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Author
Age
*
SkPDF: fix large-number bug
halcanary
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
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Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
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Disable incomplete image tests in nanobench
msarett
2015-11-16
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Fix for chrome's skia gl bindings code.
bsalomon
2015-11-16
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Documentation: Further cleanup
halcanary
2015-11-16
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Add support for EGLImage to GrGLInterface
bsalomon
2015-11-16
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Update testing frameworks/tests for MDB
robertphillips
2015-11-16
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Update SKP version
update-skps
2015-11-16
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Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of ht...
egdaniel
2015-11-13
*
Fix BUILD.public INCLUDES after https://codereview.chromium.org/1438873002
benjaminwagner
2015-11-13
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Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
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Create a standalone example for using Skia with SDL
joshualitt
2015-11-13
*
turn on libc++ for iOS
mtklein
2015-11-13
*
Remove dependency on src/android from dm and nanobench
msarett
2015-11-13
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Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
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Add visualbench option for nvpr stencil samples
cdalton
2015-11-13
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Fix visualbench flicker on triple buffered platforms
cdalton
2015-11-13
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Make visualbench timing continuous for no-reset mode
cdalton
2015-11-13
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Move XferProcessors to glsl
egdaniel
2015-11-13
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Add visualbench option to not reset between samples
cdalton
2015-11-13
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Exclude src/android from CMake build too.
mtklein
2015-11-13
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-13
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Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
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augment gradients_many to exercise flipped gradients and clampping
reed
2015-11-13
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Move SkBitmapRegionDecoder to include/android and src/android
msarett
2015-11-13
*
Update testing frameworks/tests for MDB
robertphillips
2015-11-13
*
Lock pixels again after dummy reset of pixel ref in SkBitmapRegionCodec
msarett
2015-11-13
*
Documentation: clean up
halcanary
2015-11-13
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-12
*
Fix GrCoverageSetOpXP unit test on mixed samples
cdalton
2015-11-12
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SkAtomic: always use std::atomic
mtklein
2015-11-12
*
Replace SkFunction with std::function
mtklein
2015-11-12
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API changes to GrTextureAdjuster.
bsalomon
2015-11-12
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Factor CSS3 matching rules.
bungeman
2015-11-12
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Fix mixed sampled inverse path fills
cdalton
2015-11-12
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Increment text pointer when the width is zero in the subpixel with center and...
herb
2015-11-12
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Target Mac bots at 10.7+libc++ to approximate Chrome's 10.6+libc++.
mtklein
2015-11-12
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Add include guards for SkBRDAllocator
scroggo
2015-11-11
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In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrix
bsalomon
2015-11-11
*
Enable AA stencil clip for mixed samples
cdalton
2015-11-11
*
Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
*
Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...
cdalton
2015-11-11
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Make BRD take advantage of zero initialized memory
msarett
2015-11-11
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Readd "immediate" mode
robertphillips
2015-11-11
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bring up SDL on windows
joshualitt
2015-11-11
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Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
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Fix -Wunused-parameter errors in SkCodec.h in Android
msarett
2015-11-11
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Fix leaks in unit tests of GrGLTextureInfos
bsalomon
2015-11-11
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Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
robertphillips
2015-11-11
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