diff options
Diffstat (limited to 'tests/LayerDrawLooperTest.cpp')
-rw-r--r-- | tests/LayerDrawLooperTest.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/tests/LayerDrawLooperTest.cpp b/tests/LayerDrawLooperTest.cpp index 80f986f867..11ac48869f 100644 --- a/tests/LayerDrawLooperTest.cpp +++ b/tests/LayerDrawLooperTest.cpp @@ -42,7 +42,7 @@ static void test_frontToBack(skiatest::Reporter* reporter) { (void)looper->addLayer(layerInfo); // Add the back layer, with some layer info set. - layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f)); + layerInfo.fOffset.set(10.0f, 20.0f); layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; SkPaint* layerPaint = looper->addLayer(layerInfo); layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); @@ -55,17 +55,17 @@ static void test_frontToBack(skiatest::Reporter* reporter) { // The back layer should come first. REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrc_Mode)); - canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint); - REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTranslateX()); - REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTranslateY()); + canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); + REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); + REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); paint.reset(); // Then the front layer. REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)); - canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint); - REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateX()); - REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateY()); + canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); + REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); + REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); // Only two layers were added, so that should be the end. REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint)); @@ -79,7 +79,7 @@ static void test_backToFront(skiatest::Reporter* reporter) { (void)looper->addLayerOnTop(layerInfo); // Add the front layer, with some layer info set. - layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f)); + layerInfo.fOffset.set(10.0f, 20.0f); layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; SkPaint* layerPaint = looper->addLayerOnTop(layerInfo); layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); @@ -92,17 +92,17 @@ static void test_backToFront(skiatest::Reporter* reporter) { // The back layer should come first. REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)); - canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint); - REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateX()); - REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateY()); + canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); + REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); + REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); paint.reset(); // Then the front layer. REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrc_Mode)); - canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint); - REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTranslateX()); - REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTranslateY()); + canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); + REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); + REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); // Only two layers were added, so that should be the end. REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint)); @@ -116,7 +116,7 @@ static void test_mixed(skiatest::Reporter* reporter) { (void)looper->addLayer(layerInfo); // Add the front layer, with some layer info set. - layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f)); + layerInfo.fOffset.set(10.0f, 20.0f); layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; SkPaint* layerPaint = looper->addLayerOnTop(layerInfo); layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); @@ -129,17 +129,17 @@ static void test_mixed(skiatest::Reporter* reporter) { // The back layer should come first. REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)); - canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint); - REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateX()); - REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateY()); + canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); + REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); + REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); paint.reset(); // Then the front layer. REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrc_Mode)); - canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint); - REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTranslateX()); - REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTranslateY()); + canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); + REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); + REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); // Only two layers were added, so that should be the end. REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint)); |