aboutsummaryrefslogtreecommitdiffhomepage
path: root/tests
diff options
context:
space:
mode:
Diffstat (limited to 'tests')
-rw-r--r--tests/ImageFilterTest.cpp8
-rw-r--r--tests/RecordDrawTest.cpp6
2 files changed, 8 insertions, 6 deletions
diff --git a/tests/ImageFilterTest.cpp b/tests/ImageFilterTest.cpp
index b0b7349aea..197dd32277 100644
--- a/tests/ImageFilterTest.cpp
+++ b/tests/ImageFilterTest.cpp
@@ -181,10 +181,10 @@ public:
SK_Scalar1,
input,
cropRect).release());
- this->addFilter("drop shadow", SkDropShadowImageFilter::Create(
+ this->addFilter("drop shadow", SkDropShadowImageFilter::Make(
SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_ColorGREEN,
SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode,
- input.get(), cropRect));
+ input, cropRect).release());
this->addFilter("diffuse lighting", SkLightingImageFilter::CreatePointLitDiffuse(
location, SK_ColorGREEN, 0, 0, input.get(), cropRect));
this->addFilter("specular lighting",
@@ -851,11 +851,11 @@ static sk_sp<SkImageFilter> make_blur(sk_sp<SkImageFilter> input) {
}
static sk_sp<SkImageFilter> make_drop_shadow(sk_sp<SkImageFilter> input) {
- return sk_sp<SkImageFilter>(SkDropShadowImageFilter::Create(
+ return SkDropShadowImageFilter::Make(
SkIntToScalar(100), SkIntToScalar(100),
SkIntToScalar(10), SkIntToScalar(10),
SK_ColorBLUE, SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode,
- input.get(), nullptr));
+ std::move(input));
}
DEF_TEST(ImageFilterBlurThenShadowBounds, reporter) {
diff --git a/tests/RecordDrawTest.cpp b/tests/RecordDrawTest.cpp
index 17d971126c..cf8141a789 100644
--- a/tests/RecordDrawTest.cpp
+++ b/tests/RecordDrawTest.cpp
@@ -209,8 +209,10 @@ DEF_TEST(RecordDraw_SaveLayerAffectsClipBounds, r) {
// We draw a rectangle with a long drop shadow. We used to not update the clip
// bounds based on SaveLayer paints, so the drop shadow could be cut off.
SkPaint paint;
- paint.setImageFilter(SkDropShadowImageFilter::Create(20, 0, 0, 0, SK_ColorBLACK,
- SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode))->unref();
+ paint.setImageFilter(SkDropShadowImageFilter::Make(
+ 20, 0, 0, 0, SK_ColorBLACK,
+ SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode,
+ nullptr));
recorder.saveLayer(nullptr, &paint);
recorder.clipRect(SkRect::MakeWH(20, 40));