
* Always make SkImageShaders in heap.Gravatar Herb Derby2017-02-13
* Blacklist arithmetic jpeg on WICGravatar Matt Sarett2017-02-13
* Clean up hack of run apiGravatar Kevin Lubick2017-02-13
* Revert "Revert "IWYU""Gravatar Mike Reed2017-02-13
* Make header files idempotent; script to checkGravatar Hal Canary2017-02-13
* Update libjpeg-turbo to 1.5.1, enable arithmetic decodingGravatar Matt Sarett2017-02-13
* Remove GrFragmentProcessor::computeInvariantOutputGravatar Brian Salomon2017-02-13
* Initialize test textures for ProcessorOptimizationValidationTest.Gravatar Brian Salomon2017-02-13
* Pixel zoomer in viewerGravatar Brian Osman2017-02-13
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-02-13
* Remove unused/barely-supported compressed GrPixelConfigsGravatar Robert Phillips2017-02-13
* Only use DeviceCM->fNext if the layer doesn't affect the clipGravatar Mike Reed2017-02-12
* Update SKP versionGravatar UpdateSKPs2017-02-12
* Refactor without turning on sse2/sse41.Gravatar Mike Klein2017-02-11
* Make Win before_loop/after_loop SSE compatible.Gravatar Mike Klein2017-02-11
* Revert "Generate sse2/sse4.1 splices, use them."Gravatar Mike Klein2017-02-11
* Revert "IWYU"Gravatar Robert Phillips2017-02-11
* Revert "More non-invertible shader local matrix guards"Gravatar Robert Phillips2017-02-11
* Delete legacy named color space APIGravatar Matt Sarett2017-02-10
* Add GrGLSLShaderBuilder::declareGlobalGravatar csmartdalton2017-02-10
* Enable threaded SkTaskGroup in ViewerGravatar csmartdalton2017-02-10
* Remove unused field, and use official size.Gravatar Herb Derby2017-02-10
* Re-enable ProcessorOptimizationValidationTest on iOS.Gravatar Brian Salomon2017-02-10
* Update codesearch docs.Gravatar Ben Wagner2017-02-10
* Revert "Use SDF path miplevels based on the original path's size."Gravatar Jim Van Verth2017-02-10
* Use SDF path miplevels based on the original path's size.Gravatar Jim Van Verth2017-02-10
* More non-invertible shader local matrix guardsGravatar Florin Malita2017-02-10
* Generate sse2/sse4.1 splices, use them.Gravatar Mike Klein2017-02-10
* 'gasp' to control symmetric rendering on Windows.Gravatar Ben Wagner2017-02-10
* Use new fragment processor optimization queries.Gravatar Brian Salomon2017-02-10
* IWYUGravatar Mike Reed2017-02-10
* Integrate the ImGui library with viewerGravatar Brian Osman2017-02-10
* Compile SkJpegCodec on bzl iOS buildGravatar Matt Sarett2017-02-10
* Marker for driver upgrade.Gravatar Ben Wagner2017-02-10
* Remove declaration of non-existent constructorGravatar Brian Osman2017-02-10
* Remove SkTextureCompressor.Gravatar Herb Derby2017-02-10
* Add support for RG float texturesGravatar csmartdalton2017-02-10
* Add GM to test ETC1Gravatar Robert Phillips2017-02-10
* Fix size of vertices GM to show all contentGravatar Brian Salomon2017-02-10