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-rw-r--r--tests/GLProgramsTest.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 53af430974..55c4c0919f 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -118,8 +118,6 @@ void GrGLProgramDesc::setRandom(SkMWCRandom* random,
bool GrGpuGL::programUnitTest(int maxStages) {
- maxStages = GrMin(maxStages, (int)GrDrawState::kNumStages);
-
GrTextureDesc dummyDesc;
dummyDesc.fFlags = kRenderTarget_GrTextureFlagBit;
dummyDesc.fConfig = kSkia8888_GrPixelConfig;
@@ -207,7 +205,7 @@ static void GLProgramsTest(skiatest::Reporter* reporter, GrContextFactory* facto
GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(type));
if (NULL != context) {
GrGpuGL* gpu = static_cast<GrGpuGL*>(context->getGpu());
- int maxStages = GrDrawState::kNumStages;
+ int maxStages = 6;
#if SK_ANGLE
// Some long shaders run out of temporary registers in the D3D compiler on ANGLE.
if (type == GrContextFactory::kANGLE_GLContextType) {