diff options
Diffstat (limited to 'tests/TextureCompressionTest.cpp')
-rw-r--r-- | tests/TextureCompressionTest.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/tests/TextureCompressionTest.cpp b/tests/TextureCompressionTest.cpp index b93cabb4e0..7dd285d4f3 100644 --- a/tests/TextureCompressionTest.cpp +++ b/tests/TextureCompressionTest.cpp @@ -134,7 +134,7 @@ DEF_TEST(CompressCheckerboard, reporter) { SkAutoLockPixels alp(bitmap); uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels()); - REPORTER_ASSERT(reporter, NULL != pixels); + REPORTER_ASSERT(reporter, pixels); if (NULL == pixels) { return; } @@ -153,7 +153,7 @@ DEF_TEST(CompressCheckerboard, reporter) { SkAutoMalloc decompMemory(kWidth*kHeight); uint8_t* decompBuffer = reinterpret_cast<uint8_t*>(decompMemory.get()); - REPORTER_ASSERT(reporter, NULL != decompBuffer); + REPORTER_ASSERT(reporter, decompBuffer); if (NULL == decompBuffer) { return; } @@ -168,7 +168,7 @@ DEF_TEST(CompressCheckerboard, reporter) { } SkAutoDataUnref data(SkTextureCompressor::CompressBitmapToFormat(bitmap, fmt)); - REPORTER_ASSERT(reporter, NULL != data); + REPORTER_ASSERT(reporter, data); if (NULL == data) { continue; } @@ -182,7 +182,7 @@ DEF_TEST(CompressCheckerboard, reporter) { SkAutoLockPixels alp(bitmap); uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels()); - REPORTER_ASSERT(reporter, NULL != pixels); + REPORTER_ASSERT(reporter, pixels); if (NULL == pixels) { continue; } @@ -228,7 +228,7 @@ DEF_TEST(CompressLATC, reporter) { for (int lum = 0; lum < 256; ++lum) { bitmap.lockPixels(); uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels()); - REPORTER_ASSERT(reporter, NULL != pixels); + REPORTER_ASSERT(reporter, pixels); if (NULL == pixels) { bitmap.unlockPixels(); continue; @@ -241,7 +241,7 @@ DEF_TEST(CompressLATC, reporter) { SkAutoDataUnref latcData( SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); - REPORTER_ASSERT(reporter, NULL != latcData); + REPORTER_ASSERT(reporter, latcData); if (NULL == latcData) { continue; } |