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...
*
GN: add extra_ldflags
mtklein
2016-09-01
*
SkFontMgr_FontConfigInterface create typeface from FontParameters.
bungeman
2016-09-01
*
Remove some useless declarations
sylvestre.ledru
2016-09-01
*
preserve GN_Android in compile -> test mapper
mtklein
2016-09-01
*
Enable the screenspace AA tessellating path renderer.
senorblanco
2016-09-01
*
Remove a duplicate declaration
sylvestre.ledru
2016-09-01
*
Remove empty {lsan,ubsan}.supp files.
mtklein
2016-09-01
*
minor SkSL changes to avoid compiler errors in Chromium
ethannicholas
2016-09-01
*
Add contributor to Skia AUTHORS file
hcm
2016-09-01
*
Fix ASAN int overflow error in GLProgramsTest
bsalomon
2016-09-01
*
Build LSAN suppressions into the test binaries.
mtklein
2016-09-01
*
Blame this for GTX960 diffs.
benjaminwagner
2016-09-01
*
Flush some non-substantive Ganesh changes
robertphillips
2016-08-31
*
Add read/write-Pixels to GrDrawContext
robertphillips
2016-08-31
*
pathops coincident work
caryclark
2016-08-31
*
Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids
robertphillips
2016-08-31
*
Move clip mask generation into GrReducedClip
csmartdalton
2016-08-31
*
SkPDF: Fix Type3 ToUnicode table.
halcanary
2016-08-31
*
Update FreeType dependency from 2.6.1 to 2.6.5.
bungeman
2016-08-31
*
Fix up presubmit for SAN GCC->Clang fix.
mtklein
2016-08-31
*
Add and use a clang_linux asset.
mtklein
2016-08-31
*
Define clear regions in terms of GrFixedClip
csmartdalton
2016-08-31
*
Don't purge resources for trivial GrContext flushes
bsalomon
2016-08-31
*
added point light attenuations to raster
vjiaoblack
2016-08-31
*
Optimizations and more documentation of SkShadowShader
vjiaoblack
2016-08-31
*
In VulkanWindowContext add check to see if ganesh changed the layout of the i...
egdaniel
2016-08-31
*
Screenspace AA tessellated GPU path rendering.
senorblanco
2016-08-31
*
Always add a barrier when old layout was general in vulkan.
egdaniel
2016-08-31
*
Revert of Screenspace AA tessellated path rendering. (patchset #37 id:730001 ...
senorblanco
2016-08-31
*
switch CQ over to GN_Android compile bots
mtklein
2016-08-31
*
Screenspace AA tessellated GPU path rendering.
senorblanco
2016-08-31
*
Add some copy support for vulkan msaa
egdaniel
2016-08-31
*
GN: forgot Clang+ccache fix on Android. And sort.
mtklein
2016-08-31
*
GN: add sources_when_disabled to optional
mtklein
2016-08-31
*
Whitespace change
msarett
2016-08-30
*
Remove SkBitmap::getTexture()
bsalomon
2016-08-30
*
Store mipmap levels in deferred texture image
cblume
2016-08-30
*
made raster shadows variance shadows
vjiaoblack
2016-08-30
*
Revert of SkPDF: hand SfntlyWrapper::SubsetFont() ttcIndex, not fontName. (pa...
halcanary
2016-08-30
*
SkTextBlob: Begin implementing Extended TextBlob API
halcanary
2016-08-30
*
Increase run_benchmarks timeout because the two Chromium page sets can take a...
rmistry
2016-08-30
*
clean up use of register storage class
mtklein
2016-08-30
*
SkPDF: SK_SFNTLY_SUBSETTER is gone
halcanary
2016-08-30
*
Detect TSAN instead of relying on #ifdef THREAD_SANITIZER.
mtklein
2016-08-30
*
SkPDF: hand SfntlyWrapper::SubsetFont() ttcIndex, not fontName.
halcanary
2016-08-30
*
GN: add sksl
mtklein
2016-08-30
*
Remove unneeded variables from ResourceCache test
bsalomon
2016-08-30
*
Remove custom data from GrGpuResource
bsalomon
2016-08-30
*
changed kCurveConnectionThreshold in GrAAConvexTessellator
ethannicholas
2016-08-30
*
raster shadows
vjiaoblack
2016-08-30
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